open source missing java bits of android build I guess

This commit is contained in:
UnknownShadow200 2019-11-08 23:22:17 +11:00
parent f0fc77351b
commit f906f63ed7
15 changed files with 1038 additions and 1 deletions

10
.gitignore vendored
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@ -10,8 +10,16 @@
*.VC.db *.VC.db
*.VC.VC.opendb *.VC.VC.opendb
# Android build results
android/.gradle/
android/gradle/
android/build/
android/app/build/
android/app/.externalNativeBuild/
android/local.properties
*.iml
# Build results # Build results
[Aa]ndroid/
[Dd]ebug/ [Dd]ebug/
[Dd]ebugPublic/ [Dd]ebugPublic/
[Rr]elease/ [Rr]elease/

107
android/app/CMakeLists.txt Normal file
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#
# Copyright (C) The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
cmake_minimum_required(VERSION 3.4.1)
# build native_app_glue as a static lib
set(${CMAKE_C_FLAGS}, "${CMAKE_C_FLAGS}")
# now build app's shared lib
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11 -Wall -Werror")
add_library(classicube SHARED
../../src/Program.c
../../src/_fttype1.c
../../src/IsometricDrawer.c
../../src/_ftcid.c
../../src/Builder.c
../../src/ExtMath.c
../../src/_ftbitmap.c
../../src/Utils.c
../../src/Camera.c
../../src/Game.c
../../src/Window.c
../../src/_ftbase.c
../../src/Graphics.c
../../src/_type1cid.c
../../src/Deflate.c
../../src/_cff.c
../../src/_ftsynth.c
../../src/String.c
../../src/LWidgets.c
../../src/Options.c
../../src/Drawer2D.c
../../src/Server.c
../../src/Entity.c
../../src/Drawer.c
../../src/Vorbis.c
../../src/Protocol.c
../../src/World.c
../../src/PickedPosRenderer.c
../../src/Platform.c
../../src/LScreens.c
../../src/_truetype.c
../../src/_ftglyph.c
../../src/Model.c
../../src/_autofit.c
../../src/Vectors.c
../../src/_raster.c
../../src/HeldBlockRenderer.c
../../src/Inventory.c
../../src/Launcher.c
../../src/Block.c
../../src/LWeb.c
../../src/Stream.c
../../src/Lighting.c
../../src/Resources.c
../../src/PackedCol.c
../../src/Screens.c
../../src/Formats.c
../../src/_sfnt.c
../../src/Bitmap.c
../../src/EntityComponents.c
../../src/_pshinter.c
../../src/Http.c
../../src/MapRenderer.c
../../src/Audio.c
../../src/_ftinit.c
../../src/Event.c
../../src/Logger.c
../../src/Widgets.c
../../src/TexturePack.c
../../src/Menus.c
../../src/BlockPhysics.c
../../src/_psmodule.c
../../src/Chat.c
../../src/Gui.c
../../src/AxisLinesRenderer.c
../../src/Picking.c
../../src/_type1.c
../../src/_smooth.c
../../src/_psaux.c
../../src/Generator.c
../../src/Input.c
../../src/Particle.c
../../src/Physics.c
../../src/SelectionBox.c
../../src/EnvRenderer.c
)
# add lib dependencies
target_link_libraries(classicube
android
EGL
GLESv2
log)

35
android/app/build.gradle Normal file
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apply plugin: 'com.android.application'
android {
compileSdkVersion 28
defaultConfig {
applicationId = 'com.classicube.ClassiCube'
minSdkVersion 14
targetSdkVersion 28
externalNativeBuild {
cmake {
arguments '-DANDROID_STL=c++_static'
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'),
'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
version '3.10.2'
path 'CMakeLists.txt'
}
}
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'androidx.appcompat:appcompat:1.0.2'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- BEGIN_INCLUDE(manifest) -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.classicube.ClassiCube"
android:versionCode="1"
android:versionName="1.0">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="18" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="18" />
<application
android:allowBackup="false"
android:fullBackupContent="false"
android:icon="@mipmap/ic_launcher"
android:label="ClassiCube">
<!-- Our activity is the built-in NativeActivity framework class.
