Commit graph

28 commits

Author SHA1 Message Date
UnknownShadow200
d6266ed61e Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
UnknownShadow200
61380ac190 Fix the auto build-bot not building the launcher. 2016-02-14 22:31:51 +11:00
UnknownShadow200
c32b8ddf2f Now show whether there is a new release in the launcher. 2016-02-14 22:29:04 +11:00
UnknownShadow200
fc24802e27 Fix classicalsharp.sln not being built properly with the build-bot. 2016-01-01 12:59:53 +11:00
UnknownShadow200
4c0ccff680 The launcher should compile release build when in Release_DX configuration. 2015-11-18 06:14:39 +11:00
UnknownShadow200
a71858c5e0 Direct connect can now choose whether classicube.net skin server is used in the new launcher. This makes the old ugly WinForms launcher obsolete and is thus now removed. 2015-11-09 20:53:02 +11:00
UnknownShadow200
f2f5e6f340 Partially fix texture coordinates with AMD cards, use 2010 solution format. 2015-10-21 10:19:26 +11:00
UnknownShadow200
bc4405ff64 More work on launcher, copy stuff across from old launcher. 2015-10-16 20:31:37 +11:00
UnknownShadow200
6e3a926fab Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms. 2015-10-16 19:50:51 +11:00
UnknownShadow200
8a63da7e02 Don't create an OpenGL context when using Direct3D9. Saves 4-14 megabytes of RAM. May also slightly increase performance though this has not been personally observed. 2015-10-15 19:03:20 +11:00
UnknownShadow200
b0091a8628 Use isometric blocks in BlockSelectScreen. 2015-10-07 18:14:59 +11:00
UnknownShadow200
8a140863fd Fetch snow and animations from modern minecraft. 2015-09-13 09:03:59 +10:00
UnknownShadow200
58e5816acf Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken. 2015-09-13 08:12:47 +10:00
UnknownShadow200
7826f84b55 Consistency of Game/Window - now just use game. Start work on adding crosshairs. 2015-09-01 18:03:36 +10:00
UnknownShadow200
7baf64051f Add proper singleplayer support. Can generate new flatgrass worlds with /client gen, also the client starts singleplayer when no arguments are provided. 2015-09-01 17:24:01 +10:00
UnknownShadow200
d9166bbf93 Not sure why .sln was modified, update readme. 2015-09-01 06:53:17 +10:00
UnknownShadow200
6ebed77929 Add basic singleplayer support. Generates a flatgrass map, but has no support for saving. Partially addresses #40. 2015-09-01 06:50:20 +10:00
UnknownShadow200
a67d44a25c Finally get the solution to properly compile with MonoDevelop. 2015-08-22 08:04:01 +10:00
UnknownShadow200
921860b327 Add InteropPatcher to solution, fix InteropPatcher not working properly with some older IDEs. 2015-08-22 07:33:44 +10:00
UnknownShadow200
9d73e2492d Integrate SharpDX into OpenTK. 2015-08-16 10:16:59 +10:00
UnknownShadow200
618ded14e0 Add experimental optimisation of grouping vertices by faces, then skipping all vertices of a face if that face is always back facing. Improves FPS by 50 - 100 in some cases. On slower card, imrpvoed FPS by 5-30. 2015-08-03 17:25:42 +10:00
UnknownShadow200
df879604f2 Major rewrite of graphics APIs: Use SharpDX instead of Managed DirectX (64 bit works now), rewrite OpenTK GL class to use calli instructions. 2015-07-28 06:53:22 +10:00
UnknownShadow200
4cc1e27157 Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00
UnknownShadow200
21fb55f292 Integrate OpenTK into the solution. 2015-06-07 08:53:12 +10:00
UnknownShadow200
270f90102a Add Debug_DX32 project configuration that uses Direct3D api. (debug and release still use OpenGL api) 2015-06-06 12:06:50 +10:00
UnknownShadow200
ab42202a34 Downgrade to C# 3.0, use shorthand array initialisers where possible. 2015-05-31 08:57:05 +10:00
UnknownShadow200
3ec9e3a3e3 Started work on implementing ChangeModel. (zombie model okay, creeper model has weird leg animation) 2015-01-03 18:28:15 +11:00
UnknownShadow200
423d365267 Add everything. 2014-12-17 14:47:17 +11:00