ClassiCube/ClassicalSharp/Entities
2016-01-07 23:39:12 +11:00
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AnimatedEntity.cs Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS) 2015-12-25 11:11:57 +11:00
Entity.cs Properly fix rope, also draw selected texture over top of isometric blocks. 2016-01-06 23:21:00 +11:00
EntityList.cs Fix sky being rendered green rarely in OpenGL build, under some circumstances. 2015-12-16 22:35:04 +11:00
LocalPlayer.cs Allow changing jump height and fov again. 2016-01-02 22:51:38 +11:00
LocalPlayer.Physics.cs Can speed through water/lava/rope (Thanks carversedge) and also don't let water 'squish' rope in singleplayer. 2016-01-07 23:39:12 +11:00
LocationUpdate.cs More comments. 2015-10-24 15:31:57 +11:00
NetPlayer.cs Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM) 2015-11-30 15:14:10 +11:00
PhysicsEntity.cs Fix some parkour jumps being harder. 2016-01-02 12:48:22 +11:00
Player.cs Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
Player.Rendering.cs Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00