UnknownShadow200
|
8b73b0a713
|
Minor code cleanup, separate event classes.
|
2015-12-29 16:24:54 +11:00 |
|
UnknownShadow200
|
09757d6316
|
Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs.
|
2015-12-28 22:12:23 +11:00 |
|
UnknownShadow200
|
bb69f628da
|
Play sounds of gas/liquid blocks intersecting with before solid blocks underneath (Thanks 123DontMessWitMe), don't italic classical in the launcher.
|
2015-12-27 21:12:02 +11:00 |
|
UnknownShadow200
|
c32891d868
|
Sync sounds with leg animations when applicable.
|
2015-12-27 20:47:18 +11:00 |
|
UnknownShadow200
|
5fc02e4536
|
Make sounds nicer - there is less of an audible gap between step sounds, also play step sounds when landing from a jump or fly.
|
2015-12-25 23:34:47 +11:00 |
|
UnknownShadow200
|
1116c22a66
|
Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS)
|
2015-12-25 11:11:57 +11:00 |
|
UnknownShadow200
|
c52534923f
|
Only apply fog when exactly intersecting with the block.
|
2015-12-24 21:48:14 +11:00 |
|
UnknownShadow200
|
66e0bc887c
|
Isometric block rendering now works with non 0 minX/Y/Z and non 1 maxX/Z.
|
2015-12-23 21:58:05 +11:00 |
|
UnknownShadow200
|
8410b5c796
|
Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299)
|
2015-12-23 21:16:28 +11:00 |
|
UnknownShadow200
|
6fb700ae8f
|
Particles now work with non 0 min and non 1 max.
|
2015-12-23 15:30:34 +11:00 |
|
UnknownShadow200
|
9707b083db
|
Can use air block models, also make noclip sliding configurable.
|
2015-12-22 07:59:32 +11:00 |
|
UnknownShadow200
|
851f430a40
|
When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down.
|
2015-12-21 17:23:36 +11:00 |
|
UnknownShadow200
|
56c146306a
|
Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe).
|
2015-12-21 10:44:52 +11:00 |
|
UnknownShadow200
|
aaea397140
|
Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes.
|
2015-12-20 23:28:35 +11:00 |
|
UnknownShadow200
|
a094406585
|
More work on player arms animation. (Thanks goodlyay)
|
2015-12-20 20:54:57 +11:00 |
|
UnknownShadow200
|
01e6f92b72
|
Make animations closer to classic. (Thanks goodlyay)
|
2015-12-20 20:38:12 +11:00 |
|
UnknownShadow200
|
b56edd2dad
|
Add basic for old classic arms animation.
|
2015-12-20 19:51:19 +11:00 |
|
UnknownShadow200
|
d104b7f09d
|
Add scrollable block select screen.
|
2015-12-18 11:39:34 +11:00 |
|
UnknownShadow200
|
398e775004
|
When moving horizontally and flying, your vertical fly speed should be same as magnitude of horizontal components (thanks Empy).
|
2015-12-17 23:26:00 +11:00 |
|
UnknownShadow200
|
ae17538e4d
|
Fix for last fix.
|
2015-12-17 22:34:41 +11:00 |
|
UnknownShadow200
|
9da349f9fe
|
Fix no-clip being faster than after flying (thanks azmi2299) compared to just no-clip, also fixes noclip being faster after jump with speed (thanks 123DontMessWitme) compared to just normal vertical noclip.
|
2015-12-17 22:20:20 +11:00 |
|
UnknownShadow200
|
bd82a60d51
|
Fix sky being rendered green rarely in OpenGL build, under some circumstances.
|
2015-12-16 22:35:04 +11:00 |
|
UnknownShadow200
|
b0230dd819
|
Initial work for Android.
|
2015-12-16 18:16:27 +11:00 |
|
UnknownShadow200
|
89c2ae40f9
|
Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
|
2015-12-15 23:32:37 +11:00 |
|
UnknownShadow200
|
11b2230b63
|
Animate spider legs.
|
2015-12-15 17:16:53 +11:00 |
|
UnknownShadow200
|
cbe7b2c840
|
Fix picking up 'walk through' speed modifiers from blocks below you, even though you should only pick up from those intersecting you.
