Commit graph

235 commits

Author SHA1 Message Date
UnknownShadow200
8b73b0a713 Minor code cleanup, separate event classes. 2015-12-29 16:24:54 +11:00
UnknownShadow200
09757d6316 Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs. 2015-12-28 22:12:23 +11:00
UnknownShadow200
bb69f628da Play sounds of gas/liquid blocks intersecting with before solid blocks underneath (Thanks 123DontMessWitMe), don't italic classical in the launcher. 2015-12-27 21:12:02 +11:00
UnknownShadow200
c32891d868 Sync sounds with leg animations when applicable. 2015-12-27 20:47:18 +11:00
UnknownShadow200
5fc02e4536 Make sounds nicer - there is less of an audible gap between step sounds, also play step sounds when landing from a jump or fly. 2015-12-25 23:34:47 +11:00
UnknownShadow200
1116c22a66 Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS) 2015-12-25 11:11:57 +11:00
UnknownShadow200
c52534923f Only apply fog when exactly intersecting with the block. 2015-12-24 21:48:14 +11:00
UnknownShadow200
66e0bc887c Isometric block rendering now works with non 0 minX/Y/Z and non 1 maxX/Z. 2015-12-23 21:58:05 +11:00
UnknownShadow200
8410b5c796 Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299) 2015-12-23 21:16:28 +11:00
UnknownShadow200
6fb700ae8f Particles now work with non 0 min and non 1 max. 2015-12-23 15:30:34 +11:00
UnknownShadow200
9707b083db Can use air block models, also make noclip sliding configurable. 2015-12-22 07:59:32 +11:00
UnknownShadow200
851f430a40 When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down. 2015-12-21 17:23:36 +11:00
UnknownShadow200
56c146306a Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe). 2015-12-21 10:44:52 +11:00
UnknownShadow200
aaea397140 Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes. 2015-12-20 23:28:35 +11:00
UnknownShadow200
a094406585 More work on player arms animation. (Thanks goodlyay) 2015-12-20 20:54:57 +11:00
UnknownShadow200
01e6f92b72 Make animations closer to classic. (Thanks goodlyay) 2015-12-20 20:38:12 +11:00
UnknownShadow200
b56edd2dad Add basic for old classic arms animation. 2015-12-20 19:51:19 +11:00
UnknownShadow200
d104b7f09d Add scrollable block select screen. 2015-12-18 11:39:34 +11:00
UnknownShadow200
398e775004 When moving horizontally and flying, your vertical fly speed should be same as magnitude of horizontal components (thanks Empy). 2015-12-17 23:26:00 +11:00
UnknownShadow200
ae17538e4d Fix for last fix. 2015-12-17 22:34:41 +11:00
UnknownShadow200
9da349f9fe Fix no-clip being faster than after flying (thanks azmi2299) compared to just no-clip, also fixes noclip being faster after jump with speed (thanks 123DontMessWitme) compared to just normal vertical noclip. 2015-12-17 22:20:20 +11:00
UnknownShadow200
bd82a60d51 Fix sky being rendered green rarely in OpenGL build, under some circumstances. 2015-12-16 22:35:04 +11:00
UnknownShadow200
b0230dd819 Initial work for Android. 2015-12-16 18:16:27 +11:00
UnknownShadow200
89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
UnknownShadow200
11b2230b63 Animate spider legs. 2015-12-15 17:16:53 +11:00
UnknownShadow200
cbe7b2c840 Fix picking up 'walk through' speed modifiers from blocks below you, even though you should only pick up from those intersecting you. 2015-12-15 13:49:15 +11:00
UnknownShadow200
dacd6e4f44 Use MinBB/MaxBB in place of +0/+1, except for mesh builder. 2015-12-15 13:36:49 +11:00
UnknownShadow200
d7e3e9d200 Disable 'hacks setting' screen (as it is pointless to show anyways) when server sends hax/ophax in motd. 2015-12-15 10:05:17 +11:00
UnknownShadow200
3e6e270044 Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing. 2015-12-14 16:02:03 +11:00
UnknownShadow200
2f3d0908ae Fix not being able to climb up water elevators with alternating air/lava. 2015-12-14 13:40:54 +11:00
UnknownShadow200
0bf0a87915 Fix not being able to travel up liquid elevators due to last commit. 2015-12-12 18:31:53 +11:00
UnknownShadow200
4e080a63c1 Fix water/lava physics being more difficult than classicube. (Thanks venom983) 2015-12-12 18:17:05 +11:00
UnknownShadow200
f55f073b38 Add additional entity name rendering modes - no names, hovered see through only. 2015-12-11 14:27:06 +11:00
UnknownShadow200
86a7b49c08 Add option to disable all hacks, move hacks settings to their own screen. 2015-12-11 13:00:22 +11:00
UnknownShadow200
3cdb1d381f Default speed modifier is now 7, move first item slightly down in server list, other buttons should only be selectable by enter when user first moves the mouse (Thanks FabTheZen) 2015-12-10 10:55:42 +11:00
UnknownShadow200
ac42cf3bc8 Save pushback placing setting, fix launcher updater crashing for non-english languages. 2015-12-07 20:38:41 +11:00
UnknownShadow200
6e85434945 Fix FPS limit crashing, fix music playing at half speed, more work on sounds. 2015-12-03 21:16:48 +11:00
UnknownShadow200
2e317c4b99 Add proper sounds, fix block models, remove vertical water on map edges. 2015-12-03 20:35:40 +11:00
UnknownShadow200
3a15ef9024 Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM) 2015-11-30 15:14:10 +11:00
UnknownShadow200
b83a5228f8 Modularise game class somewhat, start commenting the fields/properties of game class. 2015-11-28 20:20:04 +11:00
UnknownShadow200
bb6dfcb678 Play step sounds. 2015-11-28 08:54:43 +11:00
UnknownShadow200
030b0cfb46 Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip. 2015-11-27 12:06:11 +11:00
UnknownShadow200
04c47d493d Setup framework for AudioManager class. 2015-11-27 07:33:56 +11:00
UnknownShadow200
5feff2b4df View bobbing now saves as an option, add credits.txt 2015-11-24 21:23:58 +11:00
UnknownShadow200
66ab5ec52b More work on view bobbing III. 2015-11-24 20:53:29 +11:00
UnknownShadow200
0f08678139 More work on view bobbing. 2015-11-24 18:11:48 +11:00
UnknownShadow200
1c5ef409ed Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat. 2015-11-24 11:04:29 +11:00
UnknownShadow200
30c4384d66 Refactor block models - they rotate and use shading, also orient sprite block models correctly. Add slight bobbing up/down of in-game entities. 2015-11-24 09:17:16 +11:00
UnknownShadow200
479456baab Add partially working view bobbing. 2015-11-23 21:39:31 +11:00
UnknownShadow200
83c8495340 Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins. 2015-11-23 17:04:50 +11:00