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8feca784e2
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Port Respawn to C
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2017-05-28 15:37:42 +10:00 |
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ddbf199301
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Hint to the compiler that all vector methods should be inlined
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2017-05-28 15:19:40 +10:00 |
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055e564acc
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I keep confusing myself, so always have result parameters as first.
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2017-05-28 15:15:50 +10:00 |
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673ae93b0c
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Replace properties with fields in 2D classes, remove unused 2D classes methods.
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2017-05-28 14:52:19 +10:00 |
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2fb0b47ee3
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Update credits.txt
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2017-05-26 15:35:13 +10:00 |
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Goodlyay
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030ce88b43
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Update readme.md photo
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2017-05-25 02:13:33 -07:00 |
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f05fb08993
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Fix remaining compile errors in C implementation of MapRenderer
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2017-05-25 16:41:48 +10:00 |
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73fb950f55
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Fix normal C# client always crashing without a stacktrace from recent commit, I'm a stupid idiot.
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2017-05-25 15:36:35 +10:00 |
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fd4e3d64af
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Mostly port MapRenderer to C.
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2017-05-25 15:35:30 +10:00 |
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bc83e0d032
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Port ChunkInfo to C.
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2017-05-25 14:58:39 +10:00 |
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0beb681c1a
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Partially port MapRenderer to C.
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2017-05-25 14:56:08 +10:00 |
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f97208440c
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Port unicode to code page 437 converting to C.
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2017-05-25 14:54:00 +10:00 |
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c403e3765b
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Get rid of code duplication in MapRenderer
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2017-05-25 14:46:27 +10:00 |
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645ed74337
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Change typedef from TextureID to TextureLoc, to avoid confusion with native gfx texture ids.
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2017-05-24 21:39:35 +10:00 |
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e71521130e
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Launcher should try to download critical resources (default.zip), before attempting to download music and sounds.
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2017-05-24 21:03:44 +10:00 |
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4236b0f636
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Add DateTime header to C, add functions for Platform to get current local and UTC time
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2017-05-23 23:26:56 +10:00 |
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d11caecd48
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Add World_MaxX and World_MaxZ to World C header
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2017-05-23 22:28:25 +10:00 |
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4268d7c7c1
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Launcher is now capable of running without ClassicalSharp.exe
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2017-05-23 10:04:18 +10:00 |
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400f24df8f
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Fix most compile errors
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2017-05-23 08:53:28 +10:00 |
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c3c6099ea4
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Finish porting IWorldLighting to C.
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2017-05-23 08:31:54 +10:00 |
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f035dd04c8
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Partially port lighting to C. Also change launcher message from 'please enter a password' to 'password required'.
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2017-05-22 21:46:51 +10:00 |
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dee7353515
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Fix edge/side block remaining full bright, after changing edge/side block from say lava to sand/gravel.
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2017-05-22 17:20:13 +10:00 |
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b304bed19a
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Don't store id in TabListEntry, saves a byte
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2017-05-21 12:30:51 +10:00 |
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602e7dab60
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Port SelectionBox to C.
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2017-05-21 12:16:03 +10:00 |
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2428e8c33a
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Turns out the TNT algorithm in classic is far simpler, implement that instead.
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2017-05-20 17:16:00 +10:00 |
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7842ee5675
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Cleanup enumerations
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2017-05-20 15:33:07 +10:00 |
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9e9cfae15f
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Forgot to include AABB.h
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2017-05-20 15:10:41 +10:00 |
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29050f33bc
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Add AABB header in C.
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2017-05-20 11:34:37 +10:00 |
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e2dd46434e
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less compile errors
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2017-05-20 09:55:29 +10:00 |
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21c1896bbf
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Partially port Skyboxrenderer to C.
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2017-05-19 18:17:38 +10:00 |
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c912d5d606
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Partially port WeatherRenderer to C.
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2017-05-19 17:57:12 +10:00 |
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9da0391bf1
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Port network enums to C.
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2017-05-19 17:46:56 +10:00 |
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b8aa4cd6de
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Move some platform methods into separate IO header.
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2017-05-19 17:46:11 +10:00 |
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860fbf6320
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Port game fields to C
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2017-05-19 17:41:01 +10:00 |
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23bfc79fa1
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Start port of Camera and PickedPos to C.
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2017-05-19 17:39:53 +10:00 |
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df803760e1
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Port more events to C.
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2017-05-19 17:38:53 +10:00 |
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0d17e113b2
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Port IntersectionUtils to C
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2017-05-18 23:18:54 +10:00 |
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159dfbded6
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Port IGameComponent and ScheduledTask to C
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2017-05-18 23:05:29 +10:00 |
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3811bb623b
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PointlessEventHandlers--;
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2017-05-17 22:50:30 +10:00 |
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7953796732
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Writing 64 bit integers is unused anyways, so remove the func
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2017-05-17 22:49:11 +10:00 |
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73b6d9f489
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Start porting stream I/O to C
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2017-05-17 22:44:03 +10:00 |
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ad760bcc96
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Port frustum culling to C
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2017-05-17 21:52:26 +10:00 |
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32f6d4c783
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Remove old .bin unpacker - if people still haven't updated by now, they will just have to redownload the sounds.
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2017-05-17 21:21:00 +10:00 |
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2ecc614213
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Port CuboidDrawer to C
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2017-05-16 22:57:37 +10:00 |
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c87309176a
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Remove an obsolete bit of code
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2017-05-15 20:54:06 +10:00 |
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424ba46364
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Message box when default.zip missing
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2017-05-14 11:56:51 +10:00 |
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a5d3dcf73b
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Fix all the C compilation errors. Don't know if code actually works though.
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2017-05-13 21:56:13 +10:00 |
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7f59975176
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Fix unchecked 'use classicube.net for skins' not working. (Thanks DireDay)
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2017-05-13 19:22:35 +10:00 |
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44a64a3f4e
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Port ErrorHandler to C.
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2017-05-13 14:22:54 +10:00 |
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b5e9233335
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I don't like how github detects some of the code as C++ and Objective-C, apparently this fixes it.
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2017-05-13 13:47:51 +10:00 |
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