diff --git a/source/game/camera.c b/source/game/camera.c index fbd53d3..261fbf9 100644 --- a/source/game/camera.c +++ b/source/game/camera.c @@ -183,7 +183,7 @@ void camera_update(struct camera* c) { assert(c); glm_perspective(glm_rad(gstate.config.fov), - (float)gfx_width() / (float)gfx_height(), 0.1F, + (float)gfx_width() / (float)gfx_height(), 0.075F, gstate.config.render_distance, c->projection); glm_lookat((vec3) {c->x, c->y, c->z},