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fbb2252608
Direct3D11: Implement alpha testing and /client gpuinfo
2021-10-23 22:26:10 +11:00
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5ebffdc351
Open source D3D11 shader gen
2021-10-23 20:53:25 +11:00
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7338f69361
Direct3D11: Implement backface culling
2021-10-23 16:11:32 +11:00
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cc587cae56
Improve buildbot error reporting
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Writes messages to cc_erorrs.txt and just reads contents of that for notify script (notify script previous generated error messages from whether expected output files existed or not
The previous behaviour did not work correctly with the Android build, because the .apk was still being generated even when individual parts of the compilation process (e.g. java, 64 bit ARM) failed to compile.
Unfortunately this meant the notify script wrongly assumed no error had occurred when compiling the Android build, as the output .apk file existed
2021-10-02 20:31:02 +10:00
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4515316c90
Android: Make http methods of Activity class static
2021-09-29 11:58:50 +10:00
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78cc5b708c
don't forget to update VS project
2021-07-16 23:08:52 +10:00
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30ff69952d
Fix browsers not supporting IndexedDB crashing when saving map, also slightly reduce size of .js file by specifying only web environment is supported
2021-06-08 11:48:45 +10:00
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d3a811cd1e
Fix build script not working with non-bash
2021-05-30 19:52:01 +10:00
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5d93db81d2
Fix multiplayer not working at all with old emscripten
2021-05-28 17:54:57 +10:00
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72e031d50c
buildbot: log how long compiling takes
2021-05-10 07:29:21 +10:00
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ab867fa6fc
tidy and fix up plugin build script
2021-04-08 23:20:45 +10:00
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6cc0b5d80f
Android: Enable -funwind-tables when compiling, although it uses a little bit more space, I've had enough of tearing my hair out trying to debug android client crashes without a backtrace.
2021-03-16 23:53:31 +11:00
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f53014c567
Android: Include commit SHA when compiling with buildbot
2021-03-15 23:44:45 +11:00
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de71be97bd
Android: Use device UUID for key so passwords are remembered
2021-02-22 21:56:46 +11:00
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8a3216cb99
less warnings compiling android build
2021-02-20 08:46:36 +11:00
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aa59c205ac
Fix buildbot script for rpi
2021-02-14 10:49:20 +11:00
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9f5cdf5ff6
Fix newlines in .sh files
2021-02-13 19:37:37 +11:00
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3c25686757
Improve buildbot script, integrate android buildbot into it
2021-02-07 14:05:57 +11:00
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08232da712
Merge changes
2021-02-05 07:15:14 +11:00
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ebc4d9f753
Fix http requests always failing on old android
2021-01-30 12:53:36 +11:00
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198932aa93
Get it partially working on Android 3.0
2021-01-30 08:57:41 +11:00
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1869964be4
Opensource build server script, add android to build server script, improve notify script a bit
2021-01-28 22:06:35 +11:00
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9a2b624874
Fix dying with SIGFPE on older versions when using .apk compiled by buildbot
2021-01-26 13:51:52 +11:00
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75afb8c6e5
Fix apk compiled by buildbot not installing on older android devices
2021-01-26 10:48:20 +11:00
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a8555a0e0c
Webclient: Try fix backspace not working on ios safari (Thanks aleksb385)
2021-01-26 08:37:51 +11:00
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12e675f754
Add buildbot script for android (still got a few things to fix though)
2021-01-25 23:42:31 +11:00
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2a8f104228
Fully port cocoa backend to ObjC
2021-01-23 11:39:45 +11:00
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7f0a23674c
Start moving objc code into actual .m file, starting with OpenGL context
2021-01-23 09:38:26 +11:00
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3ad1f1f169
Mac: Implement session caching too
2021-01-10 18:52:44 +11:00
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4d9c975b1f
fix buildbot script for real
2020-12-29 17:04:54 +11:00
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587867a087
update buildbot script for new machine
2020-12-29 14:27:43 +11:00
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f8c3b2cff8
Fix ze buildbot
2020-12-16 07:36:07 +11:00
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fdf92e047b
Launcher input widget DPI scales properly
2020-07-30 13:20:33 +10:00
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5bf63e79a3
Use single Event_Register_ macro instead of Event_Register_XYZ macros
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The Event_Register_XYZ were all just defined to Event_Register_Macro anyway, completely ignoring the type of the arguments given. Therefore it's better to just give a single type unsafe Event_Register_ macro, rather than misleading the user into thinking they were using type safe macros
2020-07-29 17:45:59 +10:00
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4deba8e0d4
Fix index buffer leaking if direct3d9 device creation initially failed
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Still crashes, but progress at least
2020-07-28 18:59:53 +10:00
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386ce44cc8
Fix android makefile to compile, add readme for doc/misc folder
2020-07-27 22:09:37 +10:00
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cfd606317f
Open source release packaging part of buildbot
2020-07-21 14:46:03 +10:00
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3ea64a61d0
Generate a 64 bit mac icon file and fixup Window.m
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64 mac build doesn't show icon quite yet, still WIP
2020-06-11 23:38:33 +10:00
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bbfcfba18a
Tidy up readme somewhat
2020-06-08 21:14:49 +10:00
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d89d3045c0
Add an icon to 32 bit mac build
2020-05-29 23:40:27 +10:00
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3ce5b1145a
Split up misc folder into misc and doc folder
2020-05-29 22:43:10 +10:00
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918b86dc18
Fix OpenBSD build and update various build files to remove -lcurl
2020-05-26 22:06:03 +10:00
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89541ef72b
Remove -lopenal from compilation flags
2020-05-19 21:01:09 +10:00
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b6b200d118
Add missing compile instructions for dragonfly bsd to main readme
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Also rename macos app bundle identifier from 'com.classicube.game' to 'com.classicube.mac'
2020-05-06 16:36:55 +10:00
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f34c7e7ec8
Mention you need to use 'extern C' when compiling C++ plugins. (Thanks Tree)
2020-04-25 11:34:23 +10:00
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b9a0729694
Init XInput2 and register for RawMotion event.
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Still working on actually using the event though
2020-04-22 16:10:02 +10:00
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209a4046fb
Change String_IndexOfString to just String_IndexOfConst, because that's all we ever use it for anyways
2020-04-04 14:50:14 +11:00
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04cc22f3dc
Add full example of simple flask website that hosts the web client
2020-04-02 23:00:37 +11:00
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41666d939b
Update hosting-webclient.md
2020-04-02 20:17:52 +11:00
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02efe1fa00
Update hosting-webclient.md
2020-04-02 19:57:36 +11:00