Remove rotation from the one spider leg, as the seven others didn't rotate.

This commit is contained in:
UnknownShadow200 2015-06-02 16:17:50 +10:00
parent a13b88c81c
commit 9489440622

View file

@ -53,6 +53,7 @@ namespace ClassicalSharp.Model {
DrawRotate( 0, 0.5f, -0.1875f, -pitch, 0, 0, Set.Head );
Set.Link.Render();
Set.End.Render();
// TODO: leg animations
DrawRotate( -0.1875f, 0.5f, 0, 0, 45f, 22.5f, Set.LeftLeg );
DrawRotate( -0.1875f, 0.5f, 0, 0, 22.5f, 22.5f, Set.LeftLeg );
DrawRotate( -0.1875f, 0.5f, 0, 0, -22.5f, 22.5f, Set.LeftLeg );
@ -60,7 +61,7 @@ namespace ClassicalSharp.Model {
DrawRotate( 0.1875f, 0.5f, 0, 0, -45f, -22.5f, Set.RightLeg );
DrawRotate( 0.1875f, 0.5f, 0, 0, -22.5f, -22.5f, Set.RightLeg );
DrawRotate( 0.1875f, 0.5f, 0, 0, 22.5f, -22.5f, Set.RightLeg );
DrawRotate( 0.1875f, 0.5f, 0, leftLegXRot, 45f, -22.5f, Set.RightLeg );
DrawRotate( 0.1875f, 0.5f, 0, 0, 45f, -22.5f, Set.RightLeg );
}
public override void Dispose() {