This will take care of integrating with our NDK code. -->
<activity android:name="com.classicube.MainActivity"
android:label="ClassiCube"
android:configChanges="orientation|screenSize|keyboard|keyboardHidden">
<!-- Tell NativeActivity the name of our .so -->
<meta-data android:name="android.app.lib_name" android:value="classicube" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
<!-- END_INCLUDE(manifest) -->

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package com.classicube;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.concurrent.Semaphore;
import java.util.concurrent.ConcurrentLinkedQueue;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.ClipboardManager;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.res.Configuration;
import android.graphics.PixelFormat;
import android.net.Uri;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.util.Log;
import android.view.Display;
import android.view.InputQueue;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.WindowManager;
import android.view.View;
import android.view.ViewTreeObserver.OnGlobalLayoutListener;
import android.view.Window;
import android.view.inputmethod.InputMethodManager;
// implements InputQueue.Callback
public class MainActivity extends Activity implements SurfaceHolder.Callback2 {
LauncherView curView;
// ======================================
// -------------- COMMANDS --------------
// ======================================
class NativeCmdArgs { public int cmd, arg1, arg2, arg3; public Surface sur; }
Queue<NativeCmdArgs> nativeCmds = new ConcurrentLinkedQueue<NativeCmdArgs>();
Queue<NativeCmdArgs> freeCmds = new ConcurrentLinkedQueue<NativeCmdArgs>();
NativeCmdArgs getCmdArgs() {
NativeCmdArgs args = freeCmds.poll();
return args != null ? args : new NativeCmdArgs();
}
void pushCmd(int cmd) {
NativeCmdArgs args = getCmdArgs();
args.cmd = cmd;
nativeCmds.add(args);
}
void pushCmd(int cmd, int a1) {
NativeCmdArgs args = getCmdArgs();
args.cmd = cmd;
args.arg1 = a1;
nativeCmds.add(args);
}
void pushCmd(int cmd, int a1, int a2, int a3) {
NativeCmdArgs args = getCmdArgs();
args.cmd = cmd;
args.arg1 = a1;
args.arg2 = a2;
args.arg3 = a3;
nativeCmds.add(args);
}
void pushCmd(int cmd, Surface surface) {
NativeCmdArgs args = getCmdArgs();
args.cmd = cmd;
args.sur = surface;
nativeCmds.add(args);
}
final static int CMD_KEY_DOWN = 0;
final static int CMD_KEY_UP = 1;
final static int CMD_KEY_CHAR = 2;
final static int CMD_MOUSE_DOWN = 3;
final static int CMD_MOUSE_UP = 4;
final static int CMD_MOUSE_MOVE = 5;
final static int CMD_WIN_CREATED = 6;
final static int CMD_WIN_DESTROYED = 7;
final static int CMD_WIN_RESIZED = 8;
final static int CMD_WIN_REDRAW = 9;
final static int CMD_APP_START = 10;
final static int CMD_APP_STOP = 11;
final static int CMD_APP_RESUME = 12;
final static int CMD_APP_PAUSE = 13;
final static int CMD_APP_DESTROY = 14;
final static int CMD_GOT_FOCUS = 15;
final static int CMD_LOST_FOCUS = 16;
final static int CMD_CONFIG_CHANGED = 17;
final static int CMD_LOW_MEMORY = 18;
// ======================================
// --------------- EVENTS ---------------
// ======================================
static boolean gameHooked;
@Override
protected void onCreate(Bundle savedInstanceState) {
Log.i("CC_WIN", "CREATE EVENT");
Window window = getWindow();
Log.i("CC_WIN", "GAME RUNNING?" + gameHooked);
gameHooked = true;
//window.takeSurface(this);
//window.takeInputQueue(this);
// TODO: Should this be RGBA_8888??
