ClassiCube/misc/ps3/vs_textured.vcg

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void main(
float4 in_position : POSITION,
float4 in_color : DIFFUSE,
float4 in_tex : TEXCOORD,
uniform float4x4 mvp,
out float4 out_pos : POSITION,
out float4 out_color : COLOR,
out float2 out_tex : TEXCOORD0)
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{
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float4 pos = float4(in_position.xyz, 1.0f);
out_pos = mul(pos, mvp);
out_color = in_color;
out_tex = in_tex;
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}