mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-24 01:52:24 -05:00
Make colours look better.
This commit is contained in:
parent
ec773449a9
commit
5ea268f7db
4 changed files with 6 additions and 6 deletions
|
@ -24,9 +24,9 @@ namespace ClassicalSharp {
|
|||
GetTextParts( args.Text );
|
||||
|
||||
float textX = x;
|
||||
Paint backBrush = GetOrCreateBrush( FastColour.Black );
|
||||
for( int i = 0; i < parts.Count; i++ ) {
|
||||
TextPart part = parts[i];
|
||||
Paint backBrush = GetOrCreateBrush( part.BackCol );
|
||||
TextPart part = parts[i];
|
||||
Paint foreBrush = GetOrCreateBrush( part.ForeCol );
|
||||
if( args.UseShadow )
|
||||
c.DrawText( part.Text, textX + Offset, y + Offset, backBrush );
|
||||
|
|
|
@ -31,9 +31,9 @@ namespace ClassicalSharp {
|
|||
GetTextParts( args.Text );
|
||||
|
||||
float textX = x;
|
||||
Brush backBrush = GetOrCreateBrush( FastColour.Black );
|
||||
for( int i = 0; i < parts.Count; i++ ) {
|
||||
TextPart part = parts[i];
|
||||
Brush backBrush = GetOrCreateBrush( part.BackCol );
|
||||
Brush foreBrush = GetOrCreateBrush( part.ForeCol );
|
||||
if( args.UseShadow )
|
||||
g.DrawString( part.Text, args.Font, backBrush, textX + Offset, y + Offset, format );
|
||||
|
|
|
@ -154,11 +154,11 @@ namespace ClassicalSharp {
|
|||
}
|
||||
|
||||
for( int i = 0; i <= 9; i++ ) {
|
||||
Colours['0' + i] = FastColour.GetHexEncodedCol( i, 170, 85 );
|
||||
Colours['0' + i] = FastColour.GetHexEncodedCol( i, 191, 64 );
|
||||
BackColours['0' + i] = FastColour.GetHexEncodedCol( i, 42, 21 );
|
||||
}
|
||||
for( int i = 10; i <= 15; i++) {
|
||||
Colours['a' + i - 10] = FastColour.GetHexEncodedCol( i, 170, 85 );
|
||||
Colours['a' + i - 10] = FastColour.GetHexEncodedCol( i, 191, 64 );
|
||||
Colours['A' + i - 10] = Colours['a' + i - 10];
|
||||
BackColours['a' + i - 10] = FastColour.GetHexEncodedCol( i, 42, 21 );
|
||||
BackColours['A' + i - 10] = BackColours['a' + i - 10];
|
||||
|
|
|
@ -41,7 +41,7 @@ namespace ClassicalSharp.Gui {
|
|||
readonly Font font;
|
||||
|
||||
FastColour caretCol;
|
||||
static FastColour backColour = new FastColour( 30, 30, 30, 220 );
|
||||
static FastColour backColour = new FastColour( 45, 45, 45, 220 );
|
||||
public override void Render( double delta ) {
|
||||
api.Texturing = false;
|
||||
int y = Y, x = X;
|
||||
|
|
Loading…
Add table
Reference in a new issue