UnknownShadow200
|
b2c642b8af
|
Remove Block enum.
|
2016-06-11 15:29:45 +10:00 |
|
UnknownShadow200
|
56b0842de8
|
Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab.
|
2015-11-16 16:50:23 +11:00 |
|
UnknownShadow200
|
e726a4aef8
|
Remove invalidate as it didn't fix issues on linux, other minor cleanup.
|
2015-10-21 06:15:49 +11:00 |
|
UnknownShadow200
|
6e3a926fab
|
Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms.
|
2015-10-16 19:50:51 +11:00 |
|
UnknownShadow200
|
b39d2764bc
|
More work on occlusion culling (still doesn't work properly in same cases), fix issues with HoldThis packet, fixes #100.
|
2015-10-13 16:59:21 +11:00 |
|
UnknownShadow200
|
9d9ca55a7c
|
Make everything in OpenTK have consistent whitespace, simplified detecting unix kernel, combined INativeWindow and IInputDriver.
|
2015-08-22 06:50:23 +10:00 |
|
UnknownShadow200
|
50209b22ad
|
Remove unused joystick code.
|
2015-08-17 20:03:21 +10:00 |
|
UnknownShadow200
|
09912f3d79
|
Simplify various apis in OpenTK.
|
2015-08-16 13:13:12 +10:00 |
|
UnknownShadow200
|
df879604f2
|
Major rewrite of graphics APIs: Use SharpDX instead of Managed DirectX (64 bit works now), rewrite OpenTK GL class to use calli instructions.
|
2015-07-28 06:53:22 +10:00 |
|
UnknownShadow200
|
f7b40a3d21
|
Don't keep track of 'CurrentContext', don't pass opengl version to game window constructor as it is unnecessary, don't bother with reflection because we only really need to load 51 delegates.
|
2015-07-10 07:07:19 +10:00 |
|
UnknownShadow200
|
152133d95c
|
Only call PickingRender when PickedPos is valid, remove some leftover stuff from UpdateFrame, combine SendPlayerClick functions as one function.
|
2015-07-02 07:35:28 +10:00 |
|
UnknownShadow200
|
83b2228896
|
Do not write depth values for translucent blocks (already calculated them in depth pass), remove unused adapative VSync code.
|
2015-06-27 19:53:24 +10:00 |
|
UnknownShadow200
|
d2fc5bd20e
|
Don't check for X11 on windows, cache EventArgs in Game class, remove update variables from OpenTK.GameWindow
|
2015-06-27 13:57:16 +10:00 |
|
UnknownShadow200
|
0504a266e0
|
Remove unused OpenTK.UpdateFrame code.
|
2015-06-27 13:16:46 +10:00 |
|
UnknownShadow200
|
21fb55f292
|
Integrate OpenTK into the solution.
|
2015-06-07 08:53:12 +10:00 |
|