UnknownShadow200
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29696560be
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Fix changing a colour code not changing colour in chat, only extended input widget.
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2016-06-25 23:04:25 +10:00 |
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UnknownShadow200
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0fae1bab87
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Fix depth testing for held block.
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2016-06-25 21:02:20 +10:00 |
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UnknownShadow200
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6fe8991f33
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Don't apply fall tilting when flying or noclip mode.
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2016-06-25 20:35:04 +10:00 |
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UnknownShadow200
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513e330337
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Merge pull request #221 from Goodlyay/master
Add velocity based tilt to view bobbing.
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2016-06-25 20:23:58 +10:00 |
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UnknownShadow200
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dbe5d751b3
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Merge pull request #220 from UnknownShadow200/HeldBlock
Held block
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2016-06-25 19:58:37 +10:00 |
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Goodlyay
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ce2e297551
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Add velocity based tilt to view bobbing.
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2016-06-25 02:48:35 -07:00 |
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Goodlyay
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b4ddaceecb
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Merge remote-tracking branch 'refs/remotes/origin/HeldBlock'
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2016-06-25 02:39:27 -07:00 |
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UnknownShadow200
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d3a0cb69c7
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Use rewrited view bobbing by goodlyay. (Much much thanks)
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2016-06-25 16:13:45 +10:00 |
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UnknownShadow200
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f960043a08
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Colour held block, more work on dig anim.
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2016-06-25 13:48:12 +10:00 |
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UnknownShadow200
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b1a60aa84e
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Fix ctrl+backspace (Thanks FabTheZen).
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2016-06-25 10:21:39 +10:00 |
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UnknownShadow200
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81a8fb3de5
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Make view bobbing anim better.
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2016-06-24 23:34:49 +10:00 |
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UnknownShadow200
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23f5be9370
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More work on dig anim.
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2016-06-24 22:30:09 +10:00 |
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UnknownShadow200
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913e3570b5
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Adjust held block for block height and initial work on dig anim.
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2016-06-24 22:01:21 +10:00 |
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UnknownShadow200
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8bdbefb5b2
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Fix swing anim and held block moving.
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2016-06-24 21:28:00 +10:00 |
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UnknownShadow200
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ed6e4463c1
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First part of heldblock rewrite. (Thanks goodlyay)
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2016-06-24 20:53:22 +10:00 |
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UnknownShadow200
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df986441f8
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Make 'Back to X' buttons same as classic. (Thanks FrostFox)
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2016-06-24 20:21:33 +10:00 |
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UnknownShadow200
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123b452fbc
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Fix crosshairs being every so slightly off centre. (Thanks goodlyay)
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2016-06-23 12:41:46 +10:00 |
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UnknownShadow200
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df12571d96
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Don't load a texture if it is bigger than gpu's max supported size.
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2016-06-23 10:50:51 +10:00 |
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UnknownShadow200
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635aa4d348
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Fix map border blocks not being at correct height, draw translucent blocks before map water when underwater for proper alpha blending.
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2016-06-22 18:50:47 +10:00 |
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UnknownShadow200
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6a12fc721c
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Scale model name with model scale.
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2016-06-21 23:33:09 +10:00 |
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UnknownShadow200
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46095f6db9
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Use methods compatible with OpenTK 1.0 API.
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2016-06-21 08:34:27 +10:00 |
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UnknownShadow200
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11f2695771
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Make bottom right text group same location as normal chat group, reduce code duplication.
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2016-06-20 20:21:07 +10:00 |
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UnknownShadow200
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f533e99418
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Fix CPE blocks still showing in inventory even when server does not use CPE blocks. (Thanks Ankeraout)
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2016-06-19 20:52:09 +10:00 |
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UnknownShadow200
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f584605906
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Make widget resizing code nicer.
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2016-06-18 23:25:50 +10:00 |
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UnknownShadow200
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52d25c081a
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
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UnknownShadow200
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27965f4cfb
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Selecting another widget should not reset cursor blink in launcher.
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2016-06-16 23:19:26 +10:00 |
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UnknownShadow200
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4d4ca0adc6
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Trim whitespace and newlines when pasting text from clipboard.
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2016-06-16 10:12:49 +10:00 |
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UnknownShadow200
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fc688b53d2
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Vertex counter now only counts vertices actually submitted to the GPU for drawing. (Thanks Empy)
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2016-06-15 21:39:51 +10:00 |
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UnknownShadow200
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eb647d1592
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Use dirty regions for caret blinking to minimise redraw.
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2016-06-12 23:07:39 +10:00 |
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UnknownShadow200
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d49246a228
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More cleanup, in preparation for dirty regions.
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2016-06-12 19:48:02 +10:00 |
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UnknownShadow200
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3bc53eeecb
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Add functions for partial redrawing of launcher framebuffer (currently unused).
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2016-06-12 19:07:59 +10:00 |
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UnknownShadow200
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aa6cf4c03e
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Add old windows platform drawer that works for windows 98.
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2016-06-12 17:34:27 +10:00 |
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UnknownShadow200
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45155390e1
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Fix issue #208 for sure this time.
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2016-06-12 14:26:59 +10:00 |
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UnknownShadow200
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f86017ffe1
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Fix 'TNT' showing in block menu as 'TN t'.
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2016-06-12 12:45:39 +10:00 |
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UnknownShadow200
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18c5785ace
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Fix respawning/spawning not resetting velocity to zero (matches vanilla classic behaviour, thanks goodlyay), fix local player variables not being reset on reconnect (thanks AndrewPH), closes #208.
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2016-06-12 10:16:23 +10:00 |
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UnknownShadow200
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1e2cd769fe
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Consistently use 'block' instead of 'tile'.
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2016-06-11 18:38:20 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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e1d9b979cb
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Make water/lava be offset down by 1.5 pixels to match original classic.
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2016-06-11 17:15:29 +10:00 |
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UnknownShadow200
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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UnknownShadow200
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a9826f9832
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Add a .gitattributes file that specifies that source files should always use crlf line endings.
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2016-06-11 08:13:55 +10:00 |
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UnknownShadow200
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c44266865d
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Chat input should cover whole window width in pure classic mode, partially addresses #170. (Thanks FrostFox)
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2016-06-10 23:37:47 +10:00 |
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UnknownShadow200
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1ab620559b
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Fix key bindings not working due to mono compiler issue with enum initalisers.
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2016-06-10 17:17:10 +10:00 |
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UnknownShadow200
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6a158b8314
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Move key bindings widgets down and make interface more consistent.
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2016-06-10 16:39:04 +10:00 |
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UnknownShadow200
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2ae7a63adb
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Use < > to move between key bindings pages.
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2016-06-10 16:22:46 +10:00 |
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UnknownShadow200
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58aea5ca6b
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Refactor key bindings menus.
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2016-06-10 15:19:14 +10:00 |
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UnknownShadow200
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41a85c95c1
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Make selected block outline a bit better.
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2016-06-09 00:26:39 +10:00 |
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UnknownShadow200
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1b8861b8a9
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Don't render hotbar twice when inventory menu is open, oops.
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2016-06-08 15:24:33 +10:00 |
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UnknownShadow200
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585bde4454
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Do not toggle depthwrite on/off in weather renderer unless necessary.
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2016-06-08 15:16:31 +10:00 |
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UnknownShadow200
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1158193ad1
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Fix selected block outline not showing when looking through map edge water.
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2016-06-08 15:04:17 +10:00 |
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UnknownShadow200
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d06110f571
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Make selected block lines smaller (Thanks Coliop).
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2016-06-08 13:54:46 +10:00 |
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