Move autogenerated header files out of src directory

This commit is contained in:
UnknownShadow200 2024-05-26 18:04:17 +10:00
parent ce20154942
commit 0e993ff6d4
8 changed files with 15 additions and 10 deletions

View file

@ -3,7 +3,7 @@
#include "_GraphicsBase.h"
#include "Errors.h"
#include "Window.h"
#include "_D3D11Shaders.h"
#include "../misc/windows/D3D11Shaders.h"
/* Avoid pointless includes */
#define WIN32_LEAN_AND_MEAN

View file

@ -1943,14 +1943,19 @@ static struct KeyBindsScreen {
static struct Widget* key_widgets[KEYBINDS_MAX_BTNS + 5];
static BindMapping KeyBindsScreen_GetBinding(struct KeyBindsScreen* s, int i) {
const BindMapping* curBinds;
curBinds = binds_gamepad ? PadBind_Mappings : KeyBind_Mappings;
return curBinds[s->binds[i]];
}
static void KeyBindsScreen_Update(struct KeyBindsScreen* s, int i) {
cc_string text; char textBuffer[STRING_SIZE];
const BindMapping* curBinds;
BindMapping curBind;
String_InitArray(text, textBuffer);
curBinds = binds_gamepad ? PadBind_Mappings : KeyBind_Mappings;
curBind = curBinds[s->binds[i]];
curBind = KeyBindsScreen_GetBinding(s, i);
String_Format4(&text, s->curI == i ? "> %c: %c%c%c <" : "%c: %c%c%c",
s->descs[i],

View file

@ -206,9 +206,9 @@ static void VirtualKeyboard_ProcessDown(void* obj, int key, cc_bool was) {
} else if (key == CCPAD_X) {
VirtualKeyboard_Backspace();
} else if (key == CCPAD_Y) {
VirtualKeyboard_AppendChar(' ');
} else if (key == CCPAD_L) {
VirtualKeyboard_AppendChar('@');
} else if (key == CCPAD_L) {
VirtualKeyboard_AppendChar(' ');
} else if (key == CCPAD_R) {
VirtualKeyboard_AppendChar('/');
}

View file

@ -309,8 +309,8 @@ void Window_Init(void) {
void Window_Free(void) { }
#ifdef CC_BUILD_ICON
/* See misc/linux_icon_gen.cs for how to generate this file */
#include "_CCIcon_X11.h"
/* See misc/linux/linux_icon_gen.cs for how to generate this file */
#include "../misc/linux/CCIcon_X11.h"
static void ApplyIcon(void) {
Atom net_wm_icon = XInternAtom(win_display, "_NET_WM_ICON", false);

View file

@ -322,8 +322,8 @@ static void MakeContentView(void) {
}
#ifdef CC_BUILD_ICON
// See misc/mac_icon_gen.cs for how to generate this file
#include "_CCIcon_mac.h"
// See misc/macOS/mac_icon_gen.cs for how to generate this file
#include "../misc/macOS/CCIcon_mac.h"
static void ApplyIcon(void) {
NSImage* img;