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path: root/Assets/Scripts/Localisation/TextLocaliserUI.cs
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Diffstat (limited to 'Assets/Scripts/Localisation/TextLocaliserUI.cs')
-rw-r--r--Assets/Scripts/Localisation/TextLocaliserUI.cs21
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diff --git a/Assets/Scripts/Localisation/TextLocaliserUI.cs b/Assets/Scripts/Localisation/TextLocaliserUI.cs
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+++ b/Assets/Scripts/Localisation/TextLocaliserUI.cs
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+using System.Collections;
+using System.Collections.Generic;
+using TMPro;
+using UnityEngine;
+
+[RequireComponent(typeof(TextMeshProUGUI))]
+public class TextLocaliserUI : MonoBehaviour
+{
+ TextMeshProUGUI textField;
+
+ public string key;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ textField = GetComponent<TextMeshProUGUI>();
+ string value = LocalisationSystem.GetLocalisedValue(key);
+ textField.text = value;
+ }
+
+}