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https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-24 10:02:08 -05:00
Make number of chatlines configurable.
This commit is contained in:
parent
a9401cda70
commit
328df182c9
5 changed files with 27 additions and 20 deletions
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@ -132,10 +132,7 @@ namespace ClassicalSharp {
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return bmp;
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}
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public override Size MeasureSize( ref DrawTextArgs args ) {
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if( String.IsNullOrEmpty( args.Text ) )
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return Size.Empty;
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public override Size MeasureSize( ref DrawTextArgs args ) {
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GetTextParts( args.Text );
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SizeF total = SizeF.Empty;
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for( int i = 0; i < parts.Count; i++ ) {
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@ -8,9 +8,10 @@ namespace ClassicalSharp {
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public class ChatScreen : Screen {
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public ChatScreen( Game game ) : base( game ) {
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chatLines = game.ChatLines;
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}
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const int chatLines = 12;
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int chatLines;
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Texture announcementTex;
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TextInputWidget textInput;
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TextGroupWidget status, bottomRight, normalChat;
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@ -18,34 +18,39 @@ namespace ClassicalSharp {
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g => g.ShowFPS ? "yes" : "no",
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(g, v) => g.ShowFPS = v == "yes" ),
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Make( 140, -50, "Chat lines", Anchor.Centre, OnWidgetClick,
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g => g.ChatLines.ToString(),
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(g, v) => { g.ChatLines = Int32.Parse( v );
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Options.Set( OptionsKey.ChatLines, v ); } ),
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Make( -140, 0, "View distance", Anchor.Centre, OnWidgetClick,
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g => g.ViewDistance.ToString(),
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(g, v) => g.SetViewDistance( Int32.Parse( v ) ) ),
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Make( -140, 50, "VSync active", Anchor.Centre, OnWidgetClick,
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g => g.VSync ? "yes" : "no",
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(g, v) => g.Graphics.SetVSync( g, v == "yes" ) ),
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Make( 140, -50, "Mouse sensitivity", Anchor.Centre, OnWidgetClick,
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g => g.MouseSensitivity.ToString(),
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(g, v) => { g.MouseSensitivity = Int32.Parse( v );
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Options.Set( OptionsKey.Sensitivity, v ); } ),
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Make( 140, 0, "Chat font size", Anchor.Centre, OnWidgetClick,
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g => g.Chat.FontSize.ToString(),
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(g, v) => { g.Chat.FontSize = Int32.Parse( v );
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Options.Set( OptionsKey.FontSize, v ); } ),
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!network.IsSinglePlayer ? null :
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Make( -140, -100, "Singleplayer physics", Anchor.Centre, OnWidgetClick,
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g => ((SinglePlayerServer)network).physics.Enabled ? "yes" : "no",
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(g, v) => ((SinglePlayerServer)network).physics.Enabled = (v == "yes") ),
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Make( -140, 50, "VSync active", Anchor.Centre, OnWidgetClick,
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g => g.VSync ? "yes" : "no",
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(g, v) => g.Graphics.SetVSync( g, v == "yes" ) ),
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Make( -140, -100, "Mouse sensitivity", Anchor.Centre, OnWidgetClick,
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g => g.MouseSensitivity.ToString(),
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(g, v) => { g.MouseSensitivity = Int32.Parse( v );
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Options.Set( OptionsKey.Sensitivity, v ); } ),
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Make( 140, -100, "Speed multiplier", Anchor.Centre, OnWidgetClick,
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g => g.LocalPlayer.SpeedMultiplier.ToString(),
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(g, v) => { g.LocalPlayer.SpeedMultiplier = Int32.Parse( v );
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Options.Set( OptionsKey.Speed, v ); } ),
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!network.IsSinglePlayer ? null :
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Make( -140, -150, "Singleplayer physics", Anchor.Centre, OnWidgetClick,
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g => ((SinglePlayerServer)network).physics.Enabled ? "yes" : "no",
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(g, v) => ((SinglePlayerServer)network).physics.Enabled = (v == "yes") ),
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Make( 140, 50, "Key mappings", Anchor.Centre,
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(g, w) => g.SetNewScreen( new KeyMappingsScreen( g ) ), null, null ),
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@ -55,12 +60,13 @@ namespace ClassicalSharp {
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};
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validators = new MenuInputValidator[] {
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new BooleanValidator(),
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new IntegerValidator( 1, 30 ),
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new IntegerValidator( 16, 4096 ),
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new IntegerValidator( 6, 30 ),
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new BooleanValidator(),
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new IntegerValidator( 1, 100 ),
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new IntegerValidator( 6, 30 ),
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new IntegerValidator( 1, 50 ),
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network.IsSinglePlayer ? new BooleanValidator() : null,
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new IntegerValidator( 1, 50 ),
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};
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okayIndex = buttons.Length - 1;
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}
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@ -68,6 +68,7 @@ namespace ClassicalSharp {
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public AsyncDownloader AsyncDownloader;
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public Matrix4 View, Projection;
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public int MouseSensitivity = 40;
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public int ChatLines = 12;
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public bool HideGui = false, ShowFPS = true;
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public Animations Animations;
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internal int CloudsTextureId, RainTextureId, SnowTextureId;
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@ -105,6 +106,7 @@ namespace ClassicalSharp {
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MouseSensitivity = Options.GetInt( OptionsKey.Sensitivity, 1, 100, 40 );
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BlockInfo = new BlockInfo();
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BlockInfo.Init();
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ChatLines = Options.GetInt( OptionsKey.ChatLines, 1, 30, 12 );
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ModelCache = new ModelCache( this );
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ModelCache.InitCache();
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@ -11,6 +11,7 @@ namespace ClassicalSharp {
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public const string FontSize = "chatfontsize";
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public const string Sensitivity = "mousesensitivity";
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public const string Speed = "speedmultiplier";
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public const string ChatLines = "chatlines";
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public const string MouseLeft = "mouseleft";
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public const string MouseMiddle = "mousemiddle";
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