mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-22 09:01:57 -05:00
Amiga: WIP
This commit is contained in:
parent
bcd6e6e457
commit
5e0697126e
6 changed files with 465 additions and 64 deletions
8
Makefile
8
Makefile
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@ -146,6 +146,12 @@ ifeq ($(PLAT),dos)
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BUILD_DIR = build-dos
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endif
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ifeq ($(PLAT),amiga_68k)
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CC = m68k-amiga-elf-gcc
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CFLAGS += -DPLAT_AMIGA
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BUILD_DIR = build-amiga_68k
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endif
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ifdef SDL2
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CFLAGS += -DCC_WIN_BACKEND=CC_WIN_BACKEND_SDL2
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@ -208,6 +214,8 @@ irix:
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$(MAKE) $(TARGET) PLAT=irix
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dos:
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$(MAKE) $(TARGET) PLAT=dos
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amiga_68k:
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$(MAKE) $(TARGET) PLAT=amiga_68k
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# Default overrides
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sdl2:
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$(MAKE) $(TARGET) SDL2=1
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12
src/Core.h
12
src/Core.h
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@ -221,9 +221,19 @@ typedef cc_uint8 cc_bool;
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#define CC_BUILD_MSDOS
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#define CC_BUILD_COOPTHREADED
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#define CC_BUILD_LOWMEM
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#define CC_BUILD_NOMUSIC
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#define CC_BUILD_NOSOUNDS
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#define DEFAULT_NET_BACKEND CC_NET_BACKEND_BUILTIN
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#define DEFAULT_GFX_BACKEND CC_GFX_BACKEND_SOFTGPU
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#elif defined PLAT_AMIGA
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#undef CC_BUILD_FREETYPE
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#define CC_BUILD_AMIGA
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#define CC_BUILD_COOPTHREADED
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#define CC_BUILD_LOWMEM
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#define CC_BUILD_NOMUSIC
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#define CC_BUILD_NOSOUNDS
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#define DEFAULT_NET_BACKEND CC_NET_BACKEND_BUILTIN
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#define DEFAULT_GFX_BACKEND CC_GFX_BACKEND_SOFTGPU
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#define DEFAULT_AUD_BACKEND CC_AUD_BACKEND_OPENAL
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#elif defined __linux__
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#define CC_BUILD_LINUX
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#define CC_BUILD_POSIX
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129
src/ExtMath.c
129
src/ExtMath.c
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@ -1,8 +1,7 @@
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#include "ExtMath.h"
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#include "Platform.h"
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#include "Utils.h"
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/* For abs(x) function */
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#include <stdlib.h>
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#define PI 3.141592653589793238462643383279502884197169399
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static const cc_uint64 _DBL_NAN = 0x7FF8000000000000ULL;
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@ -10,62 +9,6 @@ static const cc_uint64 _DBL_NAN = 0x7FF8000000000000ULL;
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static const cc_uint64 _POS_INF = 0x7FF0000000000000ULL;
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#define POS_INF *((double*)&_POS_INF)
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/* Sega 32x is missing these intrinsics */
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#if defined CC_BUILD_32X
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#include <stdint.h>
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extern int32_t fix16_sqrt(int32_t value);
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float sqrtf(float x) {
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int32_t fp_x = (int32_t)(x * (1 << 16));
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fp_x = fix16_sqrt(fp_x);
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return (float)fp_x / (1 << 16);
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}
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#endif
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/* Sega saturn is missing these intrinsics */
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#if defined CC_BUILD_SATURN
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#include <stdint.h>
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extern int32_t fix16_sqrt(int32_t value);
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static int abs(int x) { return x < 0 ? -x : x; }
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float sqrtf(float x) {
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int32_t fp_x = (int32_t)(x * (1 << 16));
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fp_x = fix16_sqrt(fp_x);
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return (float)fp_x / (1 << 16);
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}
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#endif
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#if defined CC_BUILD_PS1
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/* PS1 is missing these intrinsics */
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#include <psxgte.h>
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float Math_AbsF(float x) { return __builtin_fabsf(x); }
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float Math_SqrtF(float x) {
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int fp_x = (int)(x * (1 << 12));
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fp_x = SquareRoot12(fp_x);
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return (float)fp_x / (1 << 12);
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}
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#elif defined __GNUC__
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/* Defined in .h using builtins */
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#elif defined __TINYC__
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/* Older versions of TinyC don't support fabsf or sqrtf */
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/* Those can be used though if compiling with newer TinyC */
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/* versions for a very small performance improvement */
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#include <math.h>
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float Math_AbsF(float x) { return fabs(x); }
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float Math_SqrtF(float x) { return sqrt(x); }
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#else
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#include <math.h>
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float Math_AbsF(float x) { return fabsf(x); /* MSVC intrinsic */ }
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float Math_SqrtF(float x) { return sqrtf(x); /* MSVC intrinsic */ }
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#endif
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float Math_Mod1(float x) { return x - (int)x; /* fmodf(x, 1); */ }
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int Math_AbsI(int x) { return abs(x); /* MSVC intrinsic */ }
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int Math_Floor(float value) {
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int valueI = (int)value;
