Re-enable ModernGL build

This commit is contained in:
UnknownShadow200 2022-01-05 15:28:41 +11:00
parent fdd6e58063
commit 1728314b59
2 changed files with 6 additions and 22 deletions

View file

@ -22,7 +22,7 @@
<ProjectGuid>{8A7D82BD-178A-4785-B41B-70EDE998920A}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>ClassiCube</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@ -41,7 +41,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

View file

@ -784,27 +784,19 @@ cc_bool Updater_Clean(void) { return true; }
#if defined CC_BUILD_LINUX
#if __x86_64__
const struct UpdaterInfo Updater_Info = {
#ifndef CC_BUILD_GLMODERN
"", 1, { { "OpenGL", "ClassiCube" } }
#else
"&eModernGL is recommended for newer machines (2010 or later)", 2,
"&eModernGL is recommended for newer machines (2015 or later)", 2,
{
{ "OpenGL", "ClassiCube" },
{ "ModernGL", "cc-nix64-gl2" }
}
#endif
};
#elif __i386__
const struct UpdaterInfo Updater_Info = {
#ifndef CC_BUILD_GLMODERN
"", 1, { { "OpenGL", "ClassiCube.32" } }
#else
"&eModernGL is recommended for newer machines (2010 or later)", 2,
"&eModernGL is recommended for newer machines (2015 or later)", 2,
{
{ "OpenGL", "ClassiCube.32" },
{ "ModernGL", "cc-nix32-gl2" }
}
#endif
};
#elif CC_BUILD_RPI
const struct UpdaterInfo Updater_Info = { "", 1, { { "OpenGL", "ClassiCube.rpi" } } };
@ -814,27 +806,19 @@ const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to updat
#elif defined CC_BUILD_MACOS
#if __x86_64__
const struct UpdaterInfo Updater_Info = {
#ifndef CC_BUILD_GLMODERN
"", 1, { { "OpenGL", "ClassiCube.64.osx" } }
#else
"&eModernGL is recommended for newer machines (2010 or later)", 2,
"&eModernGL is recommended for newer machines (2015 or later)", 2,
{
{ "OpenGL", "ClassiCube.64.osx" },
{ "ModernGL", "cc-osx64-gl2" }
}
#endif
};
#elif __i386__
const struct UpdaterInfo Updater_Info = {
#ifndef CC_BUILD_GLMODERN
"", 1, { { "OpenGL", "ClassiCube.osx" } }
#else
"&eModernGL is recommended for newer machines (2010 or later)", 2,
"&eModernGL is recommended for newer machines (2015 or later)", 2,
{
{ "OpenGL", "ClassiCube.osx" },
{ "ModernGL", "cc-osx32-gl2" }
}
#endif
};
#else
const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };