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-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs257
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs.meta12
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs235
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs.meta12
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs60
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs.meta12
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs109
-rw-r--r--Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs.meta12
8 files changed, 0 insertions, 709 deletions
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs
deleted file mode 100644
index 7d2f4f8..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs
+++ /dev/null
@@ -1,257 +0,0 @@
-/* ---------------------------------------
- * Author: Martin Pane (martintayx@gmail.com) (@tayx94)
- * Collaborators: Lars Aalbertsen (@Rockylars)
- * Project: Graphy - Ultimate Stats Monitor
- * Date: 15-Dec-17
- * Studio: Tayx
- *
- * This project is released under the MIT license.
- * Attribution is not required, but it is always welcomed!
- * -------------------------------------*/
-
-using Tayx.Graphy.Graph;
-using UnityEngine;
-using UnityEngine.UI;
-
-#if UNITY_5_5_OR_NEWER
-using UnityEngine.Profiling;
-#endif
-
-namespace Tayx.Graphy.Ram
-{
- public class G_RamGraph : G_Graph
- {
- /* ----- TODO: ----------------------------
- * Add summaries to the variables.
- * Add summaries to the functions.
- * Check if we should add a "RequireComponent" for "RamMonitor".
- * --------------------------------------*/
-
- #region Variables -> Serialized Private
-
- [SerializeField] private Image m_imageAllocated = null;
- [SerializeField] private Image m_imageReserved = null;
- [SerializeField] private Image m_imageMono = null;
-
- [SerializeField] private Shader ShaderFull = null;
- [SerializeField] private Shader ShaderLight = null;
-
- #endregion
-
- #region Variables -> Private
-
- private GraphyManager m_graphyManager = null;
-
- private G_RamMonitor m_ramMonitor = null;
-
- private int m_resolution = 150;
-
- private G_GraphShader m_shaderGraphAllocated = null;
- private G_GraphShader m_shaderGraphReserved = null;
- private G_GraphShader m_shaderGraphMono = null;
-
- private float[] m_allocatedArray;
- private float[] m_reservedArray;
- private float[] m_monoArray;
-
- private float m_highestMemory = 0;
-
- #endregion
-
- #region Methods -> Unity Callbacks
-
- private void OnEnable()
- {
- Init();
- }
-
- private void Update()
- {
- UpdateGraph();
- }
-
- #endregion
-
- #region Methods -> Public
-
- public void UpdateParameters()
- {
- if ( m_shaderGraphAllocated == null
- || m_shaderGraphReserved == null
- || m_shaderGraphMono == null)
- {
- Init();
- }
-
- switch (m_graphyManager.GraphyMode)
- {
- case GraphyManager.Mode.FULL:
- m_shaderGraphAllocated .ArrayMaxSize = G_GraphShader.ArrayMaxSizeFull;
- m_shaderGraphReserved .ArrayMaxSize = G_GraphShader.ArrayMaxSizeFull;
- m_shaderGraphMono .ArrayMaxSize = G_GraphShader.ArrayMaxSizeFull;
-
- m_shaderGraphAllocated .Image.material = new Material(ShaderFull);
- m_shaderGraphReserved .Image.material = new Material(ShaderFull);
- m_shaderGraphMono .Image.material = new Material(ShaderFull);
- break;
-
- case GraphyManager.Mode.LIGHT:
- m_shaderGraphAllocated .ArrayMaxSize = G_GraphShader.ArrayMaxSizeLight;
- m_shaderGraphReserved .ArrayMaxSize = G_GraphShader.ArrayMaxSizeLight;
- m_shaderGraphMono .ArrayMaxSize = G_GraphShader.ArrayMaxSizeLight;
-
- m_shaderGraphAllocated .Image.material = new Material(ShaderLight);
- m_shaderGraphReserved .Image.material = new Material(ShaderLight);
- m_shaderGraphMono .Image.material = new Material(ShaderLight);
- break;
- }
-
- m_shaderGraphAllocated.InitializeShader();
- m_shaderGraphReserved.InitializeShader();
- m_shaderGraphMono.InitializeShader();
-
- m_resolution = m_graphyManager.RamGraphResolution;
-
- CreatePoints();
- }
-
- #endregion
-
- #region Methods -> Protected Override
-
- protected override void UpdateGraph()
- {
- float allocatedMemory = m_ramMonitor.AllocatedRam;
- float reservedMemory = m_ramMonitor.ReservedRam;
- float monoMemory = m_ramMonitor.MonoRam;
-
- m_highestMemory = 0;
-
