mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-22 09:01:57 -05:00
And move other launcher screens to new method too
This commit is contained in:
parent
a810683c9f
commit
b54222a2c1
3 changed files with 114 additions and 94 deletions
184
src/LScreens.c
184
src/LScreens.c
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@ -271,6 +271,9 @@ static void UseModeClassic(void* w, int idx) { ChooseMode_Click(true, false)
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static void ChooseModeScreen_Init(struct LScreen* s_) {
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struct ChooseModeScreen* s = (struct ChooseModeScreen*)s_;
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s->widgets = chooseMode_widgets;
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s->numWidgets = Array_Elems(chooseMode_widgets);
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LLine_Init2( &s->seps[0], 490);
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LLine_Init2( &s->seps[1], 490);
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@ -297,8 +300,6 @@ static void ChooseModeScreen_Init(struct LScreen* s_) {
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static void ChooseModeScreen_Show(struct LScreen* s_) {
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struct ChooseModeScreen* s = (struct ChooseModeScreen*)s_;
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s->widgets = chooseMode_widgets;
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s->numWidgets = Array_Elems(chooseMode_widgets);
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s->widgets[11] = s->firstTime ?
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(struct LWidget*)&ChooseModeScreen.lblHelp :
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@ -350,9 +351,21 @@ static struct ColoursScreen {
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struct LLabel lblNames[5], lblRGB[3];
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struct LInput iptColours[5 * 3];
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struct LCheckbox cbClassic;
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struct LWidget* _widgets[25];
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float colourAcc;
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} ColoursScreen_Instance;
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} ColoursScreen;
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static struct LWidget* colours_widgets[] = {
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(struct LWidget*)&ColoursScreen.iptColours[ 0], (struct LWidget*)&ColoursScreen.iptColours[ 1], (struct LWidget*)&ColoursScreen.iptColours[ 2],
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(struct LWidget*)&ColoursScreen.iptColours[ 3], (struct LWidget*)&ColoursScreen.iptColours[ 4], (struct LWidget*)&ColoursScreen.iptColours[ 5],
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(struct LWidget*)&ColoursScreen.iptColours[ 6], (struct LWidget*)&ColoursScreen.iptColours[ 7], (struct LWidget*)&ColoursScreen.iptColours[ 8],
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(struct LWidget*)&ColoursScreen.iptColours[ 9], (struct LWidget*)&ColoursScreen.iptColours[10], (struct LWidget*)&ColoursScreen.iptColours[11],
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(struct LWidget*)&ColoursScreen.iptColours[12], (struct LWidget*)&ColoursScreen.iptColours[13], (struct LWidget*)&ColoursScreen.iptColours[14],
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(struct LWidget*)&ColoursScreen.lblNames[0], (struct LWidget*)&ColoursScreen.lblNames[1],
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(struct LWidget*)&ColoursScreen.lblNames[2], (struct LWidget*)&ColoursScreen.lblNames[3],
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(struct LWidget*)&ColoursScreen.lblNames[4],
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(struct LWidget*)&ColoursScreen.lblRGB[0], (struct LWidget*)&ColoursScreen.lblRGB[1], (struct LWidget*)&ColoursScreen.lblRGB[2],
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(struct LWidget*)&ColoursScreen.btnBack, (struct LWidget*)&ColoursScreen.cbClassic
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};
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CC_NOINLINE static void ColoursScreen_Update(struct ColoursScreen* s, int i, BitmapCol col) {
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cc_string tmp; char tmpBuffer[3];
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@ -379,7 +392,7 @@ CC_NOINLINE static void ColoursScreen_UpdateAll(struct ColoursScreen* s) {
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}
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static void ColoursScreen_TextChanged(struct LInput* w) {
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struct ColoursScreen* s = &ColoursScreen_Instance;
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struct ColoursScreen* s = &ColoursScreen;
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int index = LScreen_IndexOf((struct LScreen*)s, w);
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BitmapCol* col;
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cc_uint8 r, g, b;
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@ -458,27 +471,28 @@ static cc_bool ColoursScreen_InputFilter(char c) {