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@ -125,6 +68,74 @@ cc_bool Math_IsPowOf2(int value) {
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return value != 0 && (value & (value - 1)) == 0;
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}
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float Math_Mod1(float x) { return x - (int)x; /* fmodf(x, 1); */ }
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/*########################################################################################################################*
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*-------------------------------------------------------Math intrinsics---------------------------------------------------*
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*#########################################################################################################################*/
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/* For abs(x) function */
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#if defined CC_BUILD_AMIGA || defined CC_BUILD_SATURN
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static int abs(int x) { return x < 0 ? -x : x; }
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#else
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#include <stdlib.h>
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#endif
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/* Sega 32x is missing these intrinsics */
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#if defined CC_BUILD_32X
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#include <stdint.h>
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extern int32_t fix16_sqrt(int32_t value);
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float sqrtf(float x) {
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int32_t fp_x = (int32_t)(x * (1 << 16));
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fp_x = fix16_sqrt(fp_x);
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return (float)fp_x / (1 << 16);
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}
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#endif
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/* Sega saturn is missing these intrinsics */
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#if defined CC_BUILD_SATURN
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#include <stdint.h>
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extern int32_t fix16_sqrt(int32_t value);
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float sqrtf(float x) {
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int32_t fp_x = (int32_t)(x * (1 << 16));
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fp_x = fix16_sqrt(fp_x);
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return (float)fp_x / (1 << 16);
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}
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#endif
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#if defined CC_BUILD_PS1
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/* PS1 is missing these intrinsics */
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#include <psxgte.h>
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float Math_AbsF(float x) { return __builtin_fabsf(x); }
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float Math_SqrtF(float x) {
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int fp_x = (int)(x * (1 << 12));
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fp_x = SquareRoot12(fp_x);
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return (float)fp_x / (1 << 12);
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}
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#elif defined __GNUC__
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/* Defined in .h using builtins */
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#elif defined __TINYC__
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/* Older versions of TinyC don't support fabsf or sqrtf */
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/* Those can be used though if compiling with newer TinyC */
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/* versions for a very small performance improvement */
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#include <math.h>
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float Math_AbsF(float x) { return fabs(x); }
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float Math_SqrtF(float x) { return sqrt(x); }
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#else
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#include <math.h>
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float Math_AbsF(float x) { return fabsf(x); /* MSVC intrinsic */ }
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float Math_SqrtF(float x) { return sqrtf(x); /* MSVC intrinsic */ }
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#endif
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int Math_AbsI(int x) { return abs(x); /* MSVC intrinsic */ }
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/*########################################################################################################################*
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*--------------------------------------------------Random number generator------------------------------------------------*
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@ -169,7 +180,7 @@ float Random_Float(RNGState* seed) {
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/*########################################################################################################################*
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*--------------------------------------------------Transcendental functions-----------------------------------------------*
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*--------------------------------------------------Trigonometric functions-----------------------------------------------*
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*#########################################################################################################################*/
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#if defined CC_BUILD_DREAMCAST
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#include <math.h>
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@ -19,12 +19,12 @@ CC_BEGIN_HEADER
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#if defined __GNUC__ && defined __APPLE__ && defined _ARCH_PPC
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/* fabsf is single intrinsic instructions in gcc/clang */
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/* (sqrtf doesn't seem to exist in 10.3 and earlier SDKs) */
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#define Math_AbsF(x) __builtin_fabsf(x)
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#define Math_AbsF(x) __builtin_fabsf(x)
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#define Math_SqrtF(x) __builtin_sqrt(x)
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#elif defined __GNUC__ && !defined CC_PLAT_PS1
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/* fabsf/sqrtf are single intrinsic instructions in gcc/clang */
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/* (sqrtf is only when -fno-math-errno though) */
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#define Math_AbsF(x) __builtin_fabsf(x)
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#define Math_AbsF(x) __builtin_fabsf(x)
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#define Math_SqrtF(x) __builtin_sqrtf(x)
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#else
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float Math_AbsF(float x);
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372
src/Platform_Amiga.c
Normal file
372
src/Platform_Amiga.c
Normal file
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@ -0,0 +1,372 @@
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#include "Core.h"
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#if defined CC_BUILD_AMIGA
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#include "_PlatformBase.h"
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#include "Stream.h"
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#include "ExtMath.h"
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#include "SystemFonts.h"
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#include "Funcs.h"
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#include "Window.h"
