Commit graph

105 commits

Author SHA1 Message Date
UnknownShadow200
fbb2252608 Direct3D11: Implement alpha testing and /client gpuinfo 2021-10-23 22:26:10 +11:00
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5ebffdc351 Open source D3D11 shader gen 2021-10-23 20:53:25 +11:00
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7338f69361 Direct3D11: Implement backface culling 2021-10-23 16:11:32 +11:00
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cc587cae56 Improve buildbot error reporting
Writes messages to cc_erorrs.txt and just reads contents of that for notify script (notify script previous generated error messages from whether expected output files existed or not

The previous behaviour did not work correctly with the Android build, because the .apk was still being generated even when individual parts of the compilation process (e.g. java, 64 bit ARM) failed to compile.

Unfortunately this meant the notify script wrongly assumed no error had occurred when compiling the Android build, as the output .apk file existed
2021-10-02 20:31:02 +10:00
UnknownShadow200
4515316c90 Android: Make http methods of Activity class static 2021-09-29 11:58:50 +10:00
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78cc5b708c don't forget to update VS project 2021-07-16 23:08:52 +10:00
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30ff69952d Fix browsers not supporting IndexedDB crashing when saving map, also slightly reduce size of .js file by specifying only web environment is supported 2021-06-08 11:48:45 +10:00
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d3a811cd1e Fix build script not working with non-bash 2021-05-30 19:52:01 +10:00
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5d93db81d2 Fix multiplayer not working at all with old emscripten 2021-05-28 17:54:57 +10:00
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72e031d50c buildbot: log how long compiling takes 2021-05-10 07:29:21 +10:00
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ab867fa6fc tidy and fix up plugin build script 2021-04-08 23:20:45 +10:00
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6cc0b5d80f Android: Enable -funwind-tables when compiling, although it uses a little bit more space, I've had enough of tearing my hair out trying to debug android client crashes without a backtrace. 2021-03-16 23:53:31 +11:00
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f53014c567 Android: Include commit SHA when compiling with buildbot 2021-03-15 23:44:45 +11:00
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de71be97bd Android: Use device UUID for key so passwords are remembered 2021-02-22 21:56:46 +11:00
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8a3216cb99 less warnings compiling android build 2021-02-20 08:46:36 +11:00
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aa59c205ac Fix buildbot script for rpi 2021-02-14 10:49:20 +11:00
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9f5cdf5ff6 Fix newlines in .sh files 2021-02-13 19:37:37 +11:00
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3c25686757 Improve buildbot script, integrate android buildbot into it 2021-02-07 14:05:57 +11:00
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08232da712 Merge changes 2021-02-05 07:15:14 +11:00
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ebc4d9f753 Fix http requests always failing on old android 2021-01-30 12:53:36 +11:00
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198932aa93 Get it partially working on Android 3.0 2021-01-30 08:57:41 +11:00
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1869964be4 Opensource build server script, add android to build server script, improve notify script a bit 2021-01-28 22:06:35 +11:00
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9a2b624874 Fix dying with SIGFPE on older versions when using .apk compiled by buildbot 2021-01-26 13:51:52 +11:00
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75afb8c6e5 Fix apk compiled by buildbot not installing on older android devices 2021-01-26 10:48:20 +11:00
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a8555a0e0c Webclient: Try fix backspace not working on ios safari (Thanks aleksb385) 2021-01-26 08:37:51 +11:00
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12e675f754 Add buildbot script for android (still got a few things to fix though) 2021-01-25 23:42:31 +11:00
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2a8f104228 Fully port cocoa backend to ObjC 2021-01-23 11:39:45 +11:00
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7f0a23674c Start moving objc code into actual .m file, starting with OpenGL context 2021-01-23 09:38:26 +11:00
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3ad1f1f169 Mac: Implement session caching too 2021-01-10 18:52:44 +11:00
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4d9c975b1f fix buildbot script for real 2020-12-29 17:04:54 +11:00
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587867a087 update buildbot script for new machine 2020-12-29 14:27:43 +11:00
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f8c3b2cff8 Fix ze buildbot 2020-12-16 07:36:07 +11:00
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fdf92e047b Launcher input widget DPI scales properly 2020-07-30 13:20:33 +10:00
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5bf63e79a3 Use single Event_Register_ macro instead of Event_Register_XYZ macros
The Event_Register_XYZ were all just defined to Event_Register_Macro anyway, completely ignoring the type of the arguments given. Therefore it's better to just give a single type unsafe Event_Register_ macro, rather than misleading the user into thinking they were using type safe macros
2020-07-29 17:45:59 +10:00
UnknownShadow200
4deba8e0d4 Fix index buffer leaking if direct3d9 device creation initially failed
Still crashes, but progress at least
2020-07-28 18:59:53 +10:00
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386ce44cc8 Fix android makefile to compile, add readme for doc/misc folder 2020-07-27 22:09:37 +10:00
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cfd606317f Open source release packaging part of buildbot 2020-07-21 14:46:03 +10:00
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3ea64a61d0 Generate a 64 bit mac icon file and fixup Window.m
64 mac build doesn't show icon quite yet, still WIP
2020-06-11 23:38:33 +10:00
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bbfcfba18a Tidy up readme somewhat 2020-06-08 21:14:49 +10:00
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d89d3045c0 Add an icon to 32 bit mac build 2020-05-29 23:40:27 +10:00
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3ce5b1145a Split up misc folder into misc and doc folder 2020-05-29 22:43:10 +10:00
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918b86dc18 Fix OpenBSD build and update various build files to remove -lcurl 2020-05-26 22:06:03 +10:00
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89541ef72b Remove -lopenal from compilation flags 2020-05-19 21:01:09 +10:00
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b6b200d118 Add missing compile instructions for dragonfly bsd to main readme
Also rename macos app bundle identifier from 'com.classicube.game' to 'com.classicube.mac'
2020-05-06 16:36:55 +10:00
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f34c7e7ec8 Mention you need to use 'extern C' when compiling C++ plugins. (Thanks Tree) 2020-04-25 11:34:23 +10:00
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b9a0729694 Init XInput2 and register for RawMotion event.
Still working on actually using the event though
2020-04-22 16:10:02 +10:00
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209a4046fb Change String_IndexOfString to just String_IndexOfConst, because that's all we ever use it for anyways 2020-04-04 14:50:14 +11:00
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04cc22f3dc
Add full example of simple flask website that hosts the web client 2020-04-02 23:00:37 +11:00
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41666d939b
Update hosting-webclient.md 2020-04-02 20:17:52 +11:00
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02efe1fa00
Update hosting-webclient.md 2020-04-02 19:57:36 +11:00