ClassiCube/misc/ds/Makefile
2024-09-11 07:36:51 +10:00

60 lines
1.4 KiB
Makefile

# SPDX-License-Identifier: CC0-1.0
#
# SPDX-FileContributor: Antonio Niño Díaz, 2023
export BLOCKSDS ?= /opt/wonderful/thirdparty/blocksds/core
export BLOCKSDSEXT ?= /opt/wonderful/thirdparty/blocksds/external
GAME_TITLE := ClassiCube
GAME_SUBTITLE := Built with BlocksDS
GAME_AUTHOR := UnknownShadow200
GAME_ICON := misc/ds/icon.bmp
GAME_FULL_TITLE := $(GAME_TITLE);$(GAME_SUBTITLE);$(GAME_AUTHOR)
# DLDI and internal SD slot of DSi
# --------------------------------
# Root folder of the SD image
SDROOT := sdroot
# Name of the generated image it "DSi-1.sd" for no$gba in DSi mode
SDIMAGE := image.bin
# Build artfacts
# --------------
ifdef BUILD_DSI
BUILDDIR := build-dsi
ROM := ClassiCube-dsi.nds
else
BUILDDIR := build-nds
ROM := ClassiCube-nds.nds
endif
# Targets
# -------
.PHONY: all clean arm9 arm7 dldipatch sdimage
all: $(ROM)
clean:
$(MAKE) -f Makefile.arm9 clean --no-print-directory
$(MAKE) -f Makefile.arm7 clean --no-print-directory
$(RM) $(ROM) $(BUILDDIR) $(SDIMAGE)
arm9:
$(MAKE) -f misc/ds/Makefile.arm9 --no-print-directory
arm7:
$(MAKE) -f misc/ds/Makefile.arm7 --no-print-directory
$(ROM): arm9 arm7
$(BLOCKSDS)/tools/ndstool/ndstool -c $@ \
-7 $(BUILDDIR)/cc-arm7.elf -9 $(BUILDDIR)/cc-arm9.elf \
-b $(GAME_ICON) "$(GAME_FULL_TITLE)"
sdimage:
$(BLOCKSDS)/tools/mkfatimg/mkfatimg -t $(SDROOT) $(SDIMAGE)
dldipatch: $(ROM)
$(BLOCKSDS)/tools/dlditool/dlditool $(BLOCKSDS)/tools/dldi/r4tfv2.dldi $(ROM)