CavEX/source/network/server_local.h

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/*
Copyright (c) 2022 ByteBit/xtreme8000
This file is part of CavEX.
CavEX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CavEX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CavEX. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef SERVER_LOCAL
#define SERVER_LOCAL
#include <m-lib/m-string.h>
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#include <stdbool.h>
#include <stddef.h>
#include "../world.h"
#include "level_archive.h"
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#include "region_archive.h"
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#define MAX_REGIONS 4
#define MAX_VIEW_DISTANCE 5 // in chunks
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#define MAX_CHUNKS ((MAX_VIEW_DISTANCE * 2 + 2) * (MAX_VIEW_DISTANCE * 2 + 2))
struct server_local {
struct {
double x, y, z;
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enum world_dim dimension;
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bool has_pos;
bool finished_loading;
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} player;
struct loaded_chunk {
w_coord_t x, z; // not!!! stored in multiples of CHUNK_SIZE
bool modified;
} loaded_chunks[MAX_CHUNKS];
size_t loaded_chunks_length;
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struct region_archive loaded_regions[MAX_REGIONS];
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ilist_regions_t loaded_regions_lru;
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size_t loaded_regions_length;
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uint64_t world_time;
ptime_t world_time_start;
string_t level_name;
struct level_archive level;
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};
void server_local_create(struct server_local* s);
#endif