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https://github.com/ClassiCube/ClassiCube.git
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30 lines
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1.8 KiB
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30 lines
No EOL
1.8 KiB
Text
* Note that the first time you run the launcher, a dialog box will pop up with the message
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"Some required resources weren't found." Just click OK. (This is because I cannot redistribute
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the assets of Mine craft Classic with the application as they are the copyrighted property of Mojang)
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The launcher is divided into 3 tabs. They are:
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1) Local tab
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This is for connecting to classic servers that are hosted on the same computer as you,
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or that are in the same LAN network.
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* You do not have to be connected to the internet to play in this mode. (Note that you won't see
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custom skins if you are not connected to the internet, however)
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Click "connect" to start the client.
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2) Mine craft.net
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### Note: Mojang appears to have deleted all of the unpaid free accounts. Premium accounts should still
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### work though. The public servers list on minecraft.net is also completely stuffed. There are servers
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### that appear on the list that are either fake, or don't actually exist anymore.
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### You are probably better off just using ClassiCube.net.
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You will need to provide the username and password for your minecraft.net account. Then click sign in.
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If sign-in was successful, two new tabs should appear beside 'Sign in'.
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You can then either:
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A) Browse the public servers list and double-click on a server (Which will then take you to the 'minecraft.net server' tab with the hash filled in for you)
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B) Directly enter in a hash in the 'minecraft.net server' tab.
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Then click "connect". The launcher will then download the necessary information about the server from minecraft.net and start the client.
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3) ClassiCube.net
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The process is the exact same as described under minecraft.net. (except that signing in, downloading skins, and retrieving server information is done through classicube.net) |