|
2015-12-15 13:49:15 +11:00 |
|
UnknownShadow200
|
dacd6e4f44
|
Use MinBB/MaxBB in place of +0/+1, except for mesh builder.
|
2015-12-15 13:36:49 +11:00 |
|
UnknownShadow200
|
d7e3e9d200
|
Disable 'hacks setting' screen (as it is pointless to show anyways) when server sends hax/ophax in motd.
|
2015-12-15 10:05:17 +11:00 |
|
UnknownShadow200
|
3e6e270044
|
Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing.
|
2015-12-14 16:02:03 +11:00 |
|
UnknownShadow200
|
2f3d0908ae
|
Fix not being able to climb up water elevators with alternating air/lava.
|
2015-12-14 13:40:54 +11:00 |
|
UnknownShadow200
|
0bf0a87915
|
Fix not being able to travel up liquid elevators due to last commit.
|
2015-12-12 18:31:53 +11:00 |
|
UnknownShadow200
|
4e080a63c1
|
Fix water/lava physics being more difficult than classicube. (Thanks venom983)
|
2015-12-12 18:17:05 +11:00 |
|
UnknownShadow200
|
f55f073b38
|
Add additional entity name rendering modes - no names, hovered see through only.
|
2015-12-11 14:27:06 +11:00 |
|
UnknownShadow200
|
86a7b49c08
|
Add option to disable all hacks, move hacks settings to their own screen.
|
2015-12-11 13:00:22 +11:00 |
|
UnknownShadow200
|
3cdb1d381f
|
Default speed modifier is now 7, move first item slightly down in server list, other buttons should only be selectable by enter when user first moves the mouse (Thanks FabTheZen)
|
2015-12-10 10:55:42 +11:00 |
|
UnknownShadow200
|
ac42cf3bc8
|
Save pushback placing setting, fix launcher updater crashing for non-english languages.
|
2015-12-07 20:38:41 +11:00 |
|
UnknownShadow200
|
6e85434945
|
Fix FPS limit crashing, fix music playing at half speed, more work on sounds.
|
2015-12-03 21:16:48 +11:00 |
|
UnknownShadow200
|
2e317c4b99
|
Add proper sounds, fix block models, remove vertical water on map edges.
|
2015-12-03 20:35:40 +11:00 |
|
UnknownShadow200
|
3a15ef9024
|
Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM)
|
2015-11-30 15:14:10 +11:00 |
|
UnknownShadow200
|
b83a5228f8
|
Modularise game class somewhat, start commenting the fields/properties of game class.
|
2015-11-28 20:20:04 +11:00 |
|
UnknownShadow200
|
bb6dfcb678
|
Play step sounds.
|
2015-11-28 08:54:43 +11:00 |
|
UnknownShadow200
|
030b0cfb46
|
Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip.
|
2015-11-27 12:06:11 +11:00 |
|
UnknownShadow200
|
04c47d493d
|
Setup framework for AudioManager class.
|
2015-11-27 07:33:56 +11:00 |
|
UnknownShadow200
|
5feff2b4df
|
View bobbing now saves as an option, add credits.txt
|
2015-11-24 21:23:58 +11:00 |
|
UnknownShadow200
|
66ab5ec52b
|
More work on view bobbing III.
|
2015-11-24 20:53:29 +11:00 |
|
UnknownShadow200
|
0f08678139
|
More work on view bobbing.
|
2015-11-24 18:11:48 +11:00 |
|
UnknownShadow200
|
1c5ef409ed
|
Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat.
|
2015-11-24 11:04:29 +11:00 |
|
UnknownShadow200
|
30c4384d66
|
Refactor block models - they rotate and use shading, also orient sprite block models correctly. Add slight bobbing up/down of in-game entities.
|
2015-11-24 09:17:16 +11:00 |
|
UnknownShadow200
|
479456baab
|
Add partially working view bobbing.
|
2015-11-23 21:39:31 +11:00 |
|
UnknownShadow200
|
83c8495340
|
Only convert full black/white pixels to transparent for fully opaque hats, use shading for skins.
|
2015-11-23 17:04:50 +11:00 |
|