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aabb.c
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World collision for freecam
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2022-12-20 22:51:42 +01:00 |
aabb.h
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World collision for freecam
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2022-12-20 22:51:42 +01:00 |
block_bed.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_bedrock.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_bookshelf.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_bricks.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_brown_mushroom.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_cactus.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_cake.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_cast_block.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_chest.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_clay.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_cobblestone.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_cobweb.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_crops.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_dirt.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_dispenser.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_door.c
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GUI: world selection and loading screen
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2023-02-04 23:47:37 +01:00 |
block_double_slab.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_farmland.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_fence.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_fire.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_flower.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_furnace.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_glass.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_glowstone.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_grass.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_gravel.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_ice.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_jukebox.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_ladder.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_lava.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_leaves.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_log.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_netherrack.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_noteblock.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_obsidian.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_ore.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_planks.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_portal.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_pressure_plate.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_pumpkin.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_rail.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_red_mushroom.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_reed.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_rose.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_sand.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_sandstone.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_sapling.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_slab.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_snow.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_spawner.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_sponge.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_stairs.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_stone.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_tallgrass.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_tnt.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_torch.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_trapdoor.c
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Add trapdoor block
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2023-01-16 19:54:40 +01:00 |
block_water.c
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Add light propagation on block change
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2023-01-15 19:24:42 +01:00 |
block_wool.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
block_workbench.c
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Item rendering for inventory and first person with animations
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2022-12-22 00:34:49 +01:00 |
blocks.c
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Add wooden and iron door blocks
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2023-01-22 22:56:19 +01:00 |
blocks.h
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Add wooden and iron door blocks
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2023-01-22 22:56:19 +01:00 |
face_occlusion.c
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Add license header to all files
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2022-12-17 12:30:52 +01:00 |
face_occlusion.h
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Add license header to all files
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2022-12-17 12:30:52 +01:00 |