Jenkins: Enabling one SDL component at a time until audio is fixed

This commit is contained in:
RichardG867 2022-04-26 17:27:37 -03:00
parent 9b871ad249
commit 555e4a14e3

View file

@ -644,7 +644,7 @@ else
\
-D SDL_JOYSTICK=ON -D SDL_HIDAPI_JOYSTICK=ON -D SDL_VIRTUAL_JOYSTICK=ON \
\
-D SDL_ATOMIC=OFF -D SDL_EVENTS=ON -D SDL_HAPTIC=OFF -D SDL_POWER=OFF -D SDL_THREADS=ON -D SDL_TIMERS=ON -D SDL_FILE=OFF \
-D SDL_ATOMIC=ON -D SDL_EVENTS=ON -D SDL_HAPTIC=OFF -D SDL_POWER=OFF -D SDL_THREADS=ON -D SDL_TIMERS=ON -D SDL_FILE=OFF \
-D SDL_LOADSO=ON -D SDL_CPUINFO=OFF -D SDL_FILESYSTEM=$sdl_ui -D SDL_DLOPEN=OFF -D SDL_SENSOR=OFF -D SDL_LOCALE=OFF \
\
-D "CMAKE_TOOLCHAIN_FILE=$cwd_root/toolchain.cmake" -D "CMAKE_INSTALL_PREFIX=$cwd_root/archive_tmp/usr" \