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#include "Utils.h"
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#include "Errors.h"
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#include "PackedCol.h"
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#include <proto/dos.h>
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#include <proto/exec.h>
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#include <exec/libraries.h>
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#include <exec/memory.h>
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#include <exec/tasks.h>
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#include <string.h>
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const cc_result ReturnCode_FileShareViolation = 1000000000;
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const cc_result ReturnCode_FileNotFound = 1000000;
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const cc_result ReturnCode_DirectoryExists = 1000000;
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const cc_result ReturnCode_SocketInProgess = 1000000;
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const cc_result ReturnCode_SocketWouldBlock = 1000000;
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const cc_result ReturnCode_SocketDropped = 1000000;
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const char* Platform_AppNameSuffix = " Amiga";
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cc_bool Platform_ReadonlyFilesystem;
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cc_bool Platform_SingleProcess = true;
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/*########################################################################################################################*
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*---------------------------------------------------------Memory----------------------------------------------------------*
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*#########################################################################################################################*/
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void* Mem_Set(void* dst, cc_uint8 value, unsigned numBytes) { return memset( dst, value, numBytes); }
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void* Mem_Copy(void* dst, const void* src, unsigned numBytes) { return memcpy( dst, src, numBytes); }
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void* Mem_Move(void* dst, const void* src, unsigned numBytes) { return memmove(dst, src, numBytes); }
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void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) {
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cc_uint32 size = CalcMemSize(numElems, elemsSize);
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return size ? AllocVec(size, MEMF_ANY) : NULL;
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}
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void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) {
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cc_uint32 size = CalcMemSize(numElems, elemsSize);
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return size ? AllocVec(size, MEMF_ANY | MEMF_CLEAR) : NULL;
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}
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void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) {
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return NULL; // TODO
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}
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void Mem_Free(void* mem) {
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if (mem) FreeVec(mem);
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}
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/*########################################################################################################################*
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*------------------------------------------------------Logging/Time-------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_Log(const char* msg, int len) {
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Write(Output(), msg, len);
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Write(Output(), "\n", 1);
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}
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TimeMS DateTime_CurrentUTC(void) {
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ULONG secs, micro;
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CurrentTime(&secs, µ);
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// TODO epoch adjustment
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return secs;
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}
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void DateTime_CurrentLocal(struct cc_datetime* t) {
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// TODO
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Stopwatch--------------------------------------------------------*
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*#########################################################################################################################*/
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#define US_PER_SEC 1000000ULL
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cc_uint64 Stopwatch_Measure(void) {
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ULONG secs, micro;
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CurrentTime(&secs, µ);
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return secs * US_PER_SEC + micro;
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}
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cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
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if (end < beg) return 0;
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return end - beg;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_EncodePath(cc_filepath* dst, const cc_string* path) {
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char* buf = dst->buffer;
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char* str = dst->buffer;
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// Amiga OS uses : to separate directories
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for (int i = 0; i < path->length; i++)
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{
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char c = (char)path->buffer[i];
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if (c == '/') c = ':';
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*str++ = c;
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}
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*str = '\0';
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// TODO
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}
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void Directory_GetCachePath(cc_string* path) { }
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cc_result Directory_Create(const cc_filepath* path) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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int File_Exists(const cc_filepath* path) {
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return false; // TODO
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}
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cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Open(cc_file* file, const cc_filepath* path) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Create(cc_file* file, const cc_filepath* path) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_OpenOrCreate(cc_file* file, const cc_filepath* path) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Close(cc_file file) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Seek(cc_file file, int offset, int seekType) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Position(cc_file file, cc_uint32* pos) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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cc_result File_Length(cc_file file, cc_uint32* len) {
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return ERR_NOT_SUPPORTED; // TODO
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Threading--------------------------------------------------------*
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*#########################################################################################################################*/
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void Thread_Sleep(cc_uint32 milliseconds) {
