Fix for non-networking builds

This commit is contained in:
D 2025-01-21 06:18:33 +10:00
parent f209157070
commit ec958ff150

View file

@ -1966,6 +1966,8 @@ static void OnReset(void) {
}
#else
void CPE_SendPlayerClick(int button, cc_bool pressed, cc_uint8 targetId, struct RayTracer* t) { }
void CPE_SendNotifyAction(int action, cc_uint16 value) { }
void CPE_SendNotifyPositionAction(int action, int x, int y, int z) { }
static void OnInit(void) { }