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static void ColoursScreen_Init(struct LScreen* s_) {
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struct ColoursScreen* s = (struct ColoursScreen*)s_;
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int i;
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s->widgets = s->_widgets;
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s->widgets = colours_widgets;
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s->numWidgets = Array_Elems(colours_widgets);
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for (i = 0; i < 5 * 3; i++) {
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LInput_Init(s_, &s->iptColours[i], 55, NULL);
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LInput_Init2(&s->iptColours[i], 55, NULL);
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s->iptColours[i].type = KEYBOARD_TYPE_INTEGER;
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s->iptColours[i].TextFilter = ColoursScreen_InputFilter;
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s->iptColours[i].TextChanged = ColoursScreen_TextChanged;
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}
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LLabel_Init(s_, &s->lblNames[0], "Background");
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LLabel_Init(s_, &s->lblNames[1], "Button border");
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LLabel_Init(s_, &s->lblNames[2], "Button highlight");
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LLabel_Init(s_, &s->lblNames[3], "Button");
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LLabel_Init(s_, &s->lblNames[4], "Active button");
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LLabel_Init2( &s->lblNames[0], "Background");
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LLabel_Init2( &s->lblNames[1], "Button border");
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LLabel_Init2( &s->lblNames[2], "Button highlight");
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LLabel_Init2( &s->lblNames[3], "Button");
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LLabel_Init2( &s->lblNames[4], "Active button");
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LLabel_Init(s_, &s->lblRGB[0], "Red");
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LLabel_Init(s_, &s->lblRGB[1], "Green");
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LLabel_Init(s_, &s->lblRGB[2], "Blue");
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LButton_Init(s_, &s->btnBack, 80, 35, "Back");
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LLabel_Init2( &s->lblRGB[0], "Red");
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LLabel_Init2( &s->lblRGB[1], "Green");
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LLabel_Init2( &s->lblRGB[2], "Blue");
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LButton_Init2(&s->btnBack, 80, 35, "Back");
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LCheckbox_Init(s_, &s->cbClassic, "Classic style");
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LCheckbox_Init2(&s->cbClassic, "Classic style");
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s->cbClassic.OnClick = ColoursScreen_ToggleBG;
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s->btnBack.OnClick = SwitchToThemes;
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}
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@ -515,7 +529,7 @@ static void ColoursScreen_Layout(struct LScreen* s_) {
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}
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void ColoursScreen_SetActive(void) {
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struct ColoursScreen* s = &ColoursScreen_Instance;
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struct ColoursScreen* s = &ColoursScreen;
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LScreen_Reset((struct LScreen*)s);
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s->Init = ColoursScreen_Init;
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s->Show = ColoursScreen_Show;
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@ -705,6 +719,8 @@ static void MFAScreen_Cancel(void* w, int idx) {
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static void MFAScreen_Init(struct LScreen* s_) {
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struct MFAScreen* s = (struct MFAScreen*)s_;
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s->widgets = mfa_widgets;
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s->numWidgets = Array_Elems(mfa_widgets);
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LLabel_Init2( &s->lblTitle, "");
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LInput_Init2( &s->iptCode, 280, "&gLogin code..");
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@ -718,9 +734,6 @@ static void MFAScreen_Init(struct LScreen* s_) {
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static void MFAScreen_Show(struct LScreen* s_) {
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struct MFAScreen* s = (struct MFAScreen*)s_;
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s->widgets = mfa_widgets;
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s->numWidgets = Array_Elems(mfa_widgets);
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LLabel_SetConst(&s->lblTitle, s->iptCode.text.length ?
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"&cWrong code entered (Check emails)" :
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"&cLogin code required (Check emails)");
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@ -756,14 +769,15 @@ static struct MainScreen {
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struct LButton btnLogin, btnResume, btnDirect, btnSPlayer, btnOptions, btnRegister;
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struct LInput iptUsername, iptPassword;
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struct LLabel lblStatus, lblUpdate;
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struct LWidget* _widgets[11];
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cc_bool signingIn;
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} MainScreen;
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static struct LWidget* main_widgets[] = {
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(struct LWidget*)&DirectConnectScreen.iptUsername, (struct LWidget*)&DirectConnectScreen.iptAddress,
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(struct LWidget*)&DirectConnectScreen.iptMppass, (struct LWidget*)&DirectConnectScreen.btnConnect,
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(struct LWidget*)&DirectConnectScreen.btnBack, (struct LWidget*)&DirectConnectScreen.lblStatus
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(struct LWidget*)&MainScreen.iptUsername, (struct LWidget*)&MainScreen.iptPassword,
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(struct LWidget*)&MainScreen.btnLogin, (struct LWidget*)&MainScreen.btnResume,
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(struct LWidget*)&MainScreen.lblStatus, (struct LWidget*)&MainScreen.btnDirect,
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(struct LWidget*)&MainScreen.btnSPlayer, (struct LWidget*)&MainScreen.lblUpdate,
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(struct LWidget*)&MainScreen.btnRegister, (struct LWidget*)&MainScreen.btnOptions
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};
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struct ResumeInfo {
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@ -856,21 +870,21 @@ static cc_bool MainScreen_PasswordFilter(char c) { return true; }
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static void MainScreen_Init(struct LScreen* s_) {
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cc_string user, pass; char passBuffer[STRING_SIZE];
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struct MainScreen* s = (struct MainScreen*)s_;
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s->widgets = s->_widgets;
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s->widgets = main_widgets;
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s->numWidgets = Array_Elems(main_widgets);
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LInput_Init(s_, &s->iptUsername, 280, "&gUsername..");
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LInput_Init(s_, &s->iptPassword, 280, "&gPassword..");
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LInput_Init2( &s->iptUsername, 280, "&gUsername..");
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LInput_Init2( &s->iptPassword, 280, "&gPassword..");
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LButton_Init2(&s->btnLogin, 100, 35, "Sign in");
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LButton_Init2(&s->btnResume, 100, 35, "Resume");
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LButton_Init(s_, &s->btnLogin, 100, 35, "Sign in");
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LLabel_Init(s_, &s->lblStatus, "");
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LLabel_Init2( &s->lblStatus, "");
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LButton_Init2(&s->btnDirect, 200, 35, "Direct connect");
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LButton_Init2(&s->btnSPlayer, 200, 35, "Singleplayer");
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LButton_Init(s_, &s->btnResume, 100, 35, "Resume");
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LButton_Init(s_, &s->btnDirect, 200, 35, "Direct connect");
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LButton_Init(s_, &s->btnSPlayer, 200, 35, "Singleplayer");
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LLabel_Init(s_, &s->lblUpdate, "");
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LButton_Init(s_, &s->btnOptions, 100, 35, "Options");
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LButton_Init(s_, &s->btnRegister, 100, 35, "Register");
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LLabel_Init2( &s->lblUpdate, "");
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LButton_Init2(&s->btnRegister, 100, 35, "Register");
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LButton_Init2(&s->btnOptions, 100, 35, "Options");
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s->btnLogin.OnClick = MainScreen_Login;
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s->btnResume.OnClick = MainScreen_Resume;
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@ -1104,6 +1118,8 @@ static void CheckResourcesScreen_Next(void* w, int idx) {
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static void CheckResourcesScreen_Init(struct LScreen* s_) {
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struct CheckResourcesScreen* s = (struct CheckResourcesScreen*)s_;
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s->widgets = checkResources_widgets;
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s->numWidgets = Array_Elems(checkResources_widgets);
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LLabel_Init2( &s->lblLine1, "Some required resources weren't found");
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LLabel_Init2( &s->lblLine2, "Okay to download?");
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@ -1120,9 +1136,6 @@ static void CheckResourcesScreen_Show(struct LScreen* s_) {
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struct CheckResourcesScreen* s = (struct CheckResourcesScreen*)s_;
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float size = Resources_Size / 1024.0f;
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s->widgets = checkResources_widgets;
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s->numWidgets = Array_Elems(checkResources_widgets);
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String_InitArray(str, buffer);
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String_Format1(&str, "&eDownload size: %f2 megabytes", &size);
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s->lblStatus.font = &Launcher_HintFont;
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@ -1188,6 +1201,8 @@ static struct LWidget* fetchResources_widgets[] = {
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static void FetchResourcesScreen_Init(struct LScreen* s_) {
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struct FetchResourcesScreen* s = (struct FetchResourcesScreen*)s_;
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s->widgets = fetchResources_widgets;
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s->numWidgets = Array_Elems(fetchResources_widgets);
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LLabel_Init2( &s->lblStatus, "");
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LButton_Init2(&s->btnCancel, 120, 35, "Cancel");
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@ -1196,14 +1211,7 @@ static void FetchResourcesScreen_Init(struct LScreen* s_) {
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s->lblStatus.font = &Launcher_HintFont;
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s->btnCancel.OnClick = CheckResourcesScreen_Next;
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}
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static void FetchResourcesScreen_Show(struct LScreen* s_) {
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struct FetchResourcesScreen* s = (struct FetchResourcesScreen*)s_;
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s->widgets = fetchResources_widgets;
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s->numWidgets = Array_Elems(fetchResources_widgets);
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Fetcher_Run();
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}
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static void FetchResourcesScreen_Show(struct LScreen* s_) { Fetcher_Run(); }
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static void FetchResourcesScreen_Layout(struct LScreen* s_) {
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struct FetchResourcesScreen* s = (struct FetchResourcesScreen*)s_;
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@ -1364,6 +1372,8 @@ static void ServersScreen_ReloadServers(struct ServersScreen* s) {
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static void ServersScreen_Init(struct LScreen* s_) {
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struct ServersScreen* s = (struct ServersScreen*)s_;
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s->widgets = servers_widgets;
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s->numWidgets = Array_Elems(servers_widgets);
