Writing 64 bit integers is unused anyways, so remove the func

This commit is contained in:
UnknownShadow200 2017-05-17 22:49:11 +10:00
parent 73b6d9f489
commit 7953796732
2 changed files with 0 additions and 7 deletions

View file

@ -41,8 +41,6 @@ namespace ClassicalSharp.Map {
public void Write(NbtTagType v) { writer.Write((byte)v); }
public void WriteInt64(long v) { writer.Write(IPAddress.HostToNetworkOrder(v)); }
public void WriteInt32(int v) { writer.Write(IPAddress.HostToNetworkOrder(v)); }
public void WriteInt16(short v) { writer.Write(IPAddress.HostToNetworkOrder(v)); }

View file

@ -94,9 +94,4 @@ void Stream_WriteUInt32_LE(Stream* stream, UInt32 value);
void Stream_WriteUInt32_BE(Stream* stream, UInt32 value);
/* Writes a big endian signed 64 bit integer from the given stream. */
#define Stream_WriteInt32_BE(stream, value) Stream_WriteUInt32_BE(stream, (UInt32)value)
/* Writes a big endian unsigned 64 bit integer from the given stream. */
void Stream_WriteUInt64_BE(Stream* stream, UInt64 value);
/* Writes a big endian signed 64 bit integer from the given stream. */
#define Stream_WriteInt64_BE(stream, value) Stream_WriteUInt64_BE(stream, (UInt64)value)
#endif