name: Build latest (Windows) # trigger via either push to selected branches or on manual run on: push: branches: - main - master - ModernLighting - AngledLighting workflow_dispatch: concurrency: group: ${{ github.ref }}-windows cancel-in-progress: true jobs: #============================================ # ============== 32 BIT WINDOWS ============= # =========================================== build-32: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - name: Compile 32 bit Windows builds shell: bash id: compile env: COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn" WIN32_FLAGS: "-mwindows -nostartfiles -Wl,-e_main_real -DCC_NOMAIN CCicon_32.res" run: | sudo apt-get -y install gcc-mingw-w64-i686 LATEST_FLAG=-DCC_COMMIT_SHA=\"$(git rev-parse --short "$GITHUB_SHA")\" cp misc/windows/CCicon_32.res src/CCicon_32.res cd src i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -o cc-w32-d3d9.exe $LATEST_FLAG -lwinmm -limagehlp i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -o cc-w32-ogl.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_GL1 -lwinmm -limagehlp -lopengl32 i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -o cc-w32-d3d11.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_D3D11 -lwinmm -limagehlp # mingw defaults to i686, but some really old CPUs only support i586 i686-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN32_FLAGS }} -march=i586 -o cc-w9x-ogl.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_GL1 -DCC_BUILD_NOSTDLIB -lwinmm -limagehlp -lopengl32 - uses: ./.github/actions/notify_failure if: ${{ always() && steps.compile.outcome == 'failure' }} with: NOTIFY_MESSAGE: 'Failed to compile 32 bit Windows build' WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w32-d3d9.exe' DEST_NAME: 'ClassiCube-Win32-Direct3D9.exe' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w32-ogl.exe' DEST_NAME: 'ClassiCube-Win32-OpenGL.exe' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w32-d3d11.exe' DEST_NAME: 'ClassiCube-Win32-Direct3D11.exe' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w9x-ogl.exe' DEST_NAME: 'ClassiCube-Win9x.exe' - uses: ./.github/actions/notify_success if: ${{ always() && steps.compile.outcome == 'success' }} with: DESTINATION_URL: '${{ secrets.NOTIFY_URL }}' WORKFLOW_NAME: 'win32' #============================================ # ============== 64 BIT WINDOWS ============= # =========================================== build-64: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - name: Compile 64 bit Windows builds shell: bash id: compile env: COMMON_FLAGS: "-O1 -s -fno-stack-protector -fno-math-errno -Qn" WIN64_FLAGS: "-mwindows -nostartfiles -Wl,-emain_real -DCC_NOMAIN CCicon_64.res" run: | sudo apt-get -y install gcc-mingw-w64-x86-64 LATEST_FLAG=-DCC_COMMIT_SHA=\"$(git rev-parse --short "$GITHUB_SHA")\" cp misc/windows/CCicon_64.res src/CCicon_64.res cd src x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-d3d9.exe $LATEST_FLAG -lwinmm -limagehlp x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-ogl.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_GL1 -lwinmm -limagehlp -lopengl32 x86_64-w64-mingw32-gcc *.c ${{ env.COMMON_FLAGS }} ${{ env.WIN64_FLAGS }} -o cc-w64-d3d11.exe $LATEST_FLAG -DCC_GFX_BACKEND=CC_GFX_BACKEND_D3D11 -lwinmm -limagehlp - uses: ./.github/actions/notify_failure if: ${{ always() && steps.compile.outcome == 'failure' }} with: NOTIFY_MESSAGE: 'Failed to compile 64 bit Windows build' WEBHOOK_URL: '${{ secrets.WEBHOOK_URL }}' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w64-d3d9.exe' DEST_NAME: 'ClassiCube-Win64-Direct3D9.exe' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w64-ogl.exe' DEST_NAME: 'ClassiCube-Win64-OpenGL.exe' - uses: ./.github/actions/upload_build if: ${{ always() && steps.compile.outcome == 'success' }} with: SOURCE_FILE: 'src/cc-w64-d3d11.exe' DEST_NAME: 'ClassiCube-Win64-Direct3D11.exe' - uses: ./.github/actions/notify_success if: ${{ always() && steps.compile.outcome == 'success' }} with: DESTINATION_URL: '${{ secrets.NOTIFY_URL }}' WORKFLOW_NAME: 'win64'