diff options
Diffstat (limited to 'Assets')
| -rw-r--r-- | Assets/Prefabs/UI/Button.prefab | 19 | ||||
| -rw-r--r-- | Assets/Scenes/Main Menu/MainMenu.unity | 14 | ||||
| -rw-r--r-- | Assets/Scenes/Simulation/SimulationScene.unity | 27 |
3 files changed, 55 insertions, 5 deletions
diff --git a/Assets/Prefabs/UI/Button.prefab b/Assets/Prefabs/UI/Button.prefab index e71fead..cbe1d8c 100644 --- a/Assets/Prefabs/UI/Button.prefab +++ b/Assets/Prefabs/UI/Button.prefab @@ -170,8 +170,9 @@ GameObject: - component: {fileID: 8754154740269184901} - component: {fileID: 8754154740269184900} - component: {fileID: 8754154740269184903} + - component: {fileID: 2929411588243878699} m_Layer: 5 - m_Name: Play + m_Name: Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -298,8 +299,8 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} - m_MethodName: SceneLoader - m_Mode: 3 + m_MethodName: + m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine @@ -310,3 +311,15 @@ MonoBehaviour: m_CallState: 2 m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, Unity.ugui, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!114 &2929411588243878699 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8754154740269184898} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: eb5fd4aa07251794aaa5c0194e617eb8, type: 3} + m_Name: + m_EditorClassIdentifier: diff --git a/Assets/Scenes/Main Menu/MainMenu.unity b/Assets/Scenes/Main Menu/MainMenu.unity index 509260b..6faa00b 100644 --- a/Assets/Scenes/Main Menu/MainMenu.unity +++ b/Assets/Scenes/Main Menu/MainMenu.unity @@ -1075,8 +1075,8 @@ RectTransform: - {fileID: 1244813969} - {fileID: 1242155459} - {fileID: 471477667} - - {fileID: 604245001} - {fileID: 2084687741} + - {fileID: 604245001} m_Father: {fileID: 1030991978} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1153,7 +1153,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1430528654} - m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -1402,5 +1402,15 @@ PrefabInstance: propertyPath: m_Delegates.Array.data[0].callback.m_PersistentCalls.m_Calls.Array.data[0].m_Target value: objectReference: {fileID: 917041443} + - target: {fileID: 8754154740269184903, guid: 83359716712d3c04293cf99088933eb6, + type: 3} + propertyPath: m_Delegates.Array.data[0].callback.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: SceneLoader + objectReference: {fileID: 0} + - target: {fileID: 8754154740269184903, guid: 83359716712d3c04293cf99088933eb6, + type: 3} + propertyPath: m_Delegates.Array.data[0].callback.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 3 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 83359716712d3c04293cf99088933eb6, type: 3} diff --git a/Assets/Scenes/Simulation/SimulationScene.unity b/Assets/Scenes/Simulation/SimulationScene.unity index 79136ac..c34ee14 100644 --- a/Assets/Scenes/Simulation/SimulationScene.unity +++ b/Assets/Scenes/Simulation/SimulationScene.unity @@ -2304,6 +2304,21 @@ PrefabInstance: propertyPath: m_Pivot.y value: 0.5 objectReference: {fileID: 0} + - target: {fileID: 8754154740269184903, guid: 83359716712d3c04293cf99088933eb6, + type: 3} + propertyPath: m_Delegates.Array.data[0].callback.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 1687973898} + - target: {fileID: 8754154740269184903, guid: 83359716712d3c04293cf99088933eb6, + type: 3} + propertyPath: m_Delegates.Array.data[0].callback.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName + value: ExitGame + objectReference: {fileID: 0} + - target: {fileID: 8754154740269184903, guid: 83359716712d3c04293cf99088933eb6, + type: 3} + propertyPath: m_Delegates.Array.data[0].callback.m_PersistentCalls.m_Calls.Array.data[0].m_Mode + value: 1 + objectReference: {fileID: 0} - target: {fileID: 7217120645699259296, guid: 83359716712d3c04293cf99088933eb6, type: 3} propertyPath: m_textInfo.characterCount @@ -2344,6 +2359,18 @@ RectTransform: type: 3} m_PrefabInstance: {fileID: 1687973896} m_PrefabAsset: {fileID: 0} +--- !u!114 &1687973898 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 2929411588243878699, guid: 83359716712d3c04293cf99088933eb6, + type: 3} + m_PrefabInstance: {fileID: 1687973896} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: eb5fd4aa07251794aaa5c0194e617eb8, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &1742123687 GameObject: m_ObjectHideFlags: 0 |
