diff --git a/ClassicalSharp/Game/Inventory.cs b/ClassicalSharp/Game/Inventory.cs index 4844b670e..decda7502 100644 --- a/ClassicalSharp/Game/Inventory.cs +++ b/ClassicalSharp/Game/Inventory.cs @@ -82,6 +82,7 @@ namespace ClassicalSharp { for( int i = 0; i < map.Length; i++ ) map[i] = (Block)i; bool pure = game.ClassicMode && !game.ClassicHacks; + if( !game.ClassicMode ) return; // First row map[(byte)Block.Dirt] = Block.Cobblestone;