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LInput_Init2( &s->iptSearch, 370, "&gSearch servers..");
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LInput_Init2( &s->iptHash, 475, "&gclassicube.net/server/play/...");
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@ -1388,12 +1398,9 @@ static void ServersScreen_Init(struct LScreen* s_) {
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static void ServersScreen_Show(struct LScreen* s_) {
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struct ServersScreen* s = (struct ServersScreen*)s_;
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s->widgets = servers_widgets;
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s->numWidgets = Array_Elems(servers_widgets);
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Drawer2D_MakeFont(&s->rowFont, 11, FONT_FLAGS_NONE);
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s->table.rowFont = &s->rowFont;
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s->table.rowFont = &s->rowFont;
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LTable_Reset(&s->table);
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LInput_ClearText(&s->iptHash);
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LInput_ClearText(&s->iptSearch);
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@ -1610,7 +1617,7 @@ static void SettingsScreen_Layout(struct LScreen* s_) {
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#endif
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LWidget_SetLocation(&s->cbEmpty, ANCHOR_CENTRE, ANCHOR_CENTRE, -63, 84);
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LWidget_SetLocation(&s->btnBack, ANCHOR_CENTRE, ANCHOR_CENTRE, 0, 170);
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LWidget_SetLocation(&s->btnBack, ANCHOR_CENTRE, ANCHOR_CENTRE, 0, 170);
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}
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void SettingsScreen_SetActive(void) {
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@ -1704,10 +1711,19 @@ static struct UpdatesScreen {
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struct LLine seps[2];
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struct LButton btnRel[2], btnDev[2], btnBack;
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struct LLabel lblYour, lblRel, lblDev, lblInfo, lblStatus;
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struct LWidget* _widgets[12];
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int buildProgress, buildIndex;
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cc_bool pendingFetch, release;
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} UpdatesScreen_Instance;
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} UpdatesScreen;
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static struct LWidget* updates_widgets[] = {
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(struct LWidget*)&UpdatesScreen.seps[0], (struct LWidget*)&UpdatesScreen.seps[1],
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(struct LWidget*)&UpdatesScreen.lblYour,
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(struct LWidget*)&UpdatesScreen.lblRel, (struct LWidget*)&UpdatesScreen.lblDev,
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(struct LWidget*)&UpdatesScreen.lblStatus, (struct LWidget*)&UpdatesScreen.btnBack,
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(struct LWidget*)&UpdatesScreen.lblInfo,
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(struct LWidget*)&UpdatesScreen.btnRel[0], (struct LWidget*)&UpdatesScreen.btnDev[0],
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(struct LWidget*)&UpdatesScreen.btnRel[1], (struct LWidget*)&UpdatesScreen.btnDev[1],
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};
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CC_NOINLINE static void UpdatesScreen_FormatTime(cc_string* str, int delta) {
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const char* span;
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@ -1784,7 +1800,7 @@ static void UpdatesScreen_DoFetch(struct UpdatesScreen* s) {
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}
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static void UpdatesScreen_Get(cc_bool release, int buildIndex) {
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struct UpdatesScreen* s = &UpdatesScreen_Instance;
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struct UpdatesScreen* s = &UpdatesScreen;
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/* This code is deliberately split up to handle this particular case: */
