diff options
| author | Alee <Alee14498@gmail.com> | 2019-05-31 22:57:33 -0400 |
|---|---|---|
| committer | Alee <Alee14498@gmail.com> | 2019-05-31 22:57:33 -0400 |
| commit | cca97efeaf7d3f73e4d135ec8862614ce60ea2b7 (patch) | |
| tree | a0dc0afcdda87320ecf0c4cdcc022f70d807ec21 /Assets/Scripts | |
| parent | 1a218e49d6c23b0d1da5c30d81784ea9d8350016 (diff) | |
| download | Unicity-cca97efeaf7d3f73e4d135ec8862614ce60ea2b7.tar.gz Unicity-cca97efeaf7d3f73e4d135ec8862614ce60ea2b7.tar.bz2 Unicity-cca97efeaf7d3f73e4d135ec8862614ce60ea2b7.zip | |
Added a main menu and moved some things around
Diffstat (limited to 'Assets/Scripts')
| -rw-r--r-- | Assets/Scripts/UI/LoadScene.cs | 31 | ||||
| -rw-r--r-- | Assets/Scripts/UI/LoadScene.cs.meta | 11 |
2 files changed, 42 insertions, 0 deletions
diff --git a/Assets/Scripts/UI/LoadScene.cs b/Assets/Scripts/UI/LoadScene.cs new file mode 100644 index 0000000..abab27d --- /dev/null +++ b/Assets/Scripts/UI/LoadScene.cs @@ -0,0 +1,31 @@ +/******************************************************************************* +* +* Project SimLife: A Sims clone written in Unity C# +* Copyright (C) 2019 AleeCorp + Software Elevated +* +* This program is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program. If not, see <https://www.gnu.org/licenses/>. +* +*********************************************************************************/ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +public class LoadScene : MonoBehaviour +{ + public void SceneLoader(int SceneIndex) + { + SceneManager.LoadScene(SceneIndex); + } +} diff --git a/Assets/Scripts/UI/LoadScene.cs.meta b/Assets/Scripts/UI/LoadScene.cs.meta new file mode 100644 index 0000000..c27b60f --- /dev/null +++ b/Assets/Scripts/UI/LoadScene.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cae04aeb24aa3764b8cdcc4df0baade4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |
