Commit graph

76 commits

Author SHA1 Message Date
UnknownShadow200
526fa9669c Properly fix rope, also draw selected texture over top of isometric blocks. 2016-01-06 23:21:00 +11:00
Venom983
e52fb13ff8 Rope-friendly Collision
Allows the player to successfully jump onto a rope that is three blocks high above ground level as compared to the ClassiCube client.
2016-01-02 17:10:47 -05:00
UnknownShadow200
c0645695e2 Fix parkour being harder than classicube. 2016-01-02 16:12:45 +11:00
UnknownShadow200
0102471e91 Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen). 2015-12-30 21:42:20 +11:00
UnknownShadow200
b1bcfab887 Fixed player model being difficult to squeeze through 8 pixel gaps (Thanks Empy), fix first keyboard press not showing up in input bar (Thanks imjonnyboy) 2015-12-29 11:37:43 +11:00
UnknownShadow200
09757d6316 Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs. 2015-12-28 22:12:23 +11:00
UnknownShadow200
8410b5c796 Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299) 2015-12-23 21:16:28 +11:00
UnknownShadow200
6fb7e099f9 Remove Height[] array and use MaxBB[].Y in its place, also fix sprites being drawn with wrong height in block in hand. 2015-12-23 17:43:45 +11:00
UnknownShadow200
10c3733533 BlockModel and block in hand can now use non-0 minX/Z and non-1 maxX/Z. 2015-12-23 16:31:15 +11:00
UnknownShadow200
9707b083db Can use air block models, also make noclip sliding configurable. 2015-12-22 07:59:32 +11:00
UnknownShadow200
a094406585 More work on player arms animation. (Thanks goodlyay) 2015-12-20 20:54:57 +11:00
UnknownShadow200
01e6f92b72 Make animations closer to classic. (Thanks goodlyay) 2015-12-20 20:38:12 +11:00
UnknownShadow200
b56edd2dad Add basic for old classic arms animation. 2015-12-20 19:51:19 +11:00
UnknownShadow200
b0230dd819 Initial work for Android. 2015-12-16 18:16:27 +11:00
UnknownShadow200
89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
UnknownShadow200
11b2230b63 Animate spider legs. 2015-12-15 17:16:53 +11:00
UnknownShadow200
2e317c4b99 Add proper sounds, fix block models, remove vertical water on map edges. 2015-12-03 20:35:40 +11:00
UnknownShadow200
5987d152b1 Respect whether a block is 'full bright' for block models. 2015-12-01 16:58:43 +11:00
UnknownShadow200
1c5ef409ed Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat. 2015-11-24 11:04:29 +11:00
UnknownShadow200
30c4384d66 Refactor block models - they rotate and use shading, also orient sprite block models correctly. Add slight bobbing up/down of in-game entities. 2015-11-24 09:17:16 +11:00
UnknownShadow200
83c8495340 Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins. 2015-11-23 17:04:50 +11:00
UnknownShadow200
cca0b81f20 Treat solid white and black pixels in humanoid hats as transparent, allowed speed multiplier to be less than 1. 2015-11-19 16:45:38 +11:00
UnknownShadow200
4c219b8a46 Fix text input being slightly expanded when using default.png, block in hand now doesn't draw in third person, uses sunlight/shadowlight and has a left click animation. 2015-11-16 12:20:01 +11:00
UnknownShadow200
83af1b5a2d Initial block in hand model. No left/right click animations yet though. 2015-11-16 10:48:51 +11:00
UnknownShadow200
078b7b2747 Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM) 2015-11-11 14:48:26 +11:00
UnknownShadow200
c8061b64fd Cleanup SelectionManager, don't show all 64 spaces in ChatInputWidget. 2015-11-08 16:32:08 +11:00
UnknownShadow200
5218124c6c Separate writing methods, allow entering CP437 directly into chat via clipboard if server supports FullCP437. 2015-11-05 18:43:16 +11:00
UnknownShadow200
1b72c67cac Fix duplicate messages being set, fix humanoid left arm being flipped horizontally. 2015-11-05 15:10:38 +11:00
UnknownShadow200
1873fedfb4 Last model cleanup. 2015-11-05 13:49:23 +11:00
UnknownShadow200
0a05980ad6 General cleanup in all model classes, default texture pack should be the last one chosen by the user, not just 'default.zip' 2015-11-05 11:53:23 +11:00
UnknownShadow200
476def4c41 Fix partial messages being word wrapped when LongerMessages is supported, fix left/right shift key being 'stuck' due to WM_SYSKEYUP message only being sent once, start work on refactoring models. 2015-11-05 09:05:58 +11:00
UnknownShadow200
928ab17ec2 More comments. 2015-11-03 16:26:15 +11:00
UnknownShadow200
043c14fad7 Add support for FullCP437 CPE extension, add support for LongerMessages CPE extension 2015-10-30 08:24:35 +11:00
UnknownShadow200
c7ebbf985b Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font. 2015-10-27 18:02:57 +11:00
UnknownShadow200
6f8a4be44d Use /client gpuinfo and log gpu info when an unhandled exception occurs, rather than always displaying it at startup. 2015-10-26 20:51:55 +11:00
UnknownShadow200
f63d1e35e1 Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done 2015-10-26 19:55:16 +11:00
UnknownShadow200
e83957c685 More code commenting and cleanup. 2015-10-25 20:34:47 +11:00
UnknownShadow200
0d255b4586 More cleanup, fix map side textures being upside down. 2015-10-25 15:36:40 +11:00
UnknownShadow200
6c7fca02ef Hopefully fix UV issues with blocks and models on AMD cards. 2015-10-21 11:24:07 +11:00
UnknownShadow200
2674cabfaa Store passwords and mpasses using ProtectedData class when available. (e.g. CryptProtectData on windows) Now also save sign in username and password. 2015-10-09 19:53:17 +11:00
UnknownShadow200
1f54263749 Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now. 2015-10-08 19:39:27 +11:00
UnknownShadow200
cb77211d98 Fix hat rotating at wrong position, fixes #95. 2015-10-07 20:20:32 +11:00
UnknownShadow200
9f4d015709 Detect hats. 2015-10-03 12:13:30 +10:00
UnknownShadow200
0979c0597e Fix translucent blocks, fix clipboard crashing the client. 2015-09-30 13:49:37 +10:00
UnknownShadow200
e81bbc13ae Reduce model vertices size, reduce complexity of TextInputWidget significantly, add basis for a save level screen. 2015-09-27 20:29:31 +10:00
UnknownShadow200
dde58e8b1d Reorganise BlockInfo, more work on BlockDefinitions. 2015-09-22 16:48:04 +10:00
UnknownShadow200
8a076102f4 BlockModel shouldn't always use LocalPlayer's modelname, fixes #82. 2015-09-21 12:06:51 +10:00
UnknownShadow200
ee16d19678 Fix rotation of other models. (Thanks Goodlyay) 2015-09-19 18:41:01 +10:00
UnknownShadow200
e1d87aeb88 Fix player rotation for good, fixes #77. (Thanks Goodly) 2015-09-19 18:26:03 +10:00
UnknownShadow200
44ca876dd0 Undo modification to Y rotation point of arms. (my bad) 2015-09-19 18:01:20 +10:00