From e8dd5d4fd406e6e6b710cbe85309f6870bccc37a Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 3 Nov 2019 18:31:04 -0500 Subject: Remove everything --- Assets/Scripts/UI/LoadScene.cs | 47 ------------------------------------------ 1 file changed, 47 deletions(-) delete mode 100644 Assets/Scripts/UI/LoadScene.cs (limited to 'Assets/Scripts/UI/LoadScene.cs') diff --git a/Assets/Scripts/UI/LoadScene.cs b/Assets/Scripts/UI/LoadScene.cs deleted file mode 100644 index 3fbb91e..0000000 --- a/Assets/Scripts/UI/LoadScene.cs +++ /dev/null @@ -1,47 +0,0 @@ -/******************************************************************************* -* -* Unicity (Project SimLife): A Sims clone written in Unity C# -* Copyright (C) 2019 Unicity Development Team -* -* This software is protected by the copyright and licensing rights held -* by the Unicity Development Team. (2019) -* -*********************************************************************************/ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.SceneManagement; - -public class LoadScene : MonoBehaviour { - bool doMenuRotate; - int _SceneIndex; - GameObject MainPanel; - - public void MainMenuPlayButton(int SceneIndex) { - doMenuRotate = true; - _SceneIndex = SceneIndex; - } - - public void SceneLoader(int SceneIndex) { - SceneManager.LoadScene(SceneIndex); - } - - public void Start() { - doMenuRotate = false; - MainPanel = GameObject.Find("MainPanel"); - } - - public void Update() { - if (doMenuRotate) { - if (MainPanel.transform.eulerAngles.z < 90) { - MainPanel.transform.Rotate(0, 0, MainPanel.transform.rotation.eulerAngles.z + 0.01f); - } else { - doMenuRotate = false; - } - } - - if (MainPanel.transform.eulerAngles.z > 90) { - SceneLoader(_SceneIndex); - } - } -} -- cgit v1.2.3