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Box/Seperator widgets in launcher scale with DPI
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parent
87e385d00a
commit
8c57e07132
5 changed files with 6 additions and 22 deletions
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@ -253,18 +253,6 @@ void Drawer2D_BmpCopy(Bitmap* dst, int x, int y, Bitmap* src) {
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}
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}
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void Drawer2D_Rect(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height) {
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/* Box contents are (x+1,y+1,width-1,height-1) */
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/* Then the box is surrounded by blended borders */
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/* TODO: The pixels of corners is wrong.. */
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Drawer2D_Clear(bmp, col, x + 1, y + 1, width - 1, height - 1);
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Gradient_Blend(bmp, col, 128, x, y, width + 1, 1);
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Gradient_Blend(bmp, col, 128, x, y + height, width + 1, 1);
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Gradient_Blend(bmp, col, 128, x, y, 1, height + 1);
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Gradient_Blend(bmp, col, 128, x + width, y, 1, height + 1);
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}
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void Drawer2D_Clear(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height) {
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BitmapCol* row;
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int xx, yy;
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@ -60,9 +60,6 @@ CC_API void Drawer2D_BmpScaled(Bitmap* dst, int x, int y, int width, int height,
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int scaleWidth, int scaleHeight);
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/* Fills the given area using pixels from the source bitmap. */
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CC_API void Drawer2D_BmpCopy(Bitmap* dst, int x, int y, Bitmap* src);
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/* Fills the given area with the given colour, then draws blended borders around it. */
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CC_API void Drawer2D_Rect(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height);
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/* Fills the area with the given colour. */
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CC_API void Drawer2D_Clear(Bitmap* bmp, BitmapCol col, int x, int y, int width, int height);
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@ -292,8 +292,8 @@ static void ChooseModeScreen_Init(struct LScreen* s_) {
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if (s->numWidgets) return;
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s->widgets = s->_widgets;
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LScreen_Label(s_, &s->lblTitle, "");
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LScreen_Box(s_, &s->seps[0], 490, 1);
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LScreen_Box(s_, &s->seps[1], 490, 1);
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LScreen_Box(s_, &s->seps[0], 490, 2);
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LScreen_Box(s_, &s->seps[1], 490, 2);
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LScreen_Button(s_, &s->btnEnhanced, 145, 35, "Enhanced");
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LScreen_Label(s_, &s->lblEnhanced[0], "&eEnables custom blocks, changing env");
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@ -1538,8 +1538,8 @@ static void UpdatesScreen_Init(struct LScreen* s_) {
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s->widgets = s->_widgets;
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LScreen_Label(s_, &s->lblYour, "Your build: (unknown)");
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LScreen_Box(s_, &s->seps[0], 320, 1);
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LScreen_Box(s_, &s->seps[1], 320, 1);
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LScreen_Box(s_, &s->seps[0], 320, 2);
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LScreen_Box(s_, &s->seps[1], 320, 2);
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LScreen_Label(s_, &s->lblRel, "Latest release: Checking..");
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LScreen_Button(s_, &s->btnRel[0], 130, 35, "Direct3D 9");
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@ -575,8 +575,7 @@ void LLabel_SetText(struct LLabel* w, const String* text) {
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*#########################################################################################################################*/
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static void LBox_Draw(void* widget) {
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struct LBox* w = (struct LBox*)widget;
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Drawer2D_Rect(&Launcher_Framebuffer, w->Col, w->X, w->Y, w->Width, w->Height);
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//Gradient_Blend(&Launcher_Framebuffer, w->Col, 128, w->X, w->Y, w->Width, w->Height);
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Gradient_Blend(&Launcher_Framebuffer, w->Col, 128, w->X, w->Y, w->Width, w->Height);
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}
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static struct LWidgetVTABLE lbox_VTABLE = {
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@ -2575,7 +2575,7 @@ static void SpecialInputWidget_UpdateColString(struct SpecialInputWidget* w) {
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for (i = 0; i < DRAWER2D_MAX_COLS; i++) {
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if (i >= 'A' && i <= 'F') continue;
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if (Drawer2D_Cols[i].A == 0) continue;
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if (!Drawer2D_Cols[i].A) continue;
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String_Append(&w->colString, '&'); String_Append(&w->colString, (char)i);
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String_Append(&w->colString, '%'); String_Append(&w->colString, (char)i);
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