window.setFormat(PixelFormat.RGBX_8888);
window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED | WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
requestWindowFeature(Window.FEATURE_NO_TITLE);
// TODO: semaphore for destroyed and surfaceDestroyed
Log.i("CC_WIN", "handing off to native..");
System.loadLibrary("classicube");
runGameAsync();
super.onCreate(savedInstanceState);
}
/*@Override
public boolean dispatchKeyEvent(KeyEvent event) {
int action = event.getAction();
int code = event.getKeyCode();
if (action == KeyEvent.ACTION_DOWN) {
pushCmd(CMD_KEY_DOWN, keyCode);
int keyChar = event.getUnicodeChar();
if (keyChar != 0) pushCmd(CMD_KEY_CHAR, keyChar);
return true;
} else if (action == KeyEvent.ACTION_UP) {
pushCmd(CMD_KEY_UP, keyCode);
return true;
}
return super.dispatchKeyEvent(event);
}*/
void pushTouch(int cmd, MotionEvent event, int i) {
int id = event.getPointerId(i);
// TODO: Pass float to jni
int x = (int)event.getX(i);
int y = (int)event.getY(i);
pushCmd(cmd, id, x, y);
}
boolean handleTouchEvent(MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
pushTouch(CMD_MOUSE_DOWN, event, event.getActionIndex());
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
pushTouch(CMD_MOUSE_UP, event, event.getActionIndex());
break;
case MotionEvent.ACTION_MOVE:
for (int i = 0; i < event.getPointerCount(); i++) {
pushTouch(CMD_MOUSE_MOVE, event, i);
}
}
return true;
}
public boolean onKeyDown(int keyCode, KeyEvent event) {
// TODO: not always handle (use Window_MapKey)
pushCmd(CMD_KEY_DOWN, keyCode);
int keyChar = event.getUnicodeChar();
if (keyChar != 0) pushCmd(CMD_KEY_CHAR, keyChar);
return true;
}
public boolean onKeyUp(int keyCode, KeyEvent event) {
// TODO: not always handle (use Window_MapKey)
pushCmd(CMD_KEY_UP, keyCode);
return true;
}
@Override
protected void onStart() {
super.onStart();
pushCmd(CMD_APP_START);
}
@Override
protected void onStop() {
super.onStop();
pushCmd(CMD_APP_STOP);
}
@Override
protected void onResume() {
attachSurface();
super.onResume();
pushCmd(CMD_APP_RESUME);
}
@Override
protected void onPause() {
detachSurface();
super.onPause();
pushCmd(CMD_APP_PAUSE);
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
pushCmd(hasFocus ? CMD_GOT_FOCUS : CMD_LOST_FOCUS);
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
//pushCmd(CMD_CONFIG_CHANGED);
// not needed because it's the surfaceChanged event that matters
}
@Override
public void onLowMemory() { super.onLowMemory(); pushCmd(CMD_LOW_MEMORY); }
@Override
public void onDestroy() {
Log.i("CC_WIN", "APP DESTROYED");
super.onDestroy();
}
// this is called on the game thread
public void processEvents() {
for (;;) {
NativeCmdArgs c = nativeCmds.poll();
if (c == null) return;
switch (c.cmd) {
case CMD_KEY_DOWN: processKeyDown(c.arg1); break;
case CMD_KEY_UP: processKeyUp(c.arg1); break;
case CMD_KEY_CHAR: processKeyChar(c.arg1); break;
case CMD_MOUSE_DOWN: processMouseDown(c.arg1, c.arg2, c.arg3); break;
case CMD_MOUSE_UP: processMouseUp(c.arg1, c.arg2, c.arg3); break;
case CMD_MOUSE_MOVE: processMouseMove(c.arg1, c.arg2, c.arg3); break;
case CMD_WIN_CREATED: processSurfaceCreated(c.sur); break;
case CMD_WIN_DESTROYED: processSurfaceDestroyed(); break;
case CMD_WIN_RESIZED: processSurfaceResized(c.sur); break;
case CMD_WIN_REDRAW: processSurfaceRedrawNeeded(); break;
case CMD_APP_START: processOnStart(); break;
case CMD_APP_STOP: processOnStop(); break;
case CMD_APP_RESUME: processOnResume(); break;
case CMD_APP_PAUSE: processOnPause(); break;
case CMD_APP_DESTROY: processOnDestroy(); break;
case CMD_GOT_FOCUS: processOnGotFocus(); break;
case CMD_LOST_FOCUS: processOnLostFocus(); break;
//case CMD_CONFIG_CHANGED: processOnConfigChanged(); break;
case CMD_LOW_MEMORY: processOnLowMemory(); break;
}
c.sur = null; // don't keep a reference to it
freeCmds.add(c);
}
}
native void processKeyDown(int code);
native void processKeyUp(int code);
native void processKeyChar(int code);
native void processMouseDown(int id, int x, int y);
native void processMouseUp(int id, int x, int y);
native void processMouseMove(int id, int x, int y);
native void processSurfaceCreated(Surface sur);
native void processSurfaceDestroyed();
native void processSurfaceResized(Surface sur);
native void processSurfaceRedrawNeeded();
native void processOnStart();
native void processOnStop();
native void processOnResume();
native void processOnPause();
native void processOnDestroy();
native void processOnGotFocus();
native void processOnLostFocus();
//native void processOnConfigChanged();
native void processOnLowMemory();
native void runGameAsync();
// ======================================
// --------------- VIEWS ----------------
// ======================================
public void surfaceCreated(SurfaceHolder holder) {
Log.i("CC_WIN", "win created " + holder.getSurface());
pushCmd(CMD_WIN_CREATED, holder.getSurface());
}
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
Log.i("CC_WIN", "win changed " + holder.getSurface());
pushCmd(CMD_WIN_RESIZED, holder.getSurface());
}
final Semaphore winDestroyedSem = new Semaphore(0, true);
public void surfaceDestroyed(SurfaceHolder holder) {
Log.i("CC_WIN", "win destroyed " + holder.getSurface());
// per the android docs for SurfaceHolder.Callback
// "If you have a rendering thread that directly accesses the surface, you must ensure
// that thread is no longer touching the Surface before returning from this function."
Log.i("CC_WIN", "cur holder " + holder);
Log.i("CC_WIN", "cur view" + curView.getHolder());
curView.getHolder().removeCallback(this); // or just holder??
//08-02 21:03:02.967: E/BufferQueueProducer(1350): [SurfaceView - com.classicube.ClassiCube/com.classicube.MainActivity#0] disconnect: not connected (req=2)
//08-02 21:03:02.968: E/SurfaceFlinger(1350): Failed to find layer (SurfaceView - com.classicube.ClassiCube/com.classicube.MainActivity#0) in layer parent (no-parent).
pushCmd(CMD_WIN_DESTROYED);
try {
winDestroyedSem.acquire();
} catch (InterruptedException e) { }
}
// Game calls this on its thread to notify the main thread
// that it is safe to destroy the window surface now
public void processedSurfaceDestroyed() {
winDestroyedSem.release();
}
public void surfaceRedrawNeeded(SurfaceHolder holder) {
Log.i("CC_WIN", "win dirty " + holder.getSurface());
pushCmd(CMD_WIN_REDRAW);
}
void attachSurface() {
curView = new LauncherView(this);
curView.getHolder().addCallback(this);
curView.getHolder().setFormat(PixelFormat.RGBX_8888);
setContentView(curView);
curView.requestFocus();
}
void detachSurface() {
// can't use null.. TODO is there a better way?
