Move utility classes into their own folder.

This commit is contained in:
UnknownShadow200 2015-02-07 06:43:19 +11:00
parent 77490cf84d
commit b5af44396f
6 changed files with 6 additions and 5 deletions

View file

@ -108,8 +108,6 @@
<Compile Include="Camera.cs" />
<Compile Include="Commands\Command.cs" />
<Compile Include="Commands\DefaultCommands.cs" />
<Compile Include="FastBitmap.cs" />
<Compile Include="FastColour.cs" />
<Compile Include="GraphicsAPI\VertexFormats.cs" />
<Compile Include="Map.cs" />
<Compile Include="MeshBuilders\ChunkMeshBuilder.cs" />
@ -153,9 +151,11 @@
<Compile Include="Rendering\NormalMapEnvRenderer.cs" />
<Compile Include="Selections\SelectionBox.cs" />
<Compile Include="Selections\SelectionManager.cs" />
<Compile Include="TextureAtlas2D.cs" />
<Compile Include="TextureAtlas1D.cs" />
<Compile Include="Utils.cs" />
<Compile Include="Utils\FastBitmap.cs" />
<Compile Include="Utils\FastColour.cs" />
<Compile Include="Utils\TextureAtlas1D.cs" />
<Compile Include="Utils\TextureAtlas2D.cs" />
<Compile Include="Utils\Utils.cs" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.0">
@ -191,6 +191,7 @@
<Folder Include="MeshBuilders" />
<Folder Include="Game" />
<Folder Include="Model" />
<Folder Include="Utils" />
<Folder Include="Physics" />
</ItemGroup>
</Project>