diff options
Diffstat (limited to 'Assets/Prefabs')
| -rw-r--r-- | Assets/Prefabs/UI/Button.prefab | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/Assets/Prefabs/UI/Button.prefab b/Assets/Prefabs/UI/Button.prefab index e71fead..cbe1d8c 100644 --- a/Assets/Prefabs/UI/Button.prefab +++ b/Assets/Prefabs/UI/Button.prefab @@ -170,8 +170,9 @@ GameObject: - component: {fileID: 8754154740269184901} - component: {fileID: 8754154740269184900} - component: {fileID: 8754154740269184903} + - component: {fileID: 2929411588243878699} m_Layer: 5 - m_Name: Play + m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -298,8 +299,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_MethodName: SceneLoader - m_Mode: 3 + m_MethodName: + m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine @@ -310,3 +311,15 @@ MonoBehaviour: m_CallState: 2 m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, Unity.ugui, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!114 &2929411588243878699 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8754154740269184898} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: eb5fd4aa07251794aaa5c0194e617eb8, type: 3} + m_Name: + m_EditorClassIdentifier: |
