FreeBSD workflow and update checkout action version

This commit is contained in:
UnknownShadow200 2024-02-18 21:11:40 +11:00
parent ffc1626261
commit c9e4ce31b2
18 changed files with 107 additions and 19 deletions

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@ -12,7 +12,7 @@ jobs:
container:
image: devkitpro/devkitarm:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile 3DS build
id: compile
run: |

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@ -12,7 +12,7 @@ jobs:
container:
image: kazade/dreamcast-sdk
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile Dreamcast build
id: compile
run: |

68
.github/workflows/build_freebsd.yml vendored Normal file
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@ -0,0 +1,68 @@
name: Build latest (FreeBSD)
on: [push]
concurrency:
group: ${{ github.ref }}-freebsd
cancel-in-progress: true
jobs:
build:
if: github.ref_name == github.event.repository.default_branch
runs-on: ubuntu-latest
container:
image: empterdose/freebsd-cross-build:11.4
steps:
- uses: actions/checkout@v4
- name: Install prerequisites
run: apk add bash wget
- name: Retrieve OpenGL and X11 dev files (64 bit)
run: |
mkdir src/freebsd64
cd src/freebsd64
wget https://github.com/ClassiCube/rpi-compiling-stuff/raw/main/freebsd64.zip
unzip freebsd64.zip
- name: Retrieve OpenGL and X11 dev files (32 bit)
run: |
mkdir src/freebsd32
cd src/freebsd32
wget https://github.com/ClassiCube/rpi-compiling-stuff/raw/main/freebsd32.zip
unzip freebsd32.zip
- name: Compile FreeBSD builds
id: compile
shell: bash
env:
COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn"
PLAT32_FLAGS: "-fno-pie -fvisibility=hidden -fcf-protection=none -rdynamic -DCC_BUILD_ICON -I freebsd32/include -L freebsd32/lib"
PLAT64_FLAGS: "-fno-pie -fvisibility=hidden -fcf-protection=none -rdynamic -DCC_BUILD_ICON -I freebsd64/include -L freebsd64/lib"
run: |
LATEST_FLAG=-DCC_COMMIT_SHA=\"${GITHUB_SHA::9}\"
echo $LATEST_FLAG
cd src
i386-freebsd11-clang *.c ${{ env.COMMON_FLAGS }} ${{ env.PLAT32_FLAGS }} $LATEST_FLAG -o cc-fbsd32-gl1 -lm -lpthread -lX11 -lXi -lGL -lexecinfo
x86_64-freebsd11-clang *.c ${{ env.COMMON_FLAGS }} ${{ env.PLAT64_FLAGS }} $LATEST_FLAG -o cc-fbsd64-gl1 -lm -lpthread -lX11 -lXi -lGL -lexecinfo
# otherwise notify_failure doesn't work
- name: Install curl when necessary
if: ${{ always() && steps.compile.outcome == 'failure' }}
run: apk add curl
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile FreeBSD build(s)'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:
SOURCE_FILE: 'src/cc-fbsd32-gl1'
DEST_NAME: 'ClassiCube-FreeBSD-32'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:
SOURCE_FILE: 'src/cc-fbsd64-gl1'
DEST_NAME: 'ClassiCube-FreeBSD-64'

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@ -12,12 +12,14 @@ jobs:
container:
image: haiku/cross-compiler:x86_64-r1beta4
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile haiku build
id: compile
env:
COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn"
run: |
cd src
x86_64-unknown-haiku-gcc *.c interop_BeOS.cpp -o ClassiCube-haiku -O1 -s -fno-stack-protector -fno-math-errno -Qn -lm -lGL -lnetwork -lstdc++ -lbe -lgame -ltracker
x86_64-unknown-haiku-gcc *.c interop_BeOS.cpp -o ClassiCube-haiku ${{ env.COMMON_FLAGS }} -lm -lGL -lnetwork -lstdc++ -lbe -lgame -ltracker
- uses: ./.github/actions/notify_failure

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@ -10,7 +10,7 @@ jobs:
if: github.ref_name == github.event.repository.default_branch
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install packages
shell: bash
run: |
@ -30,12 +30,14 @@ jobs:
gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.NIX32_FLAGS }} $LATEST_FLAG -o cc-nix32-gl1 -lX11 -lXi -lpthread -lGL -lm -ldl
gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.NIX32_FLAGS }} $LATEST_FLAG -DCC_BUILD_GLMODERN -o cc-nix32-gl2 -lX11 -lXi -lpthread -lGL -lm -ldl
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile 32 bit Linux build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -10,7 +10,7 @@ jobs:
if: github.ref_name == github.event.repository.default_branch
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile 64 bit Linux builds
shell: bash
id: compile
@ -25,12 +25,14 @@ jobs:
gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.NIX64_FLAGS }} $LATEST_FLAG -o cc-nix64-gl1 -lX11 -lXi -lpthread -lGL -lm -ldl
gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.NIX64_FLAGS }} $LATEST_FLAG -DCC_BUILD_GLMODERN -o cc-nix64-gl2 -lX11 -lXi -lpthread -lGL -lm -ldl
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile 64 bit Linux build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -10,7 +10,7 @@ jobs:
if: github.ref_name == github.event.repository.default_branch
runs-on: macOS-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile 64 bit macOS builds
shell: bash
id: compile
@ -24,12 +24,14 @@ jobs:
MACOSX_DEPLOYMENT_TARGET=10.9 clang *.c interop_cocoa.m ${{ env.COMMON_FLAGS }} ${{ env.MAC64_FLAGS }} $LATEST_FLAG -o cc-mac64-gl1 -framework Cocoa -framework OpenGL -framework IOKit -lobjc
MACOSX_DEPLOYMENT_TARGET=10.9 clang *.c interop_cocoa.m ${{ env.COMMON_FLAGS }} ${{ env.MAC64_FLAGS }} $LATEST_FLAG -DCC_BUILD_GLMODERN -o cc-mac64-gl2 -framework Cocoa -framework OpenGL -framework IOKit -lobjc
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile 64 bit macOS build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -12,7 +12,7 @@ jobs:
container:
image: ghcr.io/dragonminded/libdragon:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile N64 build
id: compile
run: |
@ -25,12 +25,14 @@ jobs:
cd $REAL_DIR
make n64
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile N64 build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -12,12 +12,13 @@ jobs:
container:
image: ghcr.io/ps2dev/ps2sdk:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile PS2 build
id: compile
run: |
apk add make mpc1
make ps2
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
@ -25,6 +26,7 @@ jobs:
NOTIFY_MESSAGE: 'Failed to compile PS2 build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -12,7 +12,7 @@ jobs:
container:
image: akusiroyo/ps3sdk:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile PS3 build
id: compile
run: |

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@ -12,7 +12,7 @@ jobs:
container:
image: pspdev/pspdev:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile PSP build
id: compile
run: |

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@ -12,7 +12,7 @@ jobs:
container:
image: dockcross/linux-armv6-lts
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Retrieve OpenGL and X11 dev files
run: |
mkdir src/rpi
@ -30,12 +30,14 @@ jobs:
cd src
$CC *.c ${{ env.COMMON_FLAGS }} ${{ env.RPI32_FLAGS }} $LATEST_FLAG -o cc-rpi32 -lGLESv2 -lEGL -lX11 -lXi -lm -lpthread -ldl -lrt
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile RPI 32 bit build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -12,7 +12,7 @@ jobs:
container:
image: dockcross/linux-arm64-lts
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Retrieve OpenGL and X11 dev files
run: |
mkdir src/rpi
@ -30,12 +30,14 @@ jobs:
cd src
$CC *.c ${{ env.COMMON_FLAGS }} ${{ env.RPI64_FLAGS }} $LATEST_FLAG -o cc-rpi64 -lGLESv2 -lEGL -lX11 -lXi -lm -lpthread -ldl -lrt
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile RPI 64 bit build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -12,7 +12,7 @@ jobs:
container:
image: gnuton/vitasdk-docker:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile Vita build
id: compile
run: |

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@ -12,7 +12,7 @@ jobs:
container:
image: devkitpro/devkitppc:latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile Wii and GameCube build
id: compile
run: |

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@ -10,7 +10,7 @@ jobs:
if: github.ref_name == github.event.repository.default_branch
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile 32 bit Windows builds
shell: bash
id: compile
@ -30,12 +30,14 @@ jobs:
# mingw defaults to i686, but some really old CPUs only support i586
i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -march=i586 -o cc-w9x-ogl.exe CCicon_32.res $LATEST_FLAG -DCC_BUILD_MANUAL -DCC_BUILD_WIN -DCC_BUILD_GL -DCC_BUILD_WINGUI -DCC_BUILD_WGL -DCC_BUILD_WINMM -DCC_BUILD_HTTPCLIENT -DCC_BUILD_SCHANNEL -lwinmm -limagehlp -lopengl32
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile 32 bit Windows build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -10,7 +10,7 @@ jobs:
if: github.ref_name == github.event.repository.default_branch
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile 64 bit Windows builds
shell: bash
id: compile
@ -27,12 +27,14 @@ jobs:
x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-ogl.exe CCicon_64.res $LATEST_FLAG -DCC_BUILD_MANUAL -DCC_BUILD_WIN -DCC_BUILD_GL -DCC_BUILD_WINGUI -DCC_BUILD_WGL -DCC_BUILD_WINMM -DCC_BUILD_HTTPCLIENT -DCC_BUILD_SCHANNEL -lwinmm -limagehlp -lopengl32
x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-d3d11.exe CCicon_64.res $LATEST_FLAG -DCC_BUILD_MANUAL -DCC_BUILD_WIN -DCC_BUILD_D3D11 -DCC_BUILD_WINGUI -DCC_BUILD_WGL -DCC_BUILD_WINMM -DCC_BUILD_HTTPCLIENT -DCC_BUILD_SCHANNEL -lwinmm -limagehlp
- uses: ./.github/actions/notify_failure
if: ${{ always() && steps.compile.outcome == 'failure' }}
with:
NOTIFY_MESSAGE: 'Failed to compile 64 bit Windows build'
WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}'
- uses: ./.github/actions/upload_build
if: ${{ always() && steps.compile.outcome == 'success' }}
with:

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@ -12,7 +12,7 @@ jobs:
container:
image: ghcr.io/xboxdev/nxdk:git-e955705a
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Compile Xbox build
id: compile
run: |