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b080997cbc
close #24
86 lines
2.8 KiB
C
86 lines
2.8 KiB
C
/*
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Copyright (c) 2023 ByteBit/xtreme8000
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This file is part of CavEX.
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CavEX is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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CavEX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with CavEX. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SERVER_WORLD_H
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#define SERVER_WORLD_H
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#include <m-lib/m-dict.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "region_archive.h"
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struct server_chunk {
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uint8_t* ids;
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uint8_t* metadata;
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uint8_t* lighting_sky;
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uint8_t* lighting_torch;
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uint8_t* heightmap;
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bool modified;
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};
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#define MAX_REGIONS 4
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#define S_CHUNK_ID(x, z) (((int64_t)(z) << 32) | (((int64_t)(x) & 0xFFFFFFFF)))
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#define S_CHUNK_X(id) ((int32_t)((id) & 0xFFFFFFFF))
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#define S_CHUNK_Z(id) ((int32_t)((id) >> 32))
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// key not!!! stored in multiples of CHUNK_SIZE
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DICT_DEF2(dict_server_chunks, int64_t, M_BASIC_OPLIST, struct server_chunk,
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M_POD_OPLIST)
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struct server_world {
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dict_server_chunks_t chunks;
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enum world_dim dimension;
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string_t level_name;
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struct region_archive loaded_regions[MAX_REGIONS];
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ilist_regions_t loaded_regions_lru;
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size_t loaded_regions_length;
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};
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void server_world_create(struct server_world* w, string_t level_name,
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enum world_dim dimension);
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void server_world_destroy(struct server_world* w);
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bool server_world_get_block(struct server_world* w, w_coord_t x, w_coord_t y,
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w_coord_t z, struct block_data* blk);
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bool server_world_set_block(struct server_world* w, w_coord_t x, w_coord_t y,
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w_coord_t z, struct block_data blk);
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bool server_world_furthest_chunk(struct server_world* w, w_coord_t dist,
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w_coord_t px, w_coord_t pz, w_coord_t* x,
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w_coord_t* z);
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bool server_world_is_chunk_loaded(struct server_world* w, w_coord_t x,
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w_coord_t z);
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bool server_world_load_chunk(struct server_world* w, w_coord_t x, w_coord_t z,
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struct server_chunk** sc);
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void server_world_save_chunk(struct server_world* w, bool erase, w_coord_t x,
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w_coord_t z);
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void server_world_save_chunk_obj(struct server_world* w, bool erase,
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w_coord_t x, w_coord_t z,
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struct server_chunk* c);
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struct region_archive* server_world_chunk_region(struct server_world* w,
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w_coord_t x, w_coord_t z);
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bool server_world_disk_has_chunk(struct server_world* w, w_coord_t x,
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w_coord_t z);
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void server_world_random_tick(struct server_world* w, struct random_gen* g,
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struct server_local* s, w_coord_t px,
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w_coord_t pz, w_coord_t dist);
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#endif
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