UnknownShadow200
3ea64a61d0
Generate a 64 bit mac icon file and fixup Window.m
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64 mac build doesn't show icon quite yet, still WIP
2020-06-11 23:38:33 +10:00
UnknownShadow200
bbfcfba18a
Tidy up readme somewhat
2020-06-08 21:14:49 +10:00
UnknownShadow200
4a4bf57ce9
Fix links in readme linking to wrong folder
2020-06-05 17:19:57 +10:00
Benjamin Baier
4af5b3a860
Future proof libcurl and libopenal loading on OpenBSD.
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ld.so does the right thing even without hardcoded versions.
Also mention curl and openal as dependencies.
2020-05-29 19:51:05 +02:00
UnknownShadow200
3ce5b1145a
Split up misc folder into misc and doc folder
2020-05-29 22:43:10 +10:00
Benjamin Baier
0590488dcf
Adjust compile instructions for OpenBSD to use cc with -lpthread and -lm
2020-05-28 15:57:00 +02:00
UnknownShadow200
918b86dc18
Fix OpenBSD build and update various build files to remove -lcurl
2020-05-26 22:06:03 +10:00
UnknownShadow200
5e92790a3b
Just directly include the OpenAL functions used in the code instead of relying on system headers
...
This means you don't need toinstall openal-dev packages on unix systems anymore, and don't need to link to OpenAL framework on macOS
2020-05-21 20:07:06 +10:00
UnknownShadow200
89541ef72b
Remove -lopenal from compilation flags
2020-05-19 21:01:09 +10:00
UnknownShadow200
90b94409af
Add libxi-dev to readme
2020-05-07 00:35:44 +10:00
UnknownShadow200
b6b200d118
Add missing compile instructions for dragonfly bsd to main readme
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Also rename macos app bundle identifier from 'com.classicube.game' to 'com.classicube.mac'
2020-05-06 16:36:55 +10:00
UnknownShadow200
b9a0729694
Init XInput2 and register for RawMotion event.
...
Still working on actually using the event though
2020-04-22 16:10:02 +10:00
UnknownShadow200
e4e04e75a0
Considering that the mac build expects plugins to have .dylib extension, it is probably a good idea to make the plugin buildbot do that
2020-03-11 21:38:18 +11:00
UnknownShadow200
d87378a36c
Add -Qn flag to buildbot so 'GCC version' isn't included in output executable.
...
Because of the ancient mingw version the buildbot uses, string constant merging doesn't work. As such for the windows executable, this string appeared 81 times and added 1-2 kb to executable.
2020-03-10 21:00:30 +11:00
UnknownShadow200
8e57167ba3
Fix makefile for haiku OS and add direct compile instructions for haiku OS into readme
2020-02-17 15:40:37 +11:00
UnknownShadow200
b923754c86
Add simpler CC_BUILD_RPI define, add compiled icon obj file for arm architecture
2020-01-22 22:24:37 +11:00
UnknownShadow200
cb3344c629
Fix linux/EGL build
2019-12-15 07:10:19 +11:00
UnknownShadow200
bf9d540082
Make it possible for the linux build to compile with EGL/OpenGL ES instead.
...
This is only really intended for the raspberry pi
2019-12-14 16:13:37 +11:00
UnknownShadow200
492d4843eb
Update download links in readme to working pages
2019-12-12 20:03:10 +11:00
UnknownShadow200
b164d3c8d6
Move compiling instructions higher up in the readme
2019-12-05 07:39:35 +11:00
UnknownShadow200
07c4a4795c
Add documentation for building 64 bit cocoa backend
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Also show 'alpha' instead of 'beta' for coca backend in titlebar
2019-09-29 17:51:27 +10:00
UnknownShadow200
96b57b80d0
Add a mac version of classicube icon
2019-09-07 09:40:10 +10:00
UnknownShadow200
8b48a3381c
Fix linux build
2019-08-25 19:51:21 +10:00
UnknownShadow200
824e43a1ea
default compiler should be clang not gcc for FreeBSD in readme
2019-07-28 07:48:32 +10:00
UnknownShadow200
508414c96f
make field names of structs in LScreens.c lowercase
2019-07-12 20:04:26 +10:00
UnknownShadow200
56d673a801
force buildbot rebuild
2019-06-28 00:50:10 +10:00
UnknownShadow200
69ad81ba5b
Update readme to link to compile fixes document
2019-06-27 23:06:17 +10:00
UnknownShadow200
d2995976c0
note some libc environments that cause compilation errors, and how to fix them
2019-05-29 23:02:42 +10:00
UnknownShadow200
957daa2457
add missing build instructions
2019-04-20 22:21:32 +10:00
UnknownShadow200
279dc09ccd
Fix compile errors on OpenBSD, fix incorrect compile instructions for FreeBSD in readme
2019-04-07 11:43:59 +10:00
UnknownShadow200
8e952aa780
Add missing OSX compile instructions
2019-04-03 17:32:55 +11:00
UnknownShadow200
c688aa148f
Add compile notes for FreeBSD and Solaris, add detailed notes about portability of codebase
2019-03-29 10:15:21 +11:00
UnknownShadow200
74e1d0ba45
Correct mingw32 and manual cross-compile flags in readme
2019-03-23 21:09:51 +11:00
UnknownShadow200
bb110a1623
Fix saying 'very build' instead of 'very latest build' in readme
2019-03-12 08:53:28 +11:00
UnknownShadow200
11176be3f0
update compilation instructions with mingw and mingw-w64 on windows
2019-03-11 03:24:28 +11:00
UnknownShadow200
6602ae50c3
Initial work on NetBSD port
2019-03-09 13:33:08 +11:00
UnknownShadow200
2c8955c776
Fix can't fullscreen when maximised window (oops)
2019-03-04 09:27:53 +11:00
UnknownShadow200
ae33ff6e11
move compiling notes to readme
2019-02-18 14:30:23 +11:00
UnknownShadow200
0b0869f05f
Update readme.md
2019-02-02 13:26:33 +11:00
UnknownShadow200
dc48fd9e6e
Fix launcher not compiling, oops
2018-10-08 12:30:09 +11:00
UnknownShadow200
c2f60074b7
Always use Ionic.Zlib for decompression, instead of only when compiled with mono compiler.
2018-09-22 20:53:56 +10:00
UnknownShadow200
e71427d7e4
Mention press pause in 'tips' in readme
2018-02-28 13:12:29 +11:00
UnknownShadow200
2c33b99665
Add link to MESA software renderer in readme (Thanks dragonballz2k), fixes #479 .
2017-10-23 11:07:33 +11:00
UnknownShadow200
de1b84883f
Update readme to specify that it supports windows 98 (in a VM)
2017-07-30 13:40:56 +10:00
Goodlyay
030ce88b43
Update readme.md photo
2017-05-25 02:13:33 -07:00
UnknownShadow200
241cfd7628
Update main screenshot on github.
2016-06-01 22:05:37 +10:00
UnknownShadow200
3795352c85
Update main screenshot on github.
2016-06-01 22:01:21 +10:00
UnknownShadow200
331f683a5c
Implement same logic in launchers table widget too.
2016-03-30 23:22:44 +11:00
UnknownShadow200
a89afbcabb
Update the readme, also add notes about how to run the client using Wine. (Thanks Moosfet)
2016-01-12 21:53:17 +11:00
UnknownShadow200
83af1b5a2d
Initial block in hand model. No left/right click animations yet though.
2015-11-16 10:48:51 +11:00