From 85553832ead1a96f88726cd2b35cb6ff1d8b8cc8 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sat, 24 Aug 2019 15:24:57 -0400 Subject: Attempt number 2 on localization --- .../Lean/Common/Examples/Shaders/Skybox.shader | 54 ++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 Assets/Packages/Lean/Common/Examples/Shaders/Skybox.shader (limited to 'Assets/Packages/Lean/Common/Examples/Shaders/Skybox.shader') diff --git a/Assets/Packages/Lean/Common/Examples/Shaders/Skybox.shader b/Assets/Packages/Lean/Common/Examples/Shaders/Skybox.shader new file mode 100644 index 0000000..8ea372b --- /dev/null +++ b/Assets/Packages/Lean/Common/Examples/Shaders/Skybox.shader @@ -0,0 +1,54 @@ +Shader "Lean/Common/Skybox" +{ + Properties + { + _Color1("Color 1", Color) = (1.0, 0.5, 0.5, 1.0) + _Color2("Color 2", Color) = (0.5, 0.5, 1.0, 1.0) + _Scale("Scale", Float) = 1.0 + } + + SubShader + { + Cull Off + ZWrite Off + + Tags + { + "Queue" = "Geometry" + "PreviewType" = "Skybox" + } + + Pass + { + CGPROGRAM + #pragma vertex Vert + #pragma fragment Frag + + float4 _Color1; + float4 _Color2; + float _Scale; + + struct a2v + { + float4 vertex : POSITION; + }; + + struct v2f + { + float4 vertex : SV_POSITION; + float4 position : TEXCOORD0; + }; + + void Vert(a2v i, out v2f o) + { + o.vertex = o.position = UnityObjectToClipPos(i.vertex); + } + + void Frag(v2f i, out float4 o:COLOR0) + { + o = lerp(_Color1, _Color2, length(i.position.xy / i.position.w) * _Scale); + } + ENDCG + } // Pass + } // SubShader +} // Shader \ No newline at end of file -- cgit v1.2.3