UnknownShadow200
6408750ec4
Document all ClassiCube error codes
2021-10-05 12:35:08 +11:00
UnknownShadow200
f51d77e828
Windows: Better error message when no audio output device connected
2021-10-05 08:32:59 +11:00
UnknownShadow200
1982a73be9
iOS: Add non-working onscreen keyboard and orientation locking
2021-10-04 18:41:58 +11:00
UnknownShadow200
cc587cae56
Improve buildbot error reporting
...
Writes messages to cc_erorrs.txt and just reads contents of that for notify script (notify script previous generated error messages from whether expected output files existed or not
The previous behaviour did not work correctly with the Android build, because the .apk was still being generated even when individual parts of the compilation process (e.g. java, 64 bit ARM) failed to compile.
Unfortunately this meant the notify script wrongly assumed no error had occurred when compiling the Android build, as the output .apk file existed
2021-10-02 20:31:02 +10:00
UnknownShadow200
e88a6b5909
Enable music and sound by default
2021-10-01 11:42:59 +10:00
UnknownShadow200
51d4842c30
Fix updates menu showing massive negative seconds values when system time is set to years behind current time (e.g. 2000)
2021-09-30 23:48:02 +10:00
UnknownShadow200
5898f4edef
Android: Try to show crash dialog for Java unhandled exceptions
...
Doesn't seem to work for UI thread and the crash dialog contents is pretty much useless anyways, but at least it's something
2021-09-30 23:07:55 +10:00
UnknownShadow200
3d7054f90d
Android: Fix crash dialog not showing most of the time
2021-09-30 20:12:13 +10:00
UnknownShadow200
a93a2273d1
Add OpenGL ES 1.1 support which might be broken
2021-09-30 18:18:04 +10:00
UnknownShadow200
c10ce81127
Android: Reduce crash log ranges by 60% for 32 bit
2021-09-30 08:54:42 +10:00
UnknownShadow200
d67069399b
Android: Reduce crash log ranges by 50%
2021-09-30 08:10:30 +10:00
UnknownShadow200
2b5801f4e6
Android: Fix 64 build not compiling
2021-09-29 22:48:44 +10:00
UnknownShadow200
0aacf445c5
Android: Skip /dev/mali0 to reduce crash logs by 10% on some devices
2021-09-29 22:38:12 +10:00
UnknownShadow200
9b9cc97336
Android: Fix after activity is recreated, you can't use on screen keyboard or go ingame anymore
2021-09-29 21:51:08 +10:00
UnknownShadow200
c21b7a93f3
Android: Fix after sometimes window was destroyed that the game would become permanently stuck and eventually show as not responding
2021-09-29 21:08:16 +10:00
UnknownShadow200
4515316c90
Android: Make http methods of Activity class static
2021-09-29 11:58:50 +10:00
UnknownShadow200
6954840462
Fix CFNetwork http backend can't login
2021-09-28 21:47:10 +10:00
UnknownShadow200
279c36fcf0
iOS: Add a CFNetwork http backend that barely works
2021-09-28 12:43:22 +10:00
UnknownShadow200
708a4c8495
Fix iOS compile instructions
2021-09-26 23:08:04 +10:00
UnknownShadow200
076a3791b7
iOS: Implement screenshot sharing, fix updating code not compiling
2021-09-26 22:40:43 +10:00
UnknownShadow200
d1f9797412
Move android platform code into Platform_Android.c
2021-09-26 17:07:03 +10:00
UnknownShadow200
f10596a5cd
Merge pull request #898 from UnknownShadow200/AndroidRecreateFix
...
Android: Use cached method IDs for more of java interop calls
2021-09-26 11:17:36 +10:00
UnknownShadow200
5519cd544e
Direct3D11: Fix vertices beyond far plane still being rendered
2021-09-25 13:58:30 +10:00
UnknownShadow200
e02fbf518f
Direct3D9Ex: Fix stuck at 1x1 resolution after unminimising
2021-09-25 11:07:13 +10:00
UnknownShadow200
d1ad64ee08
Direct3D11: Avoid dependency on dxguid.lib
2021-09-25 10:58:57 +10:00
UnknownShadow200
c93465d065
Direct3D9: Fix window being 1 solid pixel after unminimising (Thanks 123DMWM/source)
...
Also fixes CEF plugin always crashing
2021-09-25 09:18:48 +10:00
UnknownShadow200
e413f763ad
Direct3D11: Fix screenshots being corrupted, instead now Red and Blue are swapped
2021-09-25 09:02:50 +10:00
UnknownShadow200
21faabba3e
Direct3D11: Support rendering untextured vertices
2021-09-24 23:14:52 +10:00
UnknownShadow200
07be70c571
Direct3D11: Fix clouds not being offset
2021-09-24 22:44:13 +10:00
UnknownShadow200
fb00a8a78a
Direct3D11: Fix all rendering issues with this one neat trick
2021-09-24 17:32:55 +10:00
UnknownShadow200
ee0d8ae311
Direct3D11: Multiple fixes
...
Fix repeating textures not looking correct, fix updating dynamic vertex buffers sometimes crashing (e.g. with particles generated when deleting blocks), fix water blocks in world appearing opaque, fix 3D world rarely drawing over top of 2D menu
2021-09-24 16:10:31 +10:00
UnknownShadow200
b7fade2da5
Direct3D11: VSync and resize handling
2021-09-24 15:18:43 +10:00
UnknownShadow200
cadd720ded
Direct3D11: Blending works and fix vertex color
2021-09-24 14:41:54 +10:00
UnknownShadow200
a911fff3cb
DirectD3D11: Now depth works
2021-09-24 14:05:42 +10:00
UnknownShadow200
7c341df4ed
Direct3D11: Split up code by graphics pipeline stage
2021-09-24 13:24:48 +10:00
UnknownShadow200
c7d4427475
Direct3D11: Fix textures
2021-09-24 08:30:59 +10:00
UnknownShadow200
83448b36b9
Direct3D11: Something more renders
2021-09-23 23:52:53 +10:00
UnknownShadow200
bdc1ee85ad
Direct3D11: Something renders
2021-09-23 22:52:35 +10:00
UnknownShadow200
65660fb9fe
Direct3D11: More progress but still draws nothing
2021-09-23 22:16:45 +10:00
UnknownShadow200
ac7555e13d
Fix accidental wrong define
2021-09-23 09:02:49 +10:00
UnknownShadow200
f6abeb3423
Direct3D11 backend is slightly less broken
2021-09-23 08:54:05 +10:00
UnknownShadow200
becee45794
Add broken direct3d11 backend so it doesn't rot away in an abandoned branch
2021-09-22 11:32:19 +10:00
UnknownShadow200
f520cb6927
Direct39Ex: Avoid data copy when creating textures when possible
...
Also add secret option to run using Direct3D9Ex
2021-09-21 11:37:01 +10:00
UnknownShadow200
3f640ff0be
Direct3D9Ex: Log in /client gpu, fallback to Direct3DCreate9 if Direct3DCreate9Ex returns not available error
2021-09-21 08:34:26 +10:00
UnknownShadow200
a141e7e4ce
Direct3D9Ex: Avoid having to recreate resources if possible when resizing window/toggling vsync
2021-09-20 23:23:05 +10:00
UnknownShadow200
417f58f5ce
WIP on secret Direct3D9Ex mode
2021-09-20 20:49:26 +10:00
UnknownShadow200
c7aa361240
Change managedPool parameter to flags for Gfx_CreateTexture/GfxRecreateTexture
2021-09-20 20:34:51 +10:00
UnknownShadow200
b2a230b451
iOS: Message boxes show now, fix clicking singleplayer not working
2021-09-19 22:18:18 +10:00
UnknownShadow200
bf53e5f969
iOS: Implement opening url in web browser
2021-09-19 18:12:26 +10:00
UnknownShadow200
27e6cd77e3
Windows: Try to hide/show cursor 50 instead of 10 times (Thanks SteleCat)
2021-09-19 08:43:20 +10:00