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cc_uint32 ticks = milliseconds * 50 / 1000;
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// per documentation, Delay works in 50 ticks/second
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Delay(ticks);
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}
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void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) {
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*handle = NULL;
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// TODO
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}
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void Thread_Detach(void* handle) {
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// TODO
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}
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void Thread_Join(void* handle) {
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// TODO
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}
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|
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void* Mutex_Create(const char* name) {
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return NULL;
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}
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void Mutex_Free(void* handle) {
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// TODO
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}
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|
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void Mutex_Lock(void* handle) {
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// TODO
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}
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|
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void Mutex_Unlock(void* handle) {
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// TODO
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}
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|
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void* Waitable_Create(const char* name) {
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return NULL;
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}
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void Waitable_Free(void* handle) {
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// TODO
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}
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void Waitable_Signal(void* handle) {
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// TODO
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}
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|
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void Waitable_Wait(void* handle) {
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// TODO
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}
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void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
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// TODO
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}
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/*########################################################################################################################*
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*---------------------------------------------------------Socket----------------------------------------------------------*
|
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*#########################################################################################################################*/
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cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) {
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return ERR_NOT_SUPPORTED;
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}
|
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|
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cc_result Socket_Create(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
|
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return ERR_NOT_SUPPORTED;
|
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}
|
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|
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cc_result Socket_Connect(cc_socket s, cc_sockaddr* addr) {
|
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return ERR_NOT_SUPPORTED;
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}
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|
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cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
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return ERR_NOT_SUPPORTED;
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}
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|
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cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
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return ERR_NOT_SUPPORTED;
|
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}
|
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|
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void Socket_Close(cc_socket s) {
|
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|
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}
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cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------Process/Module------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_bool Process_OpenSupported = false;
|
||||
static char gameArgs[GAME_MAX_CMDARGS][STRING_SIZE];
|
||||
static int gameNumArgs;
|
||||
|
||||
int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) {
|
||||
int count = gameNumArgs;
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
args[i] = String_FromRawArray(gameArgs[i]);
|
||||
}
|
||||
|
||||
// clear arguments so after game is closed, launcher is started
|
||||
gameNumArgs = 0;
|
||||
return count;
|
||||
}
|
||||
|
||||
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_result Process_StartGame2(const cc_string* args, int numArgs) {
|
||||
for (int i = 0; i < numArgs; i++)
|
||||
{
|
||||
String_CopyToRawArray(gameArgs[i], &args[i]);
|
||||
}
|
||||
|
||||
gameNumArgs = numArgs;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Process_Exit(cc_result code) {
|
||||
Exit(code);
|
||||
for(;;) { }
|
||||
}
|
||||
|
||||
cc_result Process_StartOpen(const cc_string* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Updater----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_bool Updater_Supported = false;
|
||||
cc_bool Updater_Clean(void) { return true; }
|
||||
|
||||
const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };
|
||||
|
||||
cc_result Updater_Start(const char** action) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Updater_GetBuildTime(cc_uint64* timestamp) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Updater_MarkExecutable(void) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Dynamic lib-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
const cc_string DynamicLib_Ext = String_FromConst(".dylib");
|
||||
|
||||
void* DynamicLib_Load2(const cc_string* path) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void* DynamicLib_Get2(void* lib, const char* name) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cc_bool DynamicLib_DescribeError(cc_string* dst) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Platform---------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_Free(void) { }
|
||||
|
||||
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
|
||||
// TODO
|
||||
return false;
|
||||
}
|
||||
|
||||
void Platform_Init(void) {
|
||||
SysBase = *((struct Library **)4UL);
|
||||
DOSBase = OpenLibrary("dos.library", 0);
|
||||
}
|
||||
|
||||
cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Platform_GetEntropy(void* data, int len) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
#endif
|
|
@ -142,14 +142,14 @@ void DateTime_CurrentLocal(struct cc_datetime* t) {
|
|||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Stopwatch--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
#define MS_PER_SEC 1000000ULL
|
||||
#define US_PER_SEC 1000000ULL
|
||||
|
||||
cc_uint64 Stopwatch_Measure(void) {
|
||||
cc_uint64 count;
|
||||
if (sysVersion < 0x7000) {
|
||||
// 60 ticks a second
|
||||
count = TickCount();
|
||||
return count * MS_PER_SEC / 60;
|
||||
return count * US_PER_SEC / 60;
|
||||
}
|
||||
|
||||
Microseconds(&count);
|
||||
|
|
Loading…
Reference in a new issue