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Jenkins: Enabling one SDL component at a time until audio is fixed
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@ -644,7 +644,7 @@ else
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\
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-D SDL_JOYSTICK=ON -D SDL_HIDAPI_JOYSTICK=ON -D SDL_VIRTUAL_JOYSTICK=ON \
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\
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-D SDL_ATOMIC=OFF -D SDL_EVENTS=ON -D SDL_HAPTIC=OFF -D SDL_POWER=OFF -D SDL_THREADS=ON -D SDL_TIMERS=ON -D SDL_FILE=OFF \
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-D SDL_ATOMIC=ON -D SDL_EVENTS=ON -D SDL_HAPTIC=OFF -D SDL_POWER=OFF -D SDL_THREADS=ON -D SDL_TIMERS=ON -D SDL_FILE=OFF \
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-D SDL_LOADSO=ON -D SDL_CPUINFO=OFF -D SDL_FILESYSTEM=$sdl_ui -D SDL_DLOPEN=OFF -D SDL_SENSOR=OFF -D SDL_LOCALE=OFF \
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\
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-D "CMAKE_TOOLCHAIN_FILE=$cwd_root/toolchain.cmake" -D "CMAKE_INSTALL_PREFIX=$cwd_root/archive_tmp/usr" \
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