mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-23 09:34:35 -05:00
146 lines
4.4 KiB
C#
146 lines
4.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Net;
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using System.Threading;
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using ClassicalSharp;
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using ClassicalSharp.Network;
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using OpenTK;
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using OpenTK.Graphics;
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namespace Launcher2 {
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public sealed partial class LauncherWindow {
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/// <summary> Underlying native window instance. </summary>
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public NativeWindow Window;
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/// <summary> Platform specific class used to draw 2D elements,
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/// such as text, rounded rectangles and lines. </summary>
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public IDrawer2D Drawer;
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/// <summary> Currently active screen. </summary>
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public LauncherScreen Screen;
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/// <summary> Whether the client drawing area needs to be redrawn/presented to the screen. </summary>
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public bool Dirty;
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/// <summary> Currently active logged in session with classicube.net. </summary>
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public ClassicubeSession Session = new ClassicubeSession();
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/// <summary> Queue used to download resources asynchronously. </summary>
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public AsyncDownloader Downloader;
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/// <summary> Returns the width of the client drawing area. </summary>
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public int Width { get { return Window.Width; } }
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/// <summary> Returns the height of the client drawing area. </summary>
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public int Height { get { return Window.Height; } }
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/// <summary> Bitmap that contains the entire array of pixels that describe the client drawing area. </summary>
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public Bitmap Framebuffer;
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/// <summary> Contains metadata attached for different screen instances,
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/// typically used to save 'last text entered' text when a screen is disposed. </summary>
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public Dictionary<string, Dictionary<string, object>> ScreenMetadata =
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new Dictionary<string, Dictionary<string, object>>();
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Font logoFont, logoItalicFont;
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PlatformDrawer platformDrawer;
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public void Init() {
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Window.Resize += Resize;
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Window.FocusedChanged += FocusedChanged;
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Window.WindowStateChanged += Resize;
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logoFont = new Font( "Times New Roman", 28, FontStyle.Bold );
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logoItalicFont = new Font( "Times New Roman", 28, FontStyle.Italic );
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if( Configuration.RunningOnWindows )
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platformDrawer = new WinPlatformDrawer();
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else if( Configuration.RunningOnX11 )
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platformDrawer = new X11PlatformDrawer();
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else
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platformDrawer = new WinPlatformDrawer(); // TODO: mac osx support
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}
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void FocusedChanged( object sender, EventArgs e ) {
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MakeBackground();
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Screen.Resize();
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}
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void Resize( object sender, EventArgs e ) {
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platformDrawer.Resize( Window.WindowInfo );
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MakeBackground();
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Screen.Resize();
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}
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public void SetScreen( LauncherScreen screen ) {
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if( this.Screen != null )
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this.Screen.Dispose();
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MakeBackground();
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this.Screen = screen;
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screen.Init();
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}
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public bool ConnectToServer( List<ServerListEntry> publicServers, string hash ) {
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if( String.IsNullOrEmpty( hash ) ) return false;
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ClientStartData data = null;
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foreach( ServerListEntry entry in publicServers ) {
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if( entry.Hash == hash ) {
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data = new ClientStartData( Session.Username, entry.Mppass,
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entry.IPAddress, entry.Port );
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Client.Start( data, true );
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return true;
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}
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}
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// Fallback to private server handling
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try {
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data = Session.GetConnectInfo( hash );
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} catch( WebException ex ) {
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ErrorHandler.LogError( "retrieving server information", ex );
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return false;
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}
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Client.Start( data, true );
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return true;
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}
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public void Run() {
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Window = new NativeWindow( 480, 480, Program.AppName, 0,
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GraphicsMode.Default, DisplayDevice.Default );
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Window.Visible = true;
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Drawer = new GdiPlusDrawer2D( null );
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Init();
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TryLoadTexturePack();
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platformDrawer.Init( Window.WindowInfo );
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if( !ResourceFetcher.CheckAllResourcesExist() ) {
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SetScreen( new ResourcesScreen( this ) );
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} else {
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SetScreen( new MainScreen( this ) );
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}
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while( true ) {
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Window.ProcessEvents();
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if( !Window.Exists ) break;
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Screen.Tick();
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if( Dirty || Screen.Dirty )
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Display();
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Thread.Sleep( 1 );
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}
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}
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void Display() {
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Dirty = false;
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Screen.Dirty = false;
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platformDrawer.Draw( Window.WindowInfo, Framebuffer );
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}
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public void Dispose() {
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logoFont.Dispose();
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logoItalicFont.Dispose();
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}
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}
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}
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