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/* The user clicked this button before CheckUpdateTask completed, */
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/* therefore update fetching would not actually occur. (as timestamp is 0) */
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@ -1839,38 +1855,42 @@ static void UpdatesScreen_FetchTick(struct UpdatesScreen* s) {
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}
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}
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static void UpdatesScreen_RelD3D9(void* w, int idx) { UpdatesScreen_Get(true, 1); }
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static void UpdatesScreen_RelOpenGL(void* w, int idx) { UpdatesScreen_Get(true, 0); }
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static void UpdatesScreen_DevD3D9(void* w, int idx) { UpdatesScreen_Get(false, 1); }
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static void UpdatesScreen_DevOpenGL(void* w, int idx) { UpdatesScreen_Get(false, 0); }
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static void UpdatesScreen_Rel_0(void* w, int idx) { UpdatesScreen_Get(true, 0); }
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static void UpdatesScreen_Rel_1(void* w, int idx) { UpdatesScreen_Get(true, 1); }
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static void UpdatesScreen_Dev_0(void* w, int idx) { UpdatesScreen_Get(false, 0); }
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static void UpdatesScreen_Dev_1(void* w, int idx) { UpdatesScreen_Get(false, 1); }
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static void UpdatesScreen_Init(struct LScreen* s_) {
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struct UpdatesScreen* s = (struct UpdatesScreen*)s_;
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s->widgets = s->_widgets;
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s->widgets = updates_widgets;
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s->numWidgets = Array_Elems(updates_widgets);
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LLabel_Init(s_, &s->lblYour, "Your build: (unknown)");
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LLine_Init(s_, &s->seps[0], 320);
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LLine_Init(s_, &s->seps[1], 320);
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if (Updater_Info.numBuilds < 2) s->numWidgets -= 2;
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if (Updater_Info.numBuilds < 1) s->numWidgets -= 2;
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LLabel_Init(s_, &s->lblRel, "Latest release: Checking..");
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LLabel_Init(s_, &s->lblDev, "Latest dev build: Checking..");
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LLabel_Init(s_, &s->lblStatus, "");
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LButton_Init(s_, &s->btnBack, 80, 35, "Back");
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LLabel_Init2(&s->lblYour, "Your build: (unknown)");
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LLine_Init2( &s->seps[0], 320);
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LLine_Init2( &s->seps[1], 320);
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LLabel_Init2( &s->lblRel, "Latest release: Checking..");
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LLabel_Init2( &s->lblDev, "Latest dev build: Checking..");
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LLabel_Init2( &s->lblStatus, "");
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LButton_Init2(&s->btnBack, 80, 35, "Back");
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if (Updater_Info.numBuilds >= 2) {
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LButton_Init(s_, &s->btnRel[0], 130, 35, Updater_Info.builds[1].name);
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LButton_Init(s_, &s->btnDev[0], 130, 35, Updater_Info.builds[1].name);
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}
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if (Updater_Info.numBuilds >= 1) {
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LButton_Init(s_, &s->btnRel[1], 130, 35, Updater_Info.builds[0].name);
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LButton_Init(s_, &s->btnDev[1], 130, 35, Updater_Info.builds[0].name);
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LButton_Init2(&s->btnRel[0], 130, 35, Updater_Info.builds[0].name);
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LButton_Init2(&s->btnDev[0], 130, 35, Updater_Info.builds[0].name);
