UnknownShadow200
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526fa9669c
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Properly fix rope, also draw selected texture over top of isometric blocks.
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2016-01-06 23:21:00 +11:00 |
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Venom983
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e52fb13ff8
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Rope-friendly Collision
Allows the player to successfully jump onto a rope that is three blocks high above ground level as compared to the ClassiCube client.
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2016-01-02 17:10:47 -05:00 |
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UnknownShadow200
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c0645695e2
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Fix parkour being harder than classicube.
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2016-01-02 16:12:45 +11:00 |
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UnknownShadow200
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0102471e91
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Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen).
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2015-12-30 21:42:20 +11:00 |
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UnknownShadow200
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b1bcfab887
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Fixed player model being difficult to squeeze through 8 pixel gaps (Thanks Empy), fix first keyboard press not showing up in input bar (Thanks imjonnyboy)
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2015-12-29 11:37:43 +11:00 |
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UnknownShadow200
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09757d6316
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Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs.
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2015-12-28 22:12:23 +11:00 |
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UnknownShadow200
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8410b5c796
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Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299)
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2015-12-23 21:16:28 +11:00 |
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UnknownShadow200
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6fb7e099f9
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Remove Height[] array and use MaxBB[].Y in its place, also fix sprites being drawn with wrong height in block in hand.
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2015-12-23 17:43:45 +11:00 |
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UnknownShadow200
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10c3733533
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BlockModel and block in hand can now use non-0 minX/Z and non-1 maxX/Z.
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2015-12-23 16:31:15 +11:00 |
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UnknownShadow200
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9707b083db
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Can use air block models, also make noclip sliding configurable.
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2015-12-22 07:59:32 +11:00 |
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UnknownShadow200
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a094406585
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More work on player arms animation. (Thanks goodlyay)
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2015-12-20 20:54:57 +11:00 |
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UnknownShadow200
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01e6f92b72
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Make animations closer to classic. (Thanks goodlyay)
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2015-12-20 20:38:12 +11:00 |
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UnknownShadow200
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b56edd2dad
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Add basic for old classic arms animation.
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2015-12-20 19:51:19 +11:00 |
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UnknownShadow200
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b0230dd819
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Initial work for Android.
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2015-12-16 18:16:27 +11:00 |
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UnknownShadow200
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89c2ae40f9
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Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
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2015-12-15 23:32:37 +11:00 |
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UnknownShadow200
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11b2230b63
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Animate spider legs.
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2015-12-15 17:16:53 +11:00 |
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UnknownShadow200
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2e317c4b99
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Add proper sounds, fix block models, remove vertical water on map edges.
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2015-12-03 20:35:40 +11:00 |
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UnknownShadow200
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5987d152b1
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Respect whether a block is 'full bright' for block models.
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2015-12-01 16:58:43 +11:00 |
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UnknownShadow200
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1c5ef409ed
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Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat.
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2015-11-24 11:04:29 +11:00 |
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UnknownShadow200
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30c4384d66
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Refactor block models - they rotate and use shading, also orient sprite block models correctly. Add slight bobbing up/down of in-game entities.
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2015-11-24 09:17:16 +11:00 |
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UnknownShadow200
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83c8495340
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Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins.
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2015-11-23 17:04:50 +11:00 |
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UnknownShadow200
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cca0b81f20
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Treat solid white and black pixels in humanoid hats as transparent, allowed speed multiplier to be less than 1.
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2015-11-19 16:45:38 +11:00 |
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UnknownShadow200
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4c219b8a46
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Fix text input being slightly expanded when using default.png, block in hand now doesn't draw in third person, uses sunlight/shadowlight and has a left click animation.
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2015-11-16 12:20:01 +11:00 |
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UnknownShadow200
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83af1b5a2d
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Initial block in hand model. No left/right click animations yet though.
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2015-11-16 10:48:51 +11:00 |
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UnknownShadow200
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078b7b2747
|
Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM)
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2015-11-11 14:48:26 +11:00 |
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UnknownShadow200
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c8061b64fd
|
Cleanup SelectionManager, don't show all 64 spaces in ChatInputWidget.
