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String_MakeUInt32 -> String_UInt32ToDigits, and remove obsolete menuinputwidget render code
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2 changed files with 11 additions and 14 deletions
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@ -86,7 +86,7 @@ CC_API int String_CaselessEquals(const String* a, const String* b);
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CC_API int String_CaselessEqualsConst(const String* a, const char* b);
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/* Breaks down an integer into an array of digits, and returns number of digits. */
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/* NOTE: Digits are in reverse order, so e.g. '200' becomes '0','0','2' */
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int String_MakeUInt32(cc_uint32 num, char* digits);
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int String_UInt32ToDigits(cc_uint32 num, char* digits);
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/* Attempts to append a character. */
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/* Does nothing if str->length == str->capcity. */
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@ -1000,6 +1000,13 @@ static void InputWidget_RenderCaret(struct InputWidget* w, double delta) {
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if (second < 0.5f) Texture_RenderShaded(&w->caretTex, w->caretCol);
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}
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static void InputWidget_RenderCaret2(struct InputWidget* w, int offset) {
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if (w->showCaret && Math_Mod1((float)w->caretAccumulator) < 0.5f) {
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Gfx_BindTexture(w->caretTex.ID);
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Gfx_DrawVb_IndexedTris_Range(4, offset);
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}
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}
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static void InputWidget_OnPressedEnter(void* widget) {
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struct InputWidget* w = (struct InputWidget*)widget;
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InputWidget_Clear(w);
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@ -1393,12 +1400,6 @@ const struct MenuInputVTABLE StringInput_VTABLE = {
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/*########################################################################################################################*
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*-----------------------------------------------------MenuInputWidget-----------------------------------------------------*
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*#########################################################################################################################*/
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static void MenuInputWidget_Render(void* widget, double delta) {
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struct InputWidget* w = (struct InputWidget*)widget;
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Texture_Render(&w->inputTex);
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InputWidget_RenderCaret(w, delta);
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}
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static void MenuInputWidget_BuildMesh(void* widget, VertexP3fT2fC4b** vertices) {
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struct InputWidget* w = (struct InputWidget*)widget;
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Gfx_Make2DQuad(&w->inputTex, PACKEDCOL_WHITE, vertices);
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@ -1409,13 +1410,9 @@ static int MenuInputWidget_Render2(void* widget, int offset) {
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struct InputWidget* w = (struct InputWidget*)widget;
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Gfx_BindTexture(w->inputTex.ID);
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Gfx_DrawVb_IndexedTris_Range(4, offset);
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offset += 4;
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if (w->showCaret && Math_Mod1((float)w->caretAccumulator) < 0.5f) {
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Gfx_BindTexture(w->caretTex.ID);
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Gfx_DrawVb_IndexedTris_Range(4, offset);
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}
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return offset + 4;
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InputWidget_RenderCaret2(w, offset + 4);
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return offset + 8;
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}
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static void MenuInputWidget_RemakeTexture(void* widget) {
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@ -1489,7 +1486,7 @@ static cc_bool MenuInputWidget_AllowedChar(void* widget, char c) {
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static int MenuInputWidget_GetMaxLines(void) { return 1; }
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static const struct WidgetVTABLE MenuInputWidget_VTABLE = {
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MenuInputWidget_Render, InputWidget_Free, InputWidget_Reposition,
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NULL, InputWidget_Free, InputWidget_Reposition,
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InputWidget_KeyDown, InputWidget_KeyUp, Widget_MouseScroll,
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InputWidget_PointerDown, Widget_Pointer, Widget_PointerMove,
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MenuInputWidget_BuildMesh, MenuInputWidget_Render2
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