Remove Platform_Log4 in NDS Gfx_AllocTexture

This commit is contained in:
rmn20 2025-01-17 16:41:53 +03:00
parent ae2b0b10dd
commit eb4137aefd

View file

@ -184,8 +184,6 @@ GfxResourceID Gfx_AllocTexture(struct Bitmap* bmp, int rowWidth, cc_uint8 flags,
}
}
Platform_Log4("Texformat %i %i %i %i", &texFormat, &bmp->width, &bmp->height, &pal_size);
// Load texture in vram
int textureID;
glGenTextures(1, &textureID);