Commit graph

15 commits

Author SHA1 Message Date
UnknownShadow200
b2c642b8af Remove Block enum. 2016-06-11 15:29:45 +10:00
UnknownShadow200
56b0842de8 Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab. 2015-11-16 16:50:23 +11:00
UnknownShadow200
e726a4aef8 Remove invalidate as it didn't fix issues on linux, other minor cleanup. 2015-10-21 06:15:49 +11:00
UnknownShadow200
6e3a926fab Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms. 2015-10-16 19:50:51 +11:00
UnknownShadow200
b39d2764bc More work on occlusion culling (still doesn't work properly in same cases), fix issues with HoldThis packet, fixes #100. 2015-10-13 16:59:21 +11:00
UnknownShadow200
9d9ca55a7c Make everything in OpenTK have consistent whitespace, simplified detecting unix kernel, combined INativeWindow and IInputDriver. 2015-08-22 06:50:23 +10:00
UnknownShadow200
50209b22ad Remove unused joystick code. 2015-08-17 20:03:21 +10:00
UnknownShadow200
09912f3d79 Simplify various apis in OpenTK. 2015-08-16 13:13:12 +10:00
UnknownShadow200
df879604f2 Major rewrite of graphics APIs: Use SharpDX instead of Managed DirectX (64 bit works now), rewrite OpenTK GL class to use calli instructions. 2015-07-28 06:53:22 +10:00
UnknownShadow200
f7b40a3d21 Don't keep track of 'CurrentContext', don't pass opengl version to game window constructor as it is unnecessary, don't bother with reflection because we only really need to load 51 delegates. 2015-07-10 07:07:19 +10:00
UnknownShadow200
152133d95c Only call PickingRender when PickedPos is valid, remove some leftover stuff from UpdateFrame, combine SendPlayerClick functions as one function. 2015-07-02 07:35:28 +10:00
UnknownShadow200
83b2228896 Do not write depth values for translucent blocks (already calculated them in depth pass), remove unused adapative VSync code. 2015-06-27 19:53:24 +10:00
UnknownShadow200
d2fc5bd20e Don't check for X11 on windows, cache EventArgs in Game class, remove update variables from OpenTK.GameWindow 2015-06-27 13:57:16 +10:00
UnknownShadow200
0504a266e0 Remove unused OpenTK.UpdateFrame code. 2015-06-27 13:16:46 +10:00
UnknownShadow200
21fb55f292 Integrate OpenTK into the solution. 2015-06-07 08:53:12 +10:00