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Remove rotation from the one spider leg, as the seven others didn't rotate.
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1 changed files with 2 additions and 1 deletions
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@ -53,6 +53,7 @@ namespace ClassicalSharp.Model {
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DrawRotate( 0, 0.5f, -0.1875f, -pitch, 0, 0, Set.Head );
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Set.Link.Render();
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Set.End.Render();
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// TODO: leg animations
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DrawRotate( -0.1875f, 0.5f, 0, 0, 45f, 22.5f, Set.LeftLeg );
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DrawRotate( -0.1875f, 0.5f, 0, 0, 22.5f, 22.5f, Set.LeftLeg );
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DrawRotate( -0.1875f, 0.5f, 0, 0, -22.5f, 22.5f, Set.LeftLeg );
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@ -60,7 +61,7 @@ namespace ClassicalSharp.Model {
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DrawRotate( 0.1875f, 0.5f, 0, 0, -45f, -22.5f, Set.RightLeg );
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DrawRotate( 0.1875f, 0.5f, 0, 0, -22.5f, -22.5f, Set.RightLeg );
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DrawRotate( 0.1875f, 0.5f, 0, 0, 22.5f, -22.5f, Set.RightLeg );
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DrawRotate( 0.1875f, 0.5f, 0, leftLegXRot, 45f, -22.5f, Set.RightLeg );
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DrawRotate( 0.1875f, 0.5f, 0, 0, 45f, -22.5f, Set.RightLeg );
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}
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public override void Dispose() {
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