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https://github.com/ClassiCube/ClassiCube.git
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fix option not being properly set
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parent
ebc4574d69
commit
6d7ad3b7cc
5 changed files with 22 additions and 22 deletions
28
src/Chat.c
28
src/Chat.c
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@ -321,7 +321,7 @@ static void HelpCommand_Execute(const String* args, int argsCount) {
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}
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}
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static struct ChatCommand HelpCommand_Instance = {
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static struct ChatCommand HelpCommand = {
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"Help", HelpCommand_Execute, false,
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{
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"&a/client help [command name]",
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@ -339,7 +339,7 @@ static void GpuInfoCommand_Execute(const String* args, int argsCount) {
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}
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}
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static struct ChatCommand GpuInfoCommand_Instance = {
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static struct ChatCommand GpuInfoCommand = {
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"GpuInfo", GpuInfoCommand_Execute, false,
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{
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"&a/client gpuinfo",
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@ -363,7 +363,7 @@ static void RenderTypeCommand_Execute(const String* args, int argsCount) {
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}
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}
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static struct ChatCommand RenderTypeCommand_Instance = {
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static struct ChatCommand RenderTypeCommand = {
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"RenderType", RenderTypeCommand_Execute, false,
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{
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"&a/client rendertype [normal/legacy/legacyfast]",
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@ -389,7 +389,7 @@ static void ResolutionCommand_Execute(const String* args, int argsCount) {
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}
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}
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static struct ChatCommand ResolutionCommand_Instance = {
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static struct ChatCommand ResolutionCommand = {
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"Resolution", ResolutionCommand_Execute, false,
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{
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"&a/client resolution [width] [height]",
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@ -405,7 +405,7 @@ static void ModelCommand_Execute(const String* args, int argsCount) {
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}
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}
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static struct ChatCommand ModelCommand_Instance = {
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static struct ChatCommand ModelCommand = {
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"Model", ModelCommand_Execute, true,
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{
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"&a/client model [name]",
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@ -508,7 +508,7 @@ static void CuboidCommand_Execute(const String* args, int argsCount) {
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cuboid_hooked = true;
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}
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static struct ChatCommand CuboidCommand_Instance = {
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static struct ChatCommand CuboidCommand = {
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"Cuboid", CuboidCommand_Execute, true,
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{
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"&a/client cuboid [block] [persist]",
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@ -541,7 +541,7 @@ static void TeleportCommand_Execute(const String* args, int argsCount) {
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e->VTABLE->SetLocation(e, &update, false);
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}
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static struct ChatCommand TeleportCommand_Instance = {
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static struct ChatCommand TeleportCommand = {
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"TP", TeleportCommand_Execute, true,
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{
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"&a/client tp [x y z]",
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@ -566,13 +566,13 @@ void Chat_Send(const String* text, bool logUsage) {
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}
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static void Chat_Init(void) {
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Commands_Register(&GpuInfoCommand_Instance);
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Commands_Register(&HelpCommand_Instance);
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Commands_Register(&RenderTypeCommand_Instance);
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Commands_Register(&ResolutionCommand_Instance);
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Commands_Register(&ModelCommand_Instance);
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Commands_Register(&CuboidCommand_Instance);
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Commands_Register(&TeleportCommand_Instance);
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Commands_Register(&GpuInfoCommand);
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Commands_Register(&HelpCommand);
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Commands_Register(&RenderTypeCommand);
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Commands_Register(&ResolutionCommand);
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Commands_Register(&ModelCommand);
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Commands_Register(&CuboidCommand);
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Commands_Register(&TeleportCommand);
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Chat_Logging = Options_GetBool(OPT_CHAT_LOGGING, true);
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}
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@ -121,7 +121,7 @@ static void Entity_SetBlockModel(struct Entity* e, const String* model) {
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if (raw == -1) {
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/* use default humanoid model */
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e->Model = Human_ModelPtr;
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e->Model = Models.Human;
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} else {
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e->ModelBlock = (BlockID)raw;
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e->Model = Model_Get(&block);
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@ -2690,6 +2690,7 @@ static void HacksSettingsScreen_ContextRecreated(void* screen) {
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Menu_Back(s, 10, &s->Buttons[10], "Done", &s->TitleFont, Menu_SwitchOptions);
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widgets[11] = NULL; widgets[12] = NULL; widgets[13] = NULL;
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HacksSettingsScreen_CheckHacksAllowed(screen);
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}
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struct Screen* HacksSettingsScreen_MakeInstance(void) {
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@ -14,7 +14,6 @@
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#include "Funcs.h"
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struct _ModelsData Models;
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struct Model* Human_ModelPtr;
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#define UV_POS_MASK ((uint16_t)0x7FFF)
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#define UV_MAX ((uint16_t)0x8000)
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@ -105,7 +104,7 @@ void Model_Render(struct Model* model, struct Entity* entity) {
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Matrix_Mul(&m, &entity->Transform, &Gfx_View);
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Gfx_LoadMatrix(MATRIX_VIEW, &m);
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model->DrawModel(entity);
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model->Draw(entity);
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Gfx_LoadMatrix(MATRIX_VIEW, &Gfx_View);
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}
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@ -792,7 +791,7 @@ static struct Model* CorpseModel_GetInstance(void) {
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corpse_model = human_model;
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corpse_model.Name = "corpse";
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corpse_model.MakeParts = Model_NoParts;
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corpse_model.DrawModel = CorpseModel_Draw;
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corpse_model.Draw = CorpseModel_Draw;
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return &corpse_model;
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}
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@ -1672,7 +1671,7 @@ static void Model_RegisterDefaultModels(void) {
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Model_Register(HumanoidModel_GetInstance());
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Model_Make(&human_model);
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Human_ModelPtr = &human_model;
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Models.Human = &human_model;
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Model_Register(ChickenModel_GetInstance());
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Model_Register(CreeperModel_GetInstance());
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@ -50,7 +50,7 @@ struct Model {
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/* Creates the ModelParts of this model and fills out vertices. */
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void (*MakeParts)(void);
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/* Draws/Renders this model for the given entity. */
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void (*DrawModel)(struct Entity* entity);
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void (*Draw)(struct Entity* entity);
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/* Returns height the 'nametag' gets drawn at above the entity's feet. */
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float (*GetNameY)(struct Entity* entity);
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/* Returns height the 'eye' is located at above the entity's feet. */
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@ -110,6 +110,8 @@ CC_VAR extern struct _ModelsData {
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/* Maximum number of vertices that can be stored in Vertices. */
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/* NOTE: If you change this, you MUST also destroy and recreate the dynamic VB. */
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int MaxVertices;
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/* Pointer to humanoid/human model.*/
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struct Model* Human;
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} Models;
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/* Initialises fields of a model to default. */
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@ -138,8 +140,6 @@ void Model_RenderArm(struct Model* model, struct Entity* entity);
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/* Draws the given part with appropriate rotation to produce an arm look. */
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CC_API void Model_DrawArmPart(struct ModelPart* part);
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extern struct Model* Human_ModelPtr;
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/* Returns a pointer to the model whose name caselessly matches given name. */
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CC_API struct Model* Model_Get(const String* name);
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/* Returns index of the model texture whose name caselessly matches given name. */
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