ClassiCube/ClassicalSharp/2D/Screens
2015-12-25 14:44:28 +11:00
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Bindings Can press F7 to show axis lines. 2015-12-20 13:54:04 +11:00
Menu Add button to overwrite existing maps in singleplayer (Thanks arrco) 2015-12-22 23:59:35 +11:00
BlockSelectScreen.cs Can drag scrollbar in block select screen. 2015-12-25 14:44:28 +11:00
BlockSelectScreen.Scrolling.cs Can drag scrollbar in block select screen. 2015-12-25 14:44:28 +11:00
ChatScreen.cs HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00
ClickableScreen.cs Disable 'hacks setting' screen (as it is pointless to show anyways) when server sends hax/ophax in motd. 2015-12-15 10:05:17 +11:00
ErrorScreen.cs Add reconnect button to error screen. (Thanks 123DontMessWitMe) 2015-12-22 11:08:55 +11:00
FilesScreen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
FpsScreen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
HotkeyScreen.cs Modularise CpeDefineBlock packet handling in preparation for DefineBlockExt extension, also fix not being able to define more than five hotkeys (Thanks EpicSuperNova). 2015-12-24 15:27:32 +11:00
HudScreen.cs Middle mouse click should change selected index, not swap block (Thanks goodlyay), also clicking on block in hotbar should move to that block in the block select screen (Thanks FabTheZen). 2015-12-25 13:23:59 +11:00
LoadingMapScreen.cs Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
Screen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
WarningScreen.cs Rain/Snow uses sunlight colour now, fix map borders using previous sun colour, new terrain.png size is shown in WarningScreen now. 2015-11-17 16:34:34 +11:00