/******************************************************************************* * * Project SimLife: A Sims clone written in Unity C# * Copyright (C) 2019 AleeCorp + Software Elevated * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * *********************************************************************************/ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class LoadScene : MonoBehaviour { public void SceneLoader(int SceneIndex) { SceneManager.LoadScene(SceneIndex); } }