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}
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LLabel_Init(s_, &s->lblInfo, Updater_Info.info);
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if (Updater_Info.numBuilds >= 2) {
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LButton_Init2(&s->btnRel[1], 130, 35, Updater_Info.builds[1].name);
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LButton_Init2(&s->btnDev[1], 130, 35, Updater_Info.builds[1].name);
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}
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LLabel_Init2(&s->lblInfo, Updater_Info.info);
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s->btnRel[0].OnClick = UpdatesScreen_RelD3D9;
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s->btnRel[1].OnClick = UpdatesScreen_RelOpenGL;
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s->btnDev[0].OnClick = UpdatesScreen_DevD3D9;
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||||
s->btnDev[1].OnClick = UpdatesScreen_DevOpenGL;
|
||||
s->btnRel[0].OnClick = UpdatesScreen_Rel_0;
|
||||
s->btnRel[1].OnClick = UpdatesScreen_Rel_1;
|
||||
s->btnDev[0].OnClick = UpdatesScreen_Dev_0;
|
||||
s->btnDev[1].OnClick = UpdatesScreen_Dev_1;
|
||||
s->btnBack.OnClick = SwitchToSettings;
|
||||
}
|
||||
|
||||
|
@ -1903,7 +1923,7 @@ static void UpdatesScreen_Layout(struct LScreen* s_) {
|
|||
if (Updater_Info.numBuilds >= 2) {
|
||||
LWidget_SetLocation(&s->btnRel[1], ANCHOR_CENTRE, ANCHOR_CENTRE, 80, -40);
|
||||
} else {
|
||||
LWidget_SetLocation(&s->btnRel[1], ANCHOR_CENTRE, ANCHOR_CENTRE, 0, -40);
|
||||
LWidget_SetLocation(&s->btnRel[0], ANCHOR_CENTRE, ANCHOR_CENTRE, 0, -40);
|
||||
}
|
||||
|
||||
LWidget_SetLocation(&s->lblDev, ANCHOR_CENTRE, ANCHOR_CENTRE, -30, 20);
|
||||
|
@ -1912,7 +1932,7 @@ static void UpdatesScreen_Layout(struct LScreen* s_) {
|
|||
if (Updater_Info.numBuilds >= 2) {
|
||||
LWidget_SetLocation(&s->btnDev[1], ANCHOR_CENTRE, ANCHOR_CENTRE, 80, 55);
|
||||
} else {
|
||||
LWidget_SetLocation(&s->btnDev[1], ANCHOR_CENTRE, ANCHOR_CENTRE, 0, 55);
|
||||
LWidget_SetLocation(&s->btnDev[0], ANCHOR_CENTRE, ANCHOR_CENTRE, 0, 55);
|
||||
}
|
||||
|
||||
LWidget_SetLocation(&s->lblInfo, ANCHOR_CENTRE, ANCHOR_CENTRE, 0, 105);
|
||||
|
@ -1938,7 +1958,7 @@ static void UpdatesScreen_Free(struct LScreen* s_) {
|
|||
}
|
||||
|
||||
void UpdatesScreen_SetActive(void) {
|
||||
struct UpdatesScreen* s = &UpdatesScreen_Instance;
|
||||
struct UpdatesScreen* s = &UpdatesScreen;
|
||||
LScreen_Reset((struct LScreen*)s);
|
||||
s->Init = UpdatesScreen_Init;
|
||||
s->Show = UpdatesScreen_Show;
|
||||
|
|
|
@ -781,16 +781,16 @@ cc_bool Updater_Clean(void) { return true; }
|
|||
const struct UpdaterInfo Updater_Info = {
|
||||
"&eModernGL is recommended for newer machines (2010 or later)", 2,
|
||||
{
|
||||
{ "OpenGL", "ClassiCube" },
|
||||
{ "ModernGL", "cc-nix64-gl2" }
|
||||
{ "ModernGL", "cc-nix64-gl2" },
|
||||
{ "OpenGL", "ClassiCube" }
|
||||
}
|
||||
};
|
||||
#elif __i386__
|
||||
const struct UpdaterInfo Updater_Info = {
|
||||
"&eModernGL is recommended for newer machines (2010 or later)", 2,
|
||||
{
|
||||
{ "OpenGL", "ClassiCube.32" },
|
||||
{ "ModernGL", "cc-nix32-gl2" }
|
||||
{ "ModernGL", "cc-nix32-gl2" },
|
||||
{ "OpenGL", "ClassiCube.32" }
|
||||
}
|
||||
};
|
||||
#elif CC_BUILD_RPI
|
||||
|
@ -803,16 +803,16 @@ const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to updat
|
|||
const struct UpdaterInfo Updater_Info = {
|
||||
"&eModernGL is recommended for newer machines (2010 or later)", 2,
|
||||
{
|
||||
{ "OpenGL", "ClassiCube.64.osx" },
|
||||
{ "ModernGL", "cc-osx64-gl2" }
|
||||
{ "ModernGL", "cc-osx64-gl2" },
|
||||
{ "OpenGL", "ClassiCube.64.osx" }
|
||||
}
|
||||
};
|
||||
#elif __i386__
|
||||
const struct UpdaterInfo Updater_Info = {
|
||||
"&eModernGL is recommended for newer machines (2010 or later)", 2,
|
||||
{
|
||||
{ "OpenGL", "ClassiCube.osx" },
|
||||
{ "ModernGL", "cc-osx32-gl2" }
|
||||
{ "ModernGL", "cc-osx32-gl2" },
|
||||
{ "OpenGL", "ClassiCube.osx" }
|
||||
}
|
||||
};
|
||||
#else
|
||||
|
|
|
@ -615,11 +615,11 @@ const struct UpdaterInfo Updater_Info = {
|
|||
"&eDirect3D 9 is recommended", 2,
|
||||
{
|
||||
#if _WIN64
|
||||
{ "OpenGL", "ClassiCube.64-opengl.exe" },
|
||||
{ "Direct3D9", "ClassiCube.64.exe" }
|
||||
{ "Direct3D9", "ClassiCube.64.exe" },
|
||||
{ "OpenGL", "ClassiCube.64-opengl.exe" }
|
||||
#else
|
||||
{ "OpenGL", "ClassiCube.opengl.exe" },
|
||||
{ "Direct3D9", "ClassiCube.exe" }
|
||||
{ "Direct3D9", "ClassiCube.exe" },
|
||||
{ "OpenGL", "ClassiCube.opengl.exe" }
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue