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https://github.com/ClassiCube/ClassiCube.git
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PSP: Use fast clear
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parent
79a996d6cd
commit
feb3aa9c8c
5 changed files with 46 additions and 12 deletions
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@ -1,6 +1,12 @@
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TARGET = ClassiCube-psp
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SOURCES = $(wildcard src/*.c) $(wildcard third_party/bearssl/src/*.c)
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OBJS = $(patsubst %.c, %.o, $(SOURCES))
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TARGET = ClassiCube-psp
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PSP_EBOOT_TITLE = ClassiCube
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PSP_EBOOT_ICON = misc/psp/ICON0.png
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BUILD_DIR := build-psp
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SOURCE_DIRS := src third_party/bearssl/src
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C_FILES := $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.c))
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OBJS := $(addprefix $(BUILD_DIR)/, $(notdir $(C_FILES:%.c=%.o)))
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INCDIR = third_party/bearssl/inc
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CFLAGS = -g -O1 -fno-math-errno
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@ -10,11 +16,12 @@ LIBDIR =
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LDFLAGS =
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LIBS = -lm -lpspgum -lpspgu -lpspge -lpspdisplay -lpspctrl
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BUILD_PRX = 1
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# Dependency tracking
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DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.d
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DEPFILES := $(OBJS:%.o=%.d)
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EXTRA_TARGETS = EBOOT.PBP
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PSP_EBOOT_TITLE = ClassiCube
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PSP_EBOOT_ICON = misc/psp/ICON0.png
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BUILD_PRX = 1
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EXTRA_TARGETS = $(BUILD_DIR) EBOOT.PBP
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ifeq ($(strip $(PSPSDK)),)
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$(warning "Please set PSPSDK variables in your environment. For example:")
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@ -26,3 +33,21 @@ $(error Failed to find PSPSDK installation)
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endif
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include $(PSPSDK)/lib/build.mak
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#---------------------------------------------------------------------------------
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# object generation
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#---------------------------------------------------------------------------------
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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$(BUILD_DIR)/%.o : src/%.c
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$(CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
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$(BUILD_DIR)/%.o : third_party/bearssl/src/%.c
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$(CC) $(CFLAGS) -c $< -o $@
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# Dependency tracking
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$(DEPFILES):
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include $(wildcard $(DEPFILES))
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@ -19,6 +19,7 @@
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#define FB_SIZE (BUFFER_WIDTH * SCREEN_HEIGHT * 4)
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static unsigned int __attribute__((aligned(16))) list[262144];
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#define GE_CMD_TEXTUREMAPENABLE 0x1E
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/*########################################################################################################################*
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*---------------------------------------------------------General---------------------------------------------------------*
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@ -264,7 +265,7 @@ void Gfx_BeginFrame(void) {
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}
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void Gfx_ClearBuffers(GfxBuffers buffers) {
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int targets = 0;
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int targets = GU_FAST_CLEAR_BIT;
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if (buffers & GFX_BUFFER_COLOR) targets |= GU_COLOR_BUFFER_BIT;
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if (buffers & GFX_BUFFER_DEPTH) targets |= GU_DEPTH_BUFFER_BIT;
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@ -297,6 +298,7 @@ static int vb_size;
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GfxResourceID Gfx_CreateIb2(int count, Gfx_FillIBFunc fillFunc, void* obj) {
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fillFunc(gfx_indices, count, obj);
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return gfx_indices;
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}
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void Gfx_BindIb(GfxResourceID ib) { }
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@ -196,6 +196,10 @@ static void OnMouseWheel(void* obj, float delta) {
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Launcher_Active->MouseWheel(Launcher_Active, delta);
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}
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static void OnClosing(void* obj) {
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Launcher_ShouldExit = true;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------------Main body-----------------------------------------------------*
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@ -203,6 +207,7 @@ static void OnMouseWheel(void* obj, float delta) {
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static void Launcher_Init(void) {
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Event_Register_(&WindowEvents.Resized, NULL, OnResize);
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Event_Register_(&WindowEvents.StateChanged, NULL, OnResize);
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Event_Register_(&WindowEvents.Closing, NULL, OnClosing);
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Event_Register_(&InputEvents.Down, NULL, OnInputDown);
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Event_Register_(&InputEvents.Wheel, NULL, OnMouseWheel);
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@ -106,7 +106,9 @@ void Window_Create3D(int width, int height) { DoCreateWindow(width, height, SDL_
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void Window_Create3D(int width, int height) { DoCreateWindow(width, height, 0); }
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#endif
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void Window_Destroy(void) { }
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void Window_Destroy(void) {
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SDL_DestroyWindow(win_handle);
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}
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void Window_SetTitle(const cc_string* title) {
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char str[NATIVE_STR_LEN];
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@ -318,7 +320,6 @@ void Window_ProcessEvents(float delta) {
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case SDL_QUIT:
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Window_Main.Exists = false;
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Event_RaiseVoid(&WindowEvents.Closing);
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SDL_DestroyWindow(win_handle);
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break;
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case SDL_RENDER_DEVICE_RESET:
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@ -90,7 +90,9 @@ void Window_Create3D(int width, int height) { DoCreateWindow(width, height, SDL_
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void Window_Create3D(int width, int height) { DoCreateWindow(width, height, 0); }
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#endif
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void Window_Destroy(void) { }
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void Window_Destroy(void) {
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SDL_DestroyWindow(win_handle);
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}
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void Window_SetTitle(const cc_string* title) {
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char str[NATIVE_STR_LEN];
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@ -280,7 +282,6 @@ void Window_ProcessEvents(float delta) {
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case SDL_EVENT_QUIT:
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Window_Main.Exists = false;
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Event_RaiseVoid(&WindowEvents.Closing);
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SDL_DestroyWindow(win_handle);
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break;
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case SDL_EVENT_RENDER_DEVICE_RESET:
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