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-rw-r--r--Assets/Scenes/Sim.mat77
-rw-r--r--Assets/Scenes/Sim.mat.meta8
-rw-r--r--Assets/Scenes/TestSimulation.unity343
-rw-r--r--Assets/Scenes/TestSimulation/NavMesh.assetbin6752 -> 6004 bytes
4 files changed, 387 insertions, 41 deletions
diff --git a/Assets/Scenes/Sim.mat b/Assets/Scenes/Sim.mat
new file mode 100644
index 0000000..02dd178
--- /dev/null
+++ b/Assets/Scenes/Sim.mat
@@ -0,0 +1,77 @@
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diff --git a/Assets/Scenes/Sim.mat.meta b/Assets/Scenes/Sim.mat.meta
new file mode 100644
index 0000000..6ae997d
--- /dev/null
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@@ -0,0 +1,8 @@
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diff --git a/Assets/Scenes/TestSimulation.unity b/Assets/Scenes/TestSimulation.unity
index 40a1822..88473e2 100644
--- a/Assets/Scenes/TestSimulation.unity
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@@ -367,7 +465,7 @@ GameObject:
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m_TagString: Untagged
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m_NavMeshLayer: 1
m_StaticEditorFlags: 8
m_IsActive: 1
@@ -437,9 +535,10 @@ Transform:
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m_GameObject: {fileID: 510763447}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0.10504675, y: 0.85, z: 0.16}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_GameObject: {fileID: 534669902}
m_LocalRotation: {x: 0.22420184, y: -0, z: -0, w: 0.9745428}
- m_LocalPosition: {x: 0, y: 3.26, z: -4.18}
+ m_LocalPosition: {x: 0, y: 5.978, z: -9.774}
m_LocalScale: {x: 1, y: 1, z: 1}
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---- !u!1 &586375146
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@@ -533,28 +632,101 @@ GameObject:
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---- !u!195 &586375147
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+ m_Materials:
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Enabled: 1
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@@ -563,30 +735,127 @@ NavMeshAgent:
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+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2071580727}
+ m_Text: 'Welcome to Project SimLife!
+
+ Note that this is still working progress
+
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diff --git a/Assets/Scenes/TestSimulation/NavMesh.asset b/Assets/Scenes/TestSimulation/NavMesh.asset
index b1b6f58..916eb64 100644
--- a/Assets/Scenes/TestSimulation/NavMesh.asset
+++ b/Assets/Scenes/TestSimulation/NavMesh.asset
Binary files differ