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2015-11-08 16:32:08 +11:00 |
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UnknownShadow200
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5218124c6c
|
Separate writing methods, allow entering CP437 directly into chat via clipboard if server supports FullCP437.
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2015-11-05 18:43:16 +11:00 |
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UnknownShadow200
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1b72c67cac
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Fix duplicate messages being set, fix humanoid left arm being flipped horizontally.
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2015-11-05 15:10:38 +11:00 |
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UnknownShadow200
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1873fedfb4
|
Last model cleanup.
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2015-11-05 13:49:23 +11:00 |
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UnknownShadow200
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0a05980ad6
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General cleanup in all model classes, default texture pack should be the last one chosen by the user, not just 'default.zip'
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2015-11-05 11:53:23 +11:00 |
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UnknownShadow200
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476def4c41
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Fix partial messages being word wrapped when LongerMessages is supported, fix left/right shift key being 'stuck' due to WM_SYSKEYUP message only being sent once, start work on refactoring models.
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2015-11-05 09:05:58 +11:00 |
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UnknownShadow200
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928ab17ec2
|
More comments.
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2015-11-03 16:26:15 +11:00 |
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UnknownShadow200
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043c14fad7
|
Add support for FullCP437 CPE extension, add support for LongerMessages CPE extension
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2015-10-30 08:24:35 +11:00 |
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UnknownShadow200
|
c7ebbf985b
|
Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font.
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2015-10-27 18:02:57 +11:00 |
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UnknownShadow200
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6f8a4be44d
|
Use /client gpuinfo and log gpu info when an unhandled exception occurs, rather than always displaying it at startup.
|
2015-10-26 20:51:55 +11:00 |
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UnknownShadow200
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f63d1e35e1
|
Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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UnknownShadow200
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e83957c685
|
More code commenting and cleanup.
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2015-10-25 20:34:47 +11:00 |
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UnknownShadow200
|
0d255b4586
|
More cleanup, fix map side textures being upside down.
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2015-10-25 15:36:40 +11:00 |
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UnknownShadow200
|
6c7fca02ef
|
Hopefully fix UV issues with blocks and models on AMD cards.
|
2015-10-21 11:24:07 +11:00 |
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UnknownShadow200
|
2674cabfaa
|
Store passwords and mpasses using ProtectedData class when available. (e.g. CryptProtectData on windows) Now also save sign in username and password.
|
2015-10-09 19:53:17 +11:00 |
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UnknownShadow200
|
1f54263749
|
Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
|
2015-10-08 19:39:27 +11:00 |
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UnknownShadow200
|
cb77211d98
|
Fix hat rotating at wrong position, fixes #95.
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2015-10-07 20:20:32 +11:00 |
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UnknownShadow200
|
9f4d015709
|
Detect hats.
|
2015-10-03 12:13:30 +10:00 |
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UnknownShadow200
|
0979c0597e
|
Fix translucent blocks, fix clipboard crashing the client.
|
2015-09-30 13:49:37 +10:00 |
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UnknownShadow200
|
e81bbc13ae
|
Reduce model vertices size, reduce complexity of TextInputWidget significantly, add basis for a save level screen.
|
2015-09-27 20:29:31 +10:00 |
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UnknownShadow200
|
dde58e8b1d
|
Reorganise BlockInfo, more work on BlockDefinitions.
|
2015-09-22 16:48:04 +10:00 |
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UnknownShadow200
|
8a076102f4
|
BlockModel shouldn't always use LocalPlayer's modelname, fixes #82.
|
2015-09-21 12:06:51 +10:00 |
|
UnknownShadow200
|
ee16d19678
|
Fix rotation of other models. (Thanks Goodlyay)
|
2015-09-19 18:41:01 +10:00 |
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UnknownShadow200
|
e1d87aeb88
|
Fix player rotation for good, fixes #77. (Thanks Goodly)
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2015-09-19 18:26:03 +10:00 |
|
UnknownShadow200
|
44ca876dd0
|
Undo modification to Y rotation point of arms. (my bad)
|
2015-09-19 18:01:20 +10:00 |
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