UnknownShadow200
|
b2c642b8af
|
Remove Block enum.
|
2016-06-11 15:29:45 +10:00 |
|
UnknownShadow200
|
17b695845a
|
Fix entity shadows on Direct3D9 backend. (Thanks goodlyay)
|
2016-02-18 23:13:19 +11:00 |
|
UnknownShadow200
|
2493feb86f
|
Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
|
2015-10-28 07:20:15 +11:00 |
|
UnknownShadow200
|
87ffa1e5fe
|
Fix Direct3D9 build crashing if another application took and exited exclusive fullscreen, potentially fix crash in SetBlock packet.
|
2015-10-03 08:25:28 +10:00 |
|
UnknownShadow200
|
afb81d4088
|
More work on loading .dat, remove unused functions from SharpDX.Direct3d, fix #75.
|
2015-09-17 18:16:34 +10:00 |
|
UnknownShadow200
|
9394ce1794
|
Use more flexible dynamic vertex buffers in Direct3D9 api, in preparation for #45.
|
2015-09-02 20:27:41 +10:00 |
|
UnknownShadow200
|
c163ebcb59
|
Proper fix of UnsafeString on windows platforms - should fix input text and block info string.
|
2015-09-02 19:44:24 +10:00 |
|
UnknownShadow200
|
f33428a531
|
Implement ability to perform partial update of textures on both graphics api backends. Partially addresses #44.
|
2015-09-02 18:33:13 +10:00 |
|
UnknownShadow200
|
7baf64051f
|
Add proper singleplayer support. Can generate new flatgrass worlds with /client gen, also the client starts singleplayer when no arguments are provided.
|
2015-09-01 17:24:01 +10:00 |
|
UnknownShadow200
|
9d73e2492d
|
Integrate SharpDX into OpenTK.
|
2015-08-16 10:16:59 +10:00 |
|