- for (int i = 0; i <= m_resolution - 1; i++)
- {
- if (i >= m_resolution - 1)
- {
- m_allocatedArray[i] = allocatedMemory;
- m_reservedArray[i] = reservedMemory;
- m_monoArray[i] = monoMemory;
- }
- else
- {
- m_allocatedArray[i] = m_allocatedArray[i + 1];
- m_reservedArray[i] = m_reservedArray[i + 1];
- m_monoArray[i] = m_monoArray[i + 1];
- }
-
- if (m_highestMemory < m_reservedArray[i])
- {
- m_highestMemory = m_reservedArray[i];
- }
- }
-
- for (int i = 0; i <= m_resolution - 1; i++)
- {
- m_shaderGraphAllocated.Array[i] = m_allocatedArray[i] / m_highestMemory;
-
- m_shaderGraphReserved.Array[i] = m_reservedArray[i] / m_highestMemory;
-
- m_shaderGraphMono.Array[i] = m_monoArray[i] / m_highestMemory;
- }
-
- m_shaderGraphAllocated.UpdatePoints();
- m_shaderGraphReserved.UpdatePoints();
- m_shaderGraphMono.UpdatePoints();
- }
-
- protected override void CreatePoints()
- {
-
- m_shaderGraphAllocated.Array = new float[m_resolution];
- m_shaderGraphReserved.Array = new float[m_resolution];
- m_shaderGraphMono.Array = new float[m_resolution];
-
- m_allocatedArray = new float[m_resolution];
- m_reservedArray = new float[m_resolution];
- m_monoArray = new float[m_resolution];
-
- for (int i = 0; i < m_resolution; i++)
- {
- m_shaderGraphAllocated.Array[i] = 0;
- m_shaderGraphReserved.Array[i] = 0;
- m_shaderGraphMono.Array[i] = 0;
- }
-
- // Initialize the material values
-
- // Colors
-
- m_shaderGraphAllocated.GoodColor = m_graphyManager.AllocatedRamColor;
- m_shaderGraphAllocated.CautionColor = m_graphyManager.AllocatedRamColor;
- m_shaderGraphAllocated.CriticalColor = m_graphyManager.AllocatedRamColor;
-
- m_shaderGraphAllocated.UpdateColors();
-
- m_shaderGraphReserved.GoodColor = m_graphyManager.ReservedRamColor;
- m_shaderGraphReserved.CautionColor = m_graphyManager.ReservedRamColor;
- m_shaderGraphReserved.CriticalColor = m_graphyManager.ReservedRamColor;
-
- m_shaderGraphReserved.UpdateColors();
-
- m_shaderGraphMono.GoodColor = m_graphyManager.MonoRamColor;
- m_shaderGraphMono.CautionColor = m_graphyManager.MonoRamColor;
- m_shaderGraphMono.CriticalColor = m_graphyManager.MonoRamColor;
-
- m_shaderGraphMono.UpdateColors();
-
- // Thresholds
-
- m_shaderGraphAllocated.GoodThreshold = 0;
- m_shaderGraphAllocated.CautionThreshold = 0;
- m_shaderGraphAllocated.UpdateThresholds();
-
- m_shaderGraphReserved.GoodThreshold = 0;
- m_shaderGraphReserved.CautionThreshold = 0;
- m_shaderGraphReserved.UpdateThresholds();
-
- m_shaderGraphMono.GoodThreshold = 0;
- m_shaderGraphMono.CautionThreshold = 0;
- m_shaderGraphMono.UpdateThresholds();
-
- m_shaderGraphAllocated.UpdateArray();
- m_shaderGraphReserved.UpdateArray();
- m_shaderGraphMono.UpdateArray();
-
- // Average
-
- m_shaderGraphAllocated.Average = 0;
- m_shaderGraphReserved.Average = 0;
- m_shaderGraphMono.Average = 0;
-
- m_shaderGraphAllocated.UpdateAverage();
- m_shaderGraphReserved.UpdateAverage();
- m_shaderGraphMono.UpdateAverage();
- }
-
- #endregion
-
- #region Methods -> Private
-
- private void Init()
- {
- m_graphyManager = transform.root.GetComponentInChildren<GraphyManager>();
-
- m_ramMonitor = GetComponent<G_RamMonitor>();
-
- m_shaderGraphAllocated = new G_GraphShader();
- m_shaderGraphReserved = new G_GraphShader();
- m_shaderGraphMono = new G_GraphShader();
-
- m_shaderGraphAllocated .Image = m_imageAllocated;
- m_shaderGraphReserved .Image = m_imageReserved;
- m_shaderGraphMono .Image = m_imageMono;
-
- UpdateParameters();
- }
-
- #endregion
- }
-} \ No newline at end of file
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs.meta
deleted file mode 100644
index a862788..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamGraph.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: a9c49f1e95f2dab428b3a0ed56328a1c
-timeCreated: 1512484813
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs
deleted file mode 100644
index 4f63d2a..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs
+++ /dev/null
@@ -1,235 +0,0 @@
-/* ---------------------------------------
- * Author: Martin Pane (martintayx@gmail.com) (@tayx94)
- * Collaborators: Lars Aalbertsen (@Rockylars)
- * Project: Graphy - Ultimate Stats Monitor
- * Date: 03-Jan-18
- * Studio: Tayx
- *
- * This project is released under the MIT license.
