mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-23 17:43:08 -05:00
Client: Fix text scaling from few commits ago
This commit is contained in:
parent
764fea65cb
commit
5c71517f1d
2 changed files with 5 additions and 14 deletions
|
@ -295,18 +295,9 @@ namespace ClassicalSharp.Gui.Screens {
|
|||
}
|
||||
|
||||
public override void OnResize( int width, int height ) {
|
||||
announcement.OnResize( width, height );
|
||||
announcement.YOffset = -height / 4;
|
||||
announcement.MoveTo( announcement.X, announcement.YOffset - announcement.Height / 2 );
|
||||
textInput.YOffset = 5;
|
||||
bottomRight.YOffset = hud.BottomOffset * 3 / 2;
|
||||
|
||||
int inputY = game.Height - textInput.Height - textInput.YOffset;
|
||||
textInput.MoveTo( textInput.X, inputY );
|
||||
status.OnResize( width, height );
|
||||
bottomRight.OnResize( width, height );
|
||||
UpdateChatYOffset( true );
|
||||
UpdateAltTextY();
|
||||
bool active = altText != null && altText.Active;
|
||||
Recreate();
|
||||
altText.SetActive( active );
|
||||
}
|
||||
|
||||
void ResetChat() {
|
||||
|
|
|
@ -15,8 +15,8 @@ namespace ClassicalSharp.Gui.Screens {
|
|||
|
||||
widgets = new Widget[] {
|
||||
// Column 1
|
||||
MakeBool( -1, -100, "Simple arms anim", OptionsKey.SimpleArmsAnim,
|
||||
OnWidgetClick, g => g.SimpleArmsAnim, (g, v) => g.SimpleArmsAnim = v ),
|
||||
MakeBool( -1, -100, "Classic arms anim", OptionsKey.SimpleArmsAnim,
|
||||
OnWidgetClick, g => !g.SimpleArmsAnim, (g, v) => g.SimpleArmsAnim = !v ),
|
||||
MakeBool( -1, -50, "Classic gui textures", OptionsKey.UseClassicGui,
|
||||
OnWidgetClick, g => g.UseClassicGui, (g, v) => g.UseClassicGui = v ),
|
||||
MakeBool( -1, 0, "Classic player list", OptionsKey.UseClassicTabList,
|
||||
|
|
Loading…
Add table
Reference in a new issue