setContentView(new View(this));
}
class LauncherView extends SurfaceView {
public LauncherView(Context context) { super(context); }
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
return MainActivity.this.handleTouchEvent(ev) || super.dispatchTouchEvent(ev);
}
}
// ======================================
// -------------- PLATFORM --------------
// ======================================
public void setupForGame() {
// Once a surface has been locked for drawing with canvas, can't ever be detached
// This means trying to attach an OpenGL ES context to the surface will fail
// So just destroy the current surface and make a new one
runOnUiThread(new Runnable() {
public void run() {
detachSurface();
attachSurface();
}
});
}
public void startOpen(String url) {
Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(url));
if (intent.resolveActivity(getPackageManager()) != null) {
startActivity(intent);
}
}
public String getExternalAppDir() {
return getExternalFilesDir(null).getAbsolutePath();
}
public String getCmdLineArg(int i) {
Intent intent = getIntent();
if (intent == null) return null;
String[] all = intent.getStringArrayExtra("com.classicube.args");
if (all == null) return null;
return i >= all.length ? null : all[i];
}
// ======================================
// --------------- WINDOW ---------------
// ======================================
public void setWindowTitle(String str) { setTitle(str); }
public void openKeyboard() {
InputMethodManager input = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
View view = getWindow().getDecorView();
input.showSoftInput(view, 0);
}
public void closeKeyboard() {
InputMethodManager input = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
View view = getWindow().getDecorView();
input.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
public String getClipboardText() {
ClipboardManager clipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE);
CharSequence chars = clipboard.getText();
return chars == null ? null : chars.toString();
}
public void setClipboardText(String str) {
ClipboardManager clipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE);
clipboard.setText(str);
}
DisplayMetrics getMetrics() {
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
return dm;
}
// map android 160 baseline dpi
public float getDpiX() { return getMetrics().xdpi / 160.0f; }
public float getDpiY() { return getMetrics().ydpi / 160.0f; }
final Semaphore dialogSem = new Semaphore(0, true);
public void showAlert(final String title, final String message) {
//final Activity activity = this;
runOnUiThread(new Runnable() {
public void run() {
AlertDialog.Builder dlg = new AlertDialog.Builder(MainActivity.this, AlertDialog.THEME_HOLO_DARK);
dlg.setTitle(title);
dlg.setMessage(message);
dlg.setPositiveButton("Close", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
dialogSem.release();
}
});
dlg.setCancelable(false);
dlg.create().show();
}
});
// wait for dialog to be closed
}
// ======================================
// ---------------- HTTP ----------------
// ======================================
HttpURLConnection conn;
InputStream src;
byte[] readCache = new byte[8192];
public int httpInit(String url, String method) {
url = url.replace("http://", "https://");
try {
conn = (HttpURLConnection)new URL(url).openConnection();
conn.setDoInput(true);
conn.setRequestMethod(method);
conn.setInstanceFollowRedirects(true);
return 0;
} catch (Exception ex) {
return httpOnError(ex);
}
}
public void httpSetHeader(String name, String value) {
conn.setRequestProperty(name, value);
}
public int httpSetData(byte[] data) {
try {
conn.setDoOutput(true);
conn.getOutputStream().write(data);
conn.getOutputStream().flush();
return 0;
} catch (Exception ex) {
return httpOnError(ex);
}
}
public int httpPerform() {
int len;
try {
conn.connect();
Map<String, List<String>> all = conn.getHeaderFields();
for (Map.Entry<String, List<String>> h : all.entrySet()) {
String key = h.getKey();
for (String value : h.getValue()) {
if (key == null) {
httpParseHeader(value);
} else {
httpParseHeader(key + ":" + value);
}
}
}
src = conn.getInputStream();
while ((len = src.read(readCache)) > 0) {
httpAppendData(readCache, len);
}
httpFinish();
return 0;
} catch (Exception ex) {
return httpOnError(ex);
}
}
void httpFinish() {
conn = null;
try {
src.close();
} catch (Exception ex) { }
src = null;
}
// TODO: Should we prune this list?
List<String> errors = new ArrayList<String>();
int httpOnError(Exception ex) {
ex.printStackTrace();
httpFinish();
errors.add(ex.getMessage());
return -errors.size(); // don't want 0 as an error code
}
public String httpDescribeError(int res) {
res = -res - 1;
return res >= 0 && res < errors.size() ? errors.get(res) : null;
}
native void httpParseHeader(String header);
native void httpAppendData(byte[] data, int len);
}

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<?xml version="1.0" encoding="utf-8"?>
<resources>
</resources>

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// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.3.1'
}
}
allprojects {
repositories {
google()
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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android/gradle.properties Normal file
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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
android.enableJetifier=true
android.useAndroidX=true
org.gradle.jvmargs=-Xmx1536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

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#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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include ':app'