- * Attribution is not required, but it is always welcomed!
- * -------------------------------------*/
-
-using UnityEngine;
-using System.Collections.Generic;
-using Tayx.Graphy.UI;
-using Tayx.Graphy.Utils;
-using UnityEngine.UI;
-
-namespace Tayx.Graphy.Ram
-{
- public class G_RamManager : MonoBehaviour, IMovable, IModifiableState
- {
- /* ----- TODO: ----------------------------
- * Add summaries to the variables.
- * Add summaries to the functions.
- * Check if we should add a "RequireComponent" for "RectTransform".
- * Check if we should add a "RequireComponent" for "RamGraph".
- * Check why this manager doesnt use RamMonitor, as all the other managers have a monitor script.
- * Check if we should add a "RequireComponent" for "RamText".
- * --------------------------------------*/
-
- #region Variables -> Serialized Private
-
- [SerializeField] private GameObject m_ramGraphGameObject = null;
-
- [SerializeField] private List<Image> m_backgroundImages = new List<Image>();
-
- #endregion
-
- #region Variables -> Private
-
- private GraphyManager m_graphyManager = null;
-
- private G_RamGraph m_ramGraph = null;
- private G_RamText m_ramText = null;
-
- private RectTransform m_rectTransform = null;
-
- private List<GameObject> m_childrenGameObjects = new List<GameObject>();
-
- private GraphyManager.ModuleState m_previousModuleState = GraphyManager.ModuleState.FULL;
- private GraphyManager.ModuleState m_currentModuleState = GraphyManager.ModuleState.FULL;
-
- #endregion
-
- #region Methods -> Unity Callbacks
-
- private void Awake()
- {
- Init();
- }
-
- private void Start()
- {
- UpdateParameters();
- }
-
- #endregion
-
- #region Methods -> Public
-
- public void SetPosition(GraphyManager.ModulePosition newModulePosition)
- {
- float xSideOffset = Mathf.Abs(m_rectTransform.anchoredPosition.x);
- float ySideOffset = Mathf.Abs(m_rectTransform.anchoredPosition.y);
-
- switch (newModulePosition)
- {
- case GraphyManager.ModulePosition.TOP_LEFT:
-
- m_rectTransform.anchorMax = Vector2.up;
- m_rectTransform.anchorMin = Vector2.up;
- m_rectTransform.anchoredPosition = new Vector2(xSideOffset, -ySideOffset);
-
- break;
-
- case GraphyManager.ModulePosition.TOP_RIGHT:
-
- m_rectTransform.anchorMax = Vector2.one;
- m_rectTransform.anchorMin = Vector2.one;
- m_rectTransform.anchoredPosition = new Vector2(-xSideOffset, -ySideOffset);
-
- break;
-
- case GraphyManager.ModulePosition.BOTTOM_LEFT:
-
- m_rectTransform.anchorMax = Vector2.zero;
- m_rectTransform.anchorMin = Vector2.zero;
- m_rectTransform.anchoredPosition = new Vector2(xSideOffset, ySideOffset);
-
- break;
-
- case GraphyManager.ModulePosition.BOTTOM_RIGHT:
-
- m_rectTransform.anchorMax = Vector2.right;
- m_rectTransform.anchorMin = Vector2.right;
- m_rectTransform.anchoredPosition = new Vector2(-xSideOffset, ySideOffset);
-
- break;
-
- case GraphyManager.ModulePosition.FREE:
- break;
- }
- }
-
- public void SetState(GraphyManager.ModuleState state, bool silentUpdate = false)
- {
- if (!silentUpdate)
- {
- m_previousModuleState = m_currentModuleState;
- }
-
- m_currentModuleState = state;
-
- switch (state)
- {
- case GraphyManager.ModuleState.FULL:
- gameObject.SetActive(true);
- m_childrenGameObjects.SetAllActive(true);
- SetGraphActive(true);
-
- if (m_graphyManager.Background)
- {
- m_backgroundImages.SetOneActive(0);
- }
- else
- {
- m_backgroundImages.SetAllActive(false);
- }
-
- break;
-
- case GraphyManager.ModuleState.TEXT:
- case GraphyManager.ModuleState.BASIC:
- gameObject.SetActive(true);
- m_childrenGameObjects.SetAllActive(true);
- SetGraphActive(false);
-
- if (m_graphyManager.Background)
- {
- m_backgroundImages.SetOneActive(1);
- }
- else
- {
- m_backgroundImages.SetAllActive(false);
- }
-
- break;
-
- case GraphyManager.ModuleState.BACKGROUND:
- gameObject.SetActive(true);
- SetGraphActive(false);
-
- m_childrenGameObjects.SetAllActive(false);
- m_backgroundImages.SetAllActive(false);
-
- break;
-
- case GraphyManager.ModuleState.OFF:
- gameObject.SetActive(false);
- break;
- }
- }
-
- public void RestorePreviousState()
- {
- SetState(m_previousModuleState);
- }
-
- public void UpdateParameters()
- {
- foreach (var image in m_backgroundImages)
- {
- image.color = m_graphyManager.BackgroundColor;
- }
-
- m_ramGraph .UpdateParameters();
- m_ramText .UpdateParameters();
-
- SetState(m_graphyManager.RamModuleState);
- }
-
- public void RefreshParameters()
- {
- foreach (var image in m_backgroundImages)
- {
- image.color = m_graphyManager.BackgroundColor;
- }
-
- m_ramGraph .UpdateParameters();
- m_ramText .UpdateParameters();
-
- SetState(m_currentModuleState, true);
- }
-
- #endregion
-
- #region Methods -> Private
-
- private void Init()
- {
- m_graphyManager = transform.root.GetComponentInChildren<GraphyManager>();
-
- m_ramGraph = GetComponent<G_RamGraph>();
- m_ramText = GetComponent<G_RamText>();
-
- m_rectTransform = GetComponent<RectTransform>();
-
- foreach (Transform child in transform)
- {
- if (child.parent == transform)
- {
- m_childrenGameObjects.Add(child.gameObject);
- }
- }
- }
-
- private void SetGraphActive(bool active)
- {
- m_ramGraph.enabled = active;
- m_ramGraphGameObject.SetActive(active);
- }
-
- #endregion
- }
-} \ No newline at end of file
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs.meta
deleted file mode 100644
index 38ff383..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamManager.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 84f7591c01b7f1a4ab82f1a0038491da
-timeCreated: 1514998367
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs
deleted file mode 100644
index a7cfd09..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-/* ---------------------------------------
- * Author: Martin Pane (martintayx@gmail.com) (@tayx94)
- * Collaborators: Lars Aalbertsen (@Rockylars)
- * Project: Graphy - Ultimate Stats Monitor
- * Date: 15-Dec-17
- * Studio: Tayx
- *
- * This project is released under the MIT license.
- * Attribution is not required, but it is always welcomed!
- * -------------------------------------*/
-
-using UnityEngine;
-
-#if UNITY_5_5_OR_NEWER
-using UnityEngine.Profiling;
-#endif
-
-namespace Tayx.Graphy.Ram
-{
- public class G_RamMonitor : MonoBehaviour
- {
- /* ----- TODO: ----------------------------
- * Add summaries to the variables.
- * Add summaries to the functions.
- * --------------------------------------*/
-
- #region Variables -> Private
-
- private float m_allocatedRam = 0;
- private float m_reservedRam = 0;
- private float m_monoRam = 0;
-
- #endregion
-
- #region Properties -> Public
-
- public float AllocatedRam { get { return m_allocatedRam; } }
- public float ReservedRam { get { return m_reservedRam; } }
- public float MonoRam { get { return m_monoRam; } }
-
- #endregion
-
- #region Methods -> Unity Callbacks
-
- private void Update()
- {
-#if UNITY_5_6_OR_NEWER
- m_allocatedRam = Profiler.GetTotalAllocatedMemoryLong()/ 1048576f;
- m_reservedRam = Profiler.GetTotalReservedMemoryLong() / 1048576f;
- m_monoRam = Profiler.GetMonoUsedSizeLong() / 1048576f;
-#else
- m_allocatedRam = Profiler.GetTotalAllocatedMemory() / 1048576f;
- m_reservedRam = Profiler.GetTotalReservedMemory() / 1048576f;
- m_monoRam = Profiler.GetMonoUsedSize() / 1048576f;
-#endif
- }
-
- #endregion
- }
-} \ No newline at end of file
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs.meta
deleted file mode 100644
index db2a0f7..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamMonitor.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 2494656f0dd693144be1306d5551e544
-timeCreated: 1513377000
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs
deleted file mode 100644
index 8db7f31..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs
+++ /dev/null
@@ -1,109 +0,0 @@
-/* ---------------------------------------
- * Author: Martin Pane (martintayx@gmail.com) (@tayx94)
- * Collaborators: Lars Aalbertsen (@Rockylars)
- * Project: Graphy - Ultimate Stats Monitor
- * Date: 05-Dec-17
- * Studio: Tayx
- *
- * This project is released under the MIT license.
- * Attribution is not required, but it is always welcomed!
- * -------------------------------------*/
-
-using UnityEngine;
-using UnityEngine.UI;
-using Tayx.Graphy.Utils.NumString;
-
-namespace Tayx.Graphy.Ram
-{
- public class G_RamText : MonoBehaviour
- {
- /* ----- TODO: ----------------------------
- * Add summaries to the variables.
- * Add summaries to the functions.
- * Check if we should add a "RequireComponent" for "RamMonitor".
- * Improve the FloatString Init to come from the core instead.
- * --------------------------------------*/
-
- #region Variables -> Serialized Private
-
- [SerializeField] private Text m_allocatedSystemMemorySizeText = null;
- [SerializeField] private Text m_reservedSystemMemorySizeText = null;
- [SerializeField] private Text m_monoSystemMemorySizeText = null;
-
- #endregion
-
- #region Variables -> Private
-
- private GraphyManager m_graphyManager = null;
-
- private G_RamMonitor m_ramMonitor = null;
-
- private float m_updateRate = 4f; // 4 updates per sec.
-
- private float m_deltaTime = 0.0f;
-
- private readonly string m_memoryStringFormat = "0.0";
-
- #endregion
-
- #region Methods -> Unity Callbacks
-
- private void Awake()
- {
- Init();
- }
-
- private void Update()
- {
- m_deltaTime += Time.unscaledDeltaTime;
-
- if (m_deltaTime > 1f / m_updateRate)
- {
- // Update allocated, mono and reserved memory
- m_allocatedSystemMemorySizeText .text = m_ramMonitor.AllocatedRam.ToStringNonAlloc(m_memoryStringFormat);
- m_reservedSystemMemorySizeText .text = m_ramMonitor.ReservedRam.ToStringNonAlloc(m_memoryStringFormat);
- m_monoSystemMemorySizeText .text = m_ramMonitor.MonoRam.ToStringNonAlloc(m_memoryStringFormat);
-
- m_deltaTime = 0f;
- }
- }
-
- #endregion
-
- #region Methods -> Public
-
- public void UpdateParameters()
- {
- m_allocatedSystemMemorySizeText .color = m_graphyManager.AllocatedRamColor;
- m_reservedSystemMemorySizeText .color = m_graphyManager.ReservedRamColor;
- m_monoSystemMemorySizeText .color = m_graphyManager.MonoRamColor;
-
- m_updateRate = m_graphyManager.RamTextUpdateRate;
- }
-
- #endregion
-
- #region Methods -> Private
-
- private void Init()
- {
- //TODO: Replace this with one activated from the core and figure out the min value.
- if (!G_FloatString.Inited || G_FloatString.MinValue > -1000f || G_FloatString.MaxValue < 16384f)
- {
- G_FloatString.Init
- (
- minNegativeValue: -1001f,
- maxPositiveValue: 16386f
- );
- }
-
- m_graphyManager = transform.root.GetComponentInChildren<GraphyManager>();
-
- m_ramMonitor = GetComponent<G_RamMonitor>();
-
- UpdateParameters();
- }
-
- #endregion
- }
-} \ No newline at end of file
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs.meta
deleted file mode 100644
index 225ac3e..0000000
--- a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Scripts